Physics Dynamic Paint: Use Grid Flow, sub-panels layout
See D3611
This commit is contained in:
committed by
Pablo Vazquez
parent
eccc047f70
commit
2a3758f305
@@ -17,9 +17,12 @@
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import Panel, UIList
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import bpy
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from bpy.types import (
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Panel,
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UIList,
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)
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from .properties_physics_common import (
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point_cache_ui,
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effector_weights_ui,
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@@ -31,15 +34,20 @@ class PHYSICS_UL_dynapaint_surfaces(UIList):
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# assert(isinstance(item, bpy.types.DynamicPaintSurface)
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surf = item
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sticon = layout.enum_item_icon(surf, "surface_type", surf.surface_type)
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if self.layout_type in {'DEFAULT', 'COMPACT'}:
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row = layout.row(align=True)
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row.label(text="", icon_value=icon)
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row.prop(surf, "name", text="", emboss=False, icon_value=sticon)
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row = layout.row(align=True)
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if surf.use_color_preview:
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row.prop(surf, "show_preview", text="", emboss=False,
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icon='RESTRICT_VIEW_OFF' if surf.show_preview else 'RESTRICT_VIEW_ON')
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row.prop(
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surf, "show_preview", text="", emboss=False,
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icon='RESTRICT_VIEW_OFF' if surf.show_preview else 'RESTRICT_VIEW_ON'
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)
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row.prop(surf, "is_active", text="")
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elif self.layout_type == 'GRID':
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layout.alignment = 'CENTER'
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row = layout.row(align=True)
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@@ -52,73 +60,148 @@ class PhysicButtonsPanel:
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bl_region_type = 'WINDOW'
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bl_context = "physics"
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@classmethod
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def poll(cls, context):
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def poll_dyn_paint(context):
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ob = context.object
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return (ob and ob.type == 'MESH') and context.engine in cls.COMPAT_ENGINES and context.dynamic_paint
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return (ob and ob.type == 'MESH') and context.dynamic_paint
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def poll_dyn_canvas(context):
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if not PhysicButtonsPanel.poll_dyn_paint(context):
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return False
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md = context.dynamic_paint
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return (md and md.ui_type == 'CANVAS' and md.canvas_settings and md.canvas_settings.canvas_surfaces.active)
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def poll_dyn_canvas_paint(context):
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if not PhysicButtonsPanel.poll_dyn_canvas(context):
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return False
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surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
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return (surface.surface_type == 'PAINT')
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def poll_dyn_canvas_brush(context):
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if not PhysicButtonsPanel.poll_dyn_paint(context):
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return False
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md = context.dynamic_paint
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return (md and md.ui_type == 'BRUSH' and md.brush_settings)
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def poll_dyn_output(context):
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if not PhysicButtonsPanel.poll_dyn_canvas(context):
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return False
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surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
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return (not (surface.surface_format == 'VERTEX' and (surface.surface_type in {'DISPLACE', 'WAVE'})))
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def poll_dyn_output_maps(context):
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if not PhysicButtonsPanel.poll_dyn_output(context):
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return False
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surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
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return (surface.surface_format == 'IMAGE' and surface.surface_type == 'PAINT')
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class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, Panel):
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bl_label = "Dynamic Paint"
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
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@classmethod
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def poll(cls, context):
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if not PhysicButtonsPanel.poll_dyn_paint(context):
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return False
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return (context.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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md = context.dynamic_paint
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layout.prop(md, "ui_type")
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class PHYSICS_PT_dynamic_paint_settings(PhysicButtonsPanel, Panel):
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bl_label = "Settings"
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bl_parent_id = 'PHYSICS_PT_dynamic_paint'
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
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@classmethod
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def poll(cls, context):
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if not PhysicButtonsPanel.poll_dyn_paint(context):
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return False
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return (context.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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md = context.dynamic_paint
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layout.row().prop(md, "ui_type", expand=True)
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if md.ui_type == 'CANVAS':
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canvas = md.canvas_settings
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if canvas is None:
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layout.operator("dpaint.type_toggle", text="Add Canvas").type = 'CANVAS'
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else:
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layout.operator("dpaint.type_toggle", text="Remove Canvas", icon='X').type = 'CANVAS'
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return # do nothing.
