Fix uninitialized var with FOREACH_SCENE_OBJECT

This commit is contained in:
Campbell Barton
2017-02-09 02:25:27 +11:00
parent 3f7ca93490
commit 2a16a4ee43

View File

@@ -389,6 +389,7 @@ void BKE_scene_objects_Iterator_begin(Iterator *iter, void *data_in)
if (iter->current == NULL) {
BKE_scene_objects_Iterator_next(iter);
}
iter->valid = true;
}
/**