fix [#35457] Mirror the U texture coordinate does not work in projection painting

regression since 2.61
This commit is contained in:
Campbell Barton
2013-06-24 16:06:27 +00:00
parent ef64acf606
commit 294b49e312

View File

@@ -2827,20 +2827,19 @@ static void project_paint_begin(ProjPaintState *ps)
* this avoids re-generating the derived mesh just to get the new index */
if (ps->do_layer_clone) {
//int layer_num = CustomData_get_clone_layer(&ps->dm->faceData, CD_MTFACE);
int layer_num = CustomData_get_clone_layer(&((Mesh *)ps->ob->data)->fdata, CD_MTFACE);
int layer_num = CustomData_get_clone_layer(&((Mesh *)ps->ob->data)->pdata, CD_MTEXPOLY);
if (layer_num != -1)
ps->dm_mtface_clone = CustomData_get_layer_n(&ps->dm->faceData, CD_MTFACE, layer_num);
if (ps->dm_mtface_clone == NULL || ps->dm_mtface_clone == ps->dm_mtface) {
ps->do_layer_clone = FALSE;
ps->dm_mtface_clone = NULL;
printf("ACK!\n");
}
}
if (ps->do_layer_stencil) {
//int layer_num = CustomData_get_stencil_layer(&ps->dm->faceData, CD_MTFACE);
int layer_num = CustomData_get_stencil_layer(&((Mesh *)ps->ob->data)->fdata, CD_MTFACE);
int layer_num = CustomData_get_stencil_layer(&((Mesh *)ps->ob->data)->pdata, CD_MTEXPOLY);
if (layer_num != -1)
ps->dm_mtface_stencil = CustomData_get_layer_n(&ps->dm->faceData, CD_MTFACE, layer_num);