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surface = canvas.canvas_surfaces.active
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layout.operator("dpaint.type_toggle", text="Remove Canvas", icon='X').type = 'CANVAS'
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row = layout.row()
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row.template_list("PHYSICS_UL_dynapaint_surfaces", "", canvas, "canvas_surfaces",
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canvas.canvas_surfaces, "active_index", rows=1)
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surface = canvas.canvas_surfaces.active
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col = row.column(align=True)
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col.operator("dpaint.surface_slot_add", icon='ZOOMIN', text="")
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col.operator("dpaint.surface_slot_remove", icon='ZOOMOUT', text="")
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row = layout.row()
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row.template_list(
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"PHYSICS_UL_dynapaint_surfaces", "", canvas, "canvas_surfaces",
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canvas.canvas_surfaces, "active_index", rows=1
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)
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layout.use_property_split = True
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col = row.column(align=True)
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col.operator("dpaint.surface_slot_add", icon='ZOOMIN', text="")
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col.operator("dpaint.surface_slot_remove", icon='ZOOMOUT', text="")
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if surface:
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layout.prop(surface, "surface_format")
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layout.separator()
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col = layout.column()
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if surface.surface_format != 'VERTEX':
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col.prop(surface, "image_resolution")
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col.prop(surface, "use_antialiasing")
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layout.use_property_split = True
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sub = col.column(align=True)
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sub.prop(surface, "frame_start", text="Frame Start")
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sub.prop(surface, "frame_end", text="End")
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if surface:
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flow = layout.grid_flow(
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row_major=True, columns=0, even_columns=True, even_rows=False, align=False
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)
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col = flow.column()
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col.prop(surface, "frame_substeps")
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col.prop(surface, "surface_format")
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if surface.surface_format != 'VERTEX':
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col.prop(surface, "image_resolution")
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col.prop(surface, "use_antialiasing")
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col = flow.column(align=True)
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col.prop(surface, "frame_start", text="Frame Start")
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col.prop(surface, "frame_end", text="End")
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col.prop(surface, "frame_substeps")
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elif md.ui_type == 'BRUSH':
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brush = md.brush_settings
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if brush is None:
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layout.operator("dpaint.type_toggle", text="Add Brush").type = 'BRUSH'
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else:
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layout.operator("dpaint.type_toggle", text="Remove Brush", icon='X').type = 'BRUSH'
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return # do nothing.
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layout.use_property_split = True
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layout.operator("dpaint.type_toggle", text="Remove Brush", icon='X').type = 'BRUSH'
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col = layout.column()
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col.prop(brush, "paint_color")
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col.prop(brush, "paint_alpha", text="Alpha", slider=True)
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col.prop(brush, "paint_wetness", text="Wetness", slider=True)
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col.prop(brush, "use_absolute_alpha")
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col.prop(brush, "use_paint_erase")
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layout.use_property_split = True
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flow = layout.grid_flow(
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row_major=True, columns=0, even_columns=True, even_rows=False, align=False
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)
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col = flow.column()
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col.prop(brush, "paint_color")
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col.prop(brush, "paint_alpha", text="Alpha", slider=True)
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col = flow.column()
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col.prop(brush, "paint_wetness", text="Wetness", slider=True)
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col.prop(brush, "use_absolute_alpha")
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col.prop(brush, "use_paint_erase")
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class PHYSICS_PT_dp_advanced_canvas(PhysicButtonsPanel, Panel):
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@@ -128,46 +211,59 @@ class PHYSICS_PT_dp_advanced_canvas(PhysicButtonsPanel, Panel):
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@classmethod
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def poll(cls, context):
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md = context.dynamic_paint
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return md and md.ui_type == 'CANVAS' and md.canvas_settings and md.canvas_settings.canvas_surfaces.active and context.engine in cls.COMPAT_ENGINES
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if not PhysicButtonsPanel.poll_dyn_canvas(context):
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return False
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return (context.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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canvas = context.dynamic_paint.canvas_settings
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surface = canvas.canvas_surfaces.active
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surface_type = surface.surface_type
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layout.use_property_split = True
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layout.prop(surface, "surface_type")
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layout.separator()
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col = layout.column()
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flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
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# per type settings
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if surface_type == 'DISPLACE':
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col.prop(surface, "use_incremental_displace")
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col = flow.column()
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if surface.surface_format == 'VERTEX':
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col.prop(surface, "depth_clamp")
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col.prop(surface, "displace_factor")
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col.prop(surface, "use_incremental_displace")
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col.separator()
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elif surface_type == 'WAVE':
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col = flow.column()
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col.prop(surface, "use_wave_open_border")
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col.prop(surface, "wave_timescale")
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col.prop(surface, "wave_speed")
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col.separator()
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col = flow.column()
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col.prop(surface, "wave_damping")
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col.prop(surface, "wave_spring")
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col.prop(surface, "wave_smoothness")
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col.separator()
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col = flow.column()
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col.prop(surface, "brush_group")
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col.prop(surface, "brush_influence_scale")
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col.prop(surface, "brush_radius_scale")
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if surface_type not in {'DISPLACE', 'WAVE'}:
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col = flow.column() # flow the layout otherwise.
