Interface:
* Rename "Clear Game Property" to "Rename Game Properties", because the operator deletes all game properties from all selected object(s), not only one. This fixes [#31828], patch by Philipp Oeser.
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@@ -1770,7 +1770,7 @@ static int game_property_clear_exec(bContext *C, wmOperator *UNUSED(op))
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void OBJECT_OT_game_property_clear(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Clear Game Property";
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ot->name = "Clear Game Properties";
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ot->idname = "OBJECT_OT_game_property_clear";
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ot->description = "Remove all game properties from all selected objects";
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