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col.prop(surface, "brush_influence_scale", text="Scale Influence")
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col.prop(surface, "brush_radius_scale", text="Radius")
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class PHYSICS_PT_dp_advanced_canvas_paint_dry(PhysicButtonsPanel, Panel):
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@@ -178,12 +274,10 @@ class PHYSICS_PT_dp_advanced_canvas_paint_dry(PhysicButtonsPanel, Panel):
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@classmethod
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def poll(cls, context):
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md = context.dynamic_paint
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canvas = context.dynamic_paint.canvas_settings
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surface = canvas.canvas_surfaces.active
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surface_type = surface.surface_type
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if not PhysicButtonsPanel.poll_dyn_canvas_paint(context):
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return False
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return md and md.ui_type == 'CANVAS' and md.canvas_settings and md.canvas_settings.canvas_surfaces.active and surface_type == 'PAINT' and context.engine in cls.COMPAT_ENGINES
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return (context.engine in cls.COMPAT_ENGINES)
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def draw_header(self, context):
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canvas = context.dynamic_paint.canvas_settings
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@@ -192,18 +286,19 @@ class PHYSICS_PT_dp_advanced_canvas_paint_dry(PhysicButtonsPanel, Panel):
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
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canvas = context.dynamic_paint.canvas_settings
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surface = canvas.canvas_surfaces.active
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surface_type = surface.surface_type
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layout.use_property_split = True
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flow.active = surface.use_drying
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layout.active = surface.use_drying
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col = layout.column()
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col = flow.column()
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col.prop(surface, "dry_speed", text="Time")
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col.prop(surface, "color_dry_threshold")
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col = flow.column()
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col.prop(surface, "color_dry_threshold", text="Color")
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col.prop(surface, "use_dry_log", text="Slow")
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@@ -215,12 +310,12 @@ class PHYSICS_PT_dp_advanced_canvas_paint_dissolve(PhysicButtonsPanel, Panel):
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@classmethod
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def poll(cls, context):
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md = context.dynamic_paint
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canvas = context.dynamic_paint.canvas_settings
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surface = canvas.canvas_surfaces.active
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surface_type = surface.surface_type
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if not PhysicButtonsPanel.poll_dyn_canvas(context):
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return False
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return md and md.ui_type == 'CANVAS' and md.canvas_settings and md.canvas_settings.canvas_surfaces.active and surface_type != 'WAVE' and context.engine in cls.COMPAT_ENGINES
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surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
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return (surface.surface_type != 'WAVE' and context.engine in cls.COMPAT_ENGINES)
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def draw_header(self, context):
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canvas = context.dynamic_paint.canvas_settings
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@@ -229,18 +324,18 @@ class PHYSICS_PT_dp_advanced_canvas_paint_dissolve(PhysicButtonsPanel, Panel):
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
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canvas = context.dynamic_paint.canvas_settings
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surface = canvas.canvas_surfaces.active
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surface_type = surface.surface_type
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layout.use_property_split = True
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layout.active = surface.use_dissolve
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col = layout.column()
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flow.active = surface.use_dissolve
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col = flow.column()
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col.prop(surface, "dissolve_speed", text="Time")
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col = flow.column()
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col.prop(surface, "use_dissolve_log", text="Slow")
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@@ -252,13 +347,10 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel):
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@classmethod
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def poll(cls, context):
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md = context.dynamic_paint
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if not (md and md.ui_type == 'CANVAS' and md.canvas_settings):
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return 0
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surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
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return (surface and
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(not (surface.surface_format == 'VERTEX' and (surface.surface_type in {'DISPLACE', 'WAVE'}))) and
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(context.engine in cls.COMPAT_ENGINES))
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if not PhysicButtonsPanel.poll_dyn_output(context):
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return False
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return (context.engine in cls.COMPAT_ENGINES)
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def draw(self, context):
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layout = self.layout
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@@ -270,75 +362,149 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel):
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surface_type = surface.surface_type
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# vertex format outputs
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# vertex format outputs.
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if surface.surface_format == 'VERTEX':
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if surface_type == 'PAINT':
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# toggle active preview
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# toggle active preview.
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layout.prop(surface, "preview_id")
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# paint-map output
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# paint-map output.
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row = layout.row()
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row.prop_search(surface, "output_name_a", ob.data, "vertex_colors", text="Paintmap Layer")
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if surface.output_exists(object=ob, index=0):
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ic = 'ZOOMOUT'
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else:
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ic = 'ZOOMIN'
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row.operator("dpaint.output_toggle", icon=ic, text="").output = 'A'
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icons = 'ZOOMOUT' if surface.output_exists(object=ob, index=0) else 'ZOOMIN'
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row.operator("dpaint.output_toggle", icon=icons, text="").output = 'A'
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# wet-map output
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# wet-map output.
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row = layout.row()
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row.prop_search(surface, "output_name_b", ob.data, "vertex_colors", text="Wetmap Layer")
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if surface.output_exists(object=ob, index=1):
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ic = 'ZOOMOUT'
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else:
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ic = 'ZOOMIN'
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row.operator("dpaint.output_toggle", icon=ic, text="").output = 'B'
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icons = 'ZOOMOUT' if surface.output_exists(object=ob, index=1) else 'ZOOMIN'
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row.operator("dpaint.output_toggle", icon=icons, text="").output = 'B'
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elif surface_type == 'WEIGHT':
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row = layout.row()
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row.prop_search(surface, "output_name_a", ob, "vertex_groups", text="Vertex Group")
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if surface.output_exists(object=ob, index=0):
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ic = 'ZOOMOUT'
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else:
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ic = 'ZOOMIN'
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row.operator("dpaint.output_toggle", icon=ic, text="").output = 'A'
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icons = 'ZOOMOUT' if surface.output_exists(object=ob, index=0) else 'ZOOMIN'
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row.operator("dpaint.output_toggle", icon=icons, text="").output = 'A'
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# image format outputs
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# image format outputs.
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if surface.surface_format == 'IMAGE':
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layout.operator("dpaint.bake", text="Bake Image Sequence", icon='MOD_DYNAMICPAINT')
|
||||
layout.prop_search(surface, "uv_layer", ob.data, "uv_layers", text="UV Map")
|
||||
layout.separator()
|
||||
# layout.operator("dpaint.bake", text="Bake Image Sequence", icon='MOD_DYNAMICPAINT')
|
||||
|
||||
layout.prop(surface, "image_output_path", text="")
|
||||
row = layout.row()
|
||||
row.prop(surface, "image_fileformat", text="")
|
||||
row.prop(surface, "use_premultiply", text="Premultiply Alpha")
|
||||
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
||||
|
||||
if surface_type == 'PAINT':
|
||||
split = layout.split(percentage=0.4)
|
||||
split.prop(surface, "use_output_a", text="Paintmaps:")
|
||||
sub = split.row()
|
||||
sub.active = surface.use_output_a
|
||||
sub.prop(surface, "output_name_a", text="")
|
||||
col = flow.column()
|
||||
|
||||
# Note: TODO prop_search doesn't align on the right.
|
||||
row = col.row(align=True)
|
||||
row.prop_search(surface, "uv_layer", ob.data, "uv_layers", text="UV Map")
|
||||
row.label(text="", icon='BLANK1')
|
||||
|
||||
col = flow.column()
|
||||
col.prop(surface, "image_fileformat")
|
||||
col.prop(surface, "use_premultiply", text="Premultiply Alpha")
|
||||
|
||||
if surface_type != 'PAINT':
|
||||
col = col.column()
|
||||
col.prop(surface, "output_name_a", text="Filename")
|
||||
|
||||
split = layout.split(percentage=0.4)
|
||||
split.prop(surface, "use_output_b", text="Wetmaps:")
|
||||
sub = split.row()
|
||||
sub.active = surface.use_output_b
|
||||
sub.prop(surface, "output_name_b", text="")
|
||||
else:
|
||||
col = layout.column()
|
||||
col.prop(surface, "output_name_a", text="Filename:")
|
||||
if surface_type == 'DISPLACE':
|
||||
col.prop(surface, "displace_type", text="Displace Type")
|
||||
col.prop(surface, "depth_clamp")
|
||||
|
||||
elif surface_type == 'WAVE':
|
||||
col.prop(surface, "depth_clamp", text="Wave Clamp")
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_canvas_output_paintmaps(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Paintmaps"
|
||||
bl_parent_id = "PHYSICS_PT_dp_canvas_output"
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_dyn_output_maps(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw_header(self, context):
|
||||
canvas = context.dynamic_paint.canvas_settings
|
||||
surface = canvas.canvas_surfaces.active
|
||||
self.layout.prop(surface, "use_output_a", text="")
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
|
||||
canvas = context.dynamic_paint.canvas_settings
|
||||
surface = canvas.canvas_surfaces.active
|
||||
|
||||
sub = layout.column()
|
||||
sub.active = surface.use_output_a
|
||||
sub.prop(surface, "output_name_a", text="Name")
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_canvas_output_bake(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Bake"
|
||||
bl_parent_id = "PHYSICS_PT_dp_canvas_output"
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_dyn_output_maps(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
canvas = context.dynamic_paint.canvas_settings
|
||||
surface = canvas.canvas_surfaces.active
|
||||
|
||||
row = layout.row(align=True)
|
||||
row.alignment = 'RIGHT'
|
||||
row.label("Cache Path")
|
||||
|
||||
layout.prop(surface, "image_output_path", text="")
|
||||
layout.operator("dpaint.bake", text="Bake Image Sequence", icon='MOD_DYNAMICPAINT')
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_canvas_output_wetmaps(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Wetmaps"
|
||||
bl_parent_id = "PHYSICS_PT_dp_canvas_output"
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_dyn_output_maps(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw_header(self, context):
|
||||
canvas = context.dynamic_paint.canvas_settings
|
||||
surface = canvas.canvas_surfaces.active
|
||||
self.layout.prop(surface, "use_output_b", text="")
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
|
||||
canvas = context.dynamic_paint.canvas_settings
|
||||
surface = canvas.canvas_surfaces.active
|
||||
|
||||
sub = layout.column()
|
||||
sub.active = surface.use_output_b
|
||||
sub.prop(surface, "output_name_b", text="Name")
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_canvas_initial_color(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Initial Color"
|
||||
bl_parent_id = "PHYSICS_PT_dynamic_paint"
|
||||
@@ -347,11 +513,10 @@ class PHYSICS_PT_dp_canvas_initial_color(PhysicButtonsPanel, Panel):
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
md = context.dynamic_paint
|
||||
if not (md and md.ui_type == 'CANVAS' and md.canvas_settings):
|
||||
return 0
|
||||
surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
|
||||
return (surface and surface.surface_type == 'PAINT') and (context.engine in cls.COMPAT_ENGINES)
|
||||
if not PhysicButtonsPanel.poll_dyn_canvas_paint(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
@@ -362,38 +527,45 @@ class PHYSICS_PT_dp_canvas_initial_color(PhysicButtonsPanel, Panel):
|
||||
|
||||
layout.use_property_split = True
|
||||
|
||||
layout.prop(surface, "init_color_type", expand=False)
|
||||
col = layout.column()
|
||||
col.prop(surface, "init_color_type", text="Type", expand=False)
|
||||
|
||||
if surface.init_color_type != 'NONE':
|
||||
layout.separator()
|
||||
col.separator()
|
||||
|
||||
# dissolve
|
||||
if surface.init_color_type == 'COLOR':
|
||||
layout.prop(surface, "init_color")
|
||||
|
||||
elif surface.init_color_type == 'TEXTURE':
|
||||
layout.prop(surface, "init_texture")
|
||||
layout.prop_search(surface, "init_layername", ob.data, "uv_layers", text="UV Map")
|
||||
col.prop(surface, "init_texture")
|
||||
# Note: TODO prop_search doesn't align on the right.
|
||||
row = col.row(align=True)
|
||||
row.prop_search(surface, "init_layername", ob.data, "uv_layers", text="UV Map")
|
||||
row.label(text="", icon='BLANK1')
|
||||
|
||||
elif surface.init_color_type == 'VERTEX_COLOR':
|
||||
layout.prop_search(surface, "init_layername", ob.data, "vertex_colors", text="Color Layer")
|
||||
# Note: TODO prop_search doesn't align on the right.
|
||||
row = col.row(align=True)
|
||||
row.prop_search(surface, "init_layername", ob.data, "vertex_colors", text="Color Layer")
|
||||
row.label(text="", icon='BLANK1')
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_effects(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Effects"
|
||||
bl_parent_id = "PHYSICS_PT_dynamic_paint"
|
||||
bl_parent_id = 'PHYSICS_PT_dynamic_paint'
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
md = context.dynamic_paint
|
||||
if not (md and md.ui_type == 'CANVAS' and md.canvas_settings):
|
||||
if not PhysicButtonsPanel.poll_dyn_canvas_paint(context):
|
||||
return False
|
||||
surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
|
||||
return (surface and surface.surface_type == 'PAINT') and (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
return # do nothing.
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_effects_spread(PhysicButtonsPanel, Panel):
|
||||
@@ -402,6 +574,13 @@ class PHYSICS_PT_dp_effects_spread(PhysicButtonsPanel, Panel):
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_dyn_paint(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw_header(self, context):
|
||||
canvas = context.dynamic_paint.canvas_settings
|
||||
surface = canvas.canvas_surfaces.active
|
||||
@@ -410,17 +589,18 @@ class PHYSICS_PT_dp_effects_spread(PhysicButtonsPanel, Panel):
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
layout.use_property_split = True
|
||||
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
||||
|
||||
canvas = context.dynamic_paint.canvas_settings
|
||||
surface = canvas.canvas_surfaces.active
|
||||
layout.active = surface.use_spread
|
||||
|
||||
col = layout.column()
|
||||
col = flow.column()
|
||||
col.prop(surface, "spread_speed", text="Speed")
|
||||
|
||||
col.prop(surface, "spread_speed")
|
||||
col.prop(surface, "color_spread_speed")
|
||||
col = flow.column()
|
||||
col.prop(surface, "color_spread_speed", text="Color")
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_effects_drip(PhysicButtonsPanel, Panel):
|
||||
@@ -429,6 +609,13 @@ class PHYSICS_PT_dp_effects_drip(PhysicButtonsPanel, Panel):
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_dyn_paint(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw_header(self, context):
|
||||
canvas = context.dynamic_paint.canvas_settings
|
||||
surface = canvas.canvas_surfaces.active
|
||||
@@ -438,18 +625,41 @@ class PHYSICS_PT_dp_effects_drip(PhysicButtonsPanel, Panel):
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
||||
|
||||
canvas = context.dynamic_paint.canvas_settings
|
||||
surface = canvas.canvas_surfaces.active
|
||||
|
||||
flow.active = surface.use_drip
|
||||
|
||||
col = flow.column()
|
||||
col.prop(surface, "drip_velocity", slider=True)
|
||||
|
||||
col = flow.column()
|
||||
col.prop(surface, "drip_acceleration", slider=True)
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_effects_drip_weights(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Weights"
|
||||
bl_parent_id = "PHYSICS_PT_dp_effects_drip"
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_dyn_paint(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
canvas = context.dynamic_paint.canvas_settings
|
||||
surface = canvas.canvas_surfaces.active
|
||||
|
||||
layout.active = surface.use_drip
|
||||
|
||||
col = layout.column()
|
||||
col.prop(surface, "drip_velocity", slider=True)
|
||||
col.prop(surface, "drip_acceleration", slider=True)
|
||||
|
||||
col.separator()
|
||||
|
||||
effector_weights_ui(self, context, surface.effector_weights, 'DYNAMIC_PAINT')
|
||||
|
||||
|
||||
@@ -459,6 +669,13 @@ class PHYSICS_PT_dp_effects_shrink(PhysicButtonsPanel, Panel):
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_dyn_paint(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw_header(self, context):
|
||||
canvas = context.dynamic_paint.canvas_settings
|
||||
surface = canvas.canvas_surfaces.active
|
||||
@@ -467,14 +684,13 @@ class PHYSICS_PT_dp_effects_shrink(PhysicButtonsPanel, Panel):
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
layout.use_property_split = True
|
||||
|
||||
canvas = context.dynamic_paint.canvas_settings
|
||||
surface = canvas.canvas_surfaces.active
|
||||
layout.active = surface.use_shrink
|
||||
|
||||
layout.prop(surface, "shrink_speed")
|
||||
layout.prop(surface, "shrink_speed", text="Speed")
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_cache(PhysicButtonsPanel, Panel):
|
||||
@@ -485,13 +701,11 @@ class PHYSICS_PT_dp_cache(PhysicButtonsPanel, Panel):
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
md = context.dynamic_paint
|
||||
return (md and
|
||||
md.ui_type == 'CANVAS' and
|
||||
md.canvas_settings and
|
||||
md.canvas_settings.canvas_surfaces.active and
|
||||
md.canvas_settings.canvas_surfaces.active.is_cache_user and
|
||||
(context.engine in cls.COMPAT_ENGINES))
|
||||
if not PhysicButtonsPanel.poll_dyn_canvas(context):
|
||||
return False
|
||||
|
||||
surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
|
||||
return (surface.is_cache_user and (context.engine in cls.COMPAT_ENGINES))
|
||||
|
||||
def draw(self, context):
|
||||
surface = context.dynamic_paint.canvas_settings.canvas_surfaces.active
|
||||
@@ -507,8 +721,10 @@ class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel):
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
md = context.dynamic_paint
|
||||
return md and md.ui_type == 'BRUSH' and md.brush_settings and (context.engine in cls.COMPAT_ENGINES)
|
||||
if not PhysicButtonsPanel.poll_dyn_canvas_brush(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
@@ -517,38 +733,77 @@ class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel):
|
||||
brush = context.dynamic_paint.brush_settings
|
||||
ob = context.object
|
||||
|
||||
split = layout.split()
|
||||
col = split.column()
|
||||
col.prop(brush, "paint_source")
|
||||
layout.prop(brush, "paint_source", text="Paint")
|
||||
|
||||
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
||||
|
||||
if brush.paint_source == 'PARTICLE_SYSTEM':
|
||||
col.prop_search(brush, "particle_system", ob, "particle_systems")
|
||||
col = flow.column()
|
||||
|
||||
col.separator()
|
||||
|
||||
# Note: TODO prop_search doesn't align on the right.
|
||||
row = col.row(align=True)
|
||||
row.prop_search(brush, "particle_system", ob, "particle_systems")
|
||||
row.label(text="", icon='BLANK1')
|
||||
|
||||
if brush.particle_system:
|
||||
col.label(text="Particle Effect:")
|
||||
col = flow.column()
|
||||
|
||||
sub = col.column()
|
||||
sub.active = not brush.use_particle_radius
|
||||
sub.prop(brush, "solid_radius", text="Solid Radius")
|
||||
sub.prop(brush, "solid_radius", text="Effect Solid Radius")
|
||||
|
||||
col.prop(brush, "use_particle_radius", text="Use Particle's Radius")
|
||||
col.prop(brush, "smooth_radius", text="Smooth Radius")
|
||||
|
||||
if brush.paint_source in {'DISTANCE', 'VOLUME_DISTANCE', 'POINT'}:
|
||||
col.prop(brush, "paint_distance", text="Paint Distance")
|
||||
col = flow.column()
|
||||
|
||||
col.separator()
|
||||
|
||||
col.prop(brush, "paint_distance", text="Distance")
|
||||
col.prop(brush, "proximity_falloff")
|
||||
|
||||
if brush.paint_source in {'DISTANCE', 'VOLUME_DISTANCE'}:
|
||||
col.prop(brush, "use_proximity_project")
|
||||
if brush.paint_source == 'VOLUME_DISTANCE':
|
||||
col.prop(brush, "invert_proximity")
|
||||
|
||||
col = flow.column()
|
||||
col.prop(brush, "use_negative_volume")
|
||||
|
||||
if brush.paint_source in {'DISTANCE', 'VOLUME_DISTANCE'}:
|
||||
col = flow.column() if brush.paint_source != 'VOLUME_DISTANCE' else col.column()
|
||||
col.prop(brush, "use_proximity_project")
|
||||
|
||||
sub = col.column()
|
||||
sub.active = brush.use_proximity_project
|
||||
sub.prop(brush, "ray_direction")
|
||||
col.prop(brush, "proximity_falloff")
|
||||
if brush.proximity_falloff == 'RAMP':
|
||||
|
||||
col.separator()
|
||||
col.prop(brush, "use_proximity_ramp_alpha", text="Only Use Alpha")
|
||||
col.template_color_ramp(brush, "paint_ramp", expand=True)
|
||||
|
||||
class PHYSICS_PT_dp_brush_source_color_ramp(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Falloff Ramp"
|
||||
bl_parent_id = "PHYSICS_PT_dp_brush_source"
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_dyn_canvas_brush(context):
|
||||
return False
|
||||
|
||||
brush = context.dynamic_paint.brush_settings
|
||||
return ((brush.paint_source in {'DISTANCE', 'VOLUME_DISTANCE', 'POINT'})
|
||||
and (brush.proximity_falloff == 'RAMP')
|
||||
and (context.engine in cls.COMPAT_ENGINES))
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
|
||||
brush = context.dynamic_paint.brush_settings
|
||||
layout.prop(brush, "use_proximity_ramp_alpha", text="Only Use Alpha")
|
||||
|
||||
layout.use_property_split = False
|
||||
layout.template_color_ramp(brush, "paint_ramp", expand=True)
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_brush_velocity(PhysicButtonsPanel, Panel):
|
||||
@@ -559,24 +814,48 @@ class PHYSICS_PT_dp_brush_velocity(PhysicButtonsPanel, Panel):
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
md = context.dynamic_paint
|
||||
return md and md.ui_type == 'BRUSH' and md.brush_settings and (context.engine in cls.COMPAT_ENGINES)
|
||||
if not PhysicButtonsPanel.poll_dyn_canvas_brush(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
||||
|
||||
brush = context.dynamic_paint.brush_settings
|
||||
|
||||
col = layout.column()
|
||||
col = flow.column()
|
||||
col.prop(brush, "use_velocity_alpha")
|
||||
col.prop(brush, "use_velocity_color")
|
||||
col.prop(brush, "use_velocity_depth")
|
||||
|
||||
col = layout.column()
|
||||
col.active = (brush.use_velocity_alpha or brush.use_velocity_color or brush.use_velocity_depth)
|
||||
col.prop(brush, "velocity_max")
|
||||
col.template_color_ramp(brush, "velocity_ramp", expand=True)
|
||||
col = flow.column()
|
||||
col.prop(brush, "use_velocity_depth")
|
||||
sub = col.column()
|
||||
sub.active = (brush.use_velocity_alpha or brush.use_velocity_color or brush.use_velocity_depth)
|
||||
sub.prop(brush, "velocity_max")
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_brush_velocity_color_ramp(PhysicButtonsPanel, Panel):
|
||||
bl_label = "Ramp"
|
||||
bl_parent_id = "PHYSICS_PT_dp_brush_velocity"
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
if not PhysicButtonsPanel.poll_dyn_canvas_brush(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
brush = context.dynamic_paint.brush_settings
|
||||
|
||||
layout.template_color_ramp(brush, "velocity_ramp", expand=True)
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_brush_velocity_smudge(PhysicButtonsPanel, Panel):
|
||||
@@ -587,8 +866,10 @@ class PHYSICS_PT_dp_brush_velocity_smudge(PhysicButtonsPanel, Panel):
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
md = context.dynamic_paint
|
||||
return md and md.ui_type == 'BRUSH' and md.brush_settings and (context.engine in cls.COMPAT_ENGINES)
|
||||
if not PhysicButtonsPanel.poll_dyn_canvas_brush(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw_header(self, context):
|
||||
brush = context.dynamic_paint.brush_settings
|
||||
@@ -602,7 +883,7 @@ class PHYSICS_PT_dp_brush_velocity_smudge(PhysicButtonsPanel, Panel):
|
||||
brush = context.dynamic_paint.brush_settings
|
||||
|
||||
layout.active = brush.use_smudge
|
||||
layout.prop(brush, "smudge_strength", slider=True)
|
||||
layout.prop(brush, "smudge_strength", text="Strength", slider=True)
|
||||
|
||||
|
||||
class PHYSICS_PT_dp_brush_wave(PhysicButtonsPanel, Panel):
|
||||
@@ -613,8 +894,10 @@ class PHYSICS_PT_dp_brush_wave(PhysicButtonsPanel, Panel):
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
md = context.dynamic_paint
|
||||
return md and md.ui_type == 'BRUSH' and md.brush_settings and (context.engine in cls.COMPAT_ENGINES)
|
||||
if not PhysicButtonsPanel.poll_dyn_canvas_brush(context):
|
||||
return False
|
||||
|
||||
return (context.engine in cls.COMPAT_ENGINES)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
@@ -622,32 +905,45 @@ class PHYSICS_PT_dp_brush_wave(PhysicButtonsPanel, Panel):
|
||||
|
||||
brush = context.dynamic_paint.brush_settings
|
||||
|
||||
layout.prop(brush, "wave_type")
|
||||
layout.prop(brush, "wave_type", text="Type")
|
||||
|
||||
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=True)
|
||||
|
||||
if brush.wave_type != 'REFLECT':
|
||||
col = layout.column()
|
||||
col = flow.column()
|
||||
col.prop(brush, "wave_factor")
|
||||
|
||||
col = flow.column()
|
||||
col.prop(brush, "wave_clamp")
|
||||
|
||||
|
||||
classes = (
|
||||
PHYSICS_UL_dynapaint_surfaces,
|
||||
PHYSICS_PT_dynamic_paint,
|
||||
PHYSICS_PT_dynamic_paint_settings,
|
||||
PHYSICS_PT_dp_advanced_canvas,
|
||||
PHYSICS_PT_dp_advanced_canvas_paint_dry,
|
||||
PHYSICS_PT_dp_advanced_canvas_paint_dissolve,
|
||||
PHYSICS_PT_dp_canvas_output,
|
||||
PHYSICS_PT_dp_canvas_initial_color,
|
||||
PHYSICS_PT_dp_advanced_canvas_paint_dry,
|
||||
PHYSICS_PT_dp_cache,
|
||||
PHYSICS_PT_dp_effects,
|
||||
PHYSICS_PT_dp_effects_spread,
|
||||
PHYSICS_PT_dp_effects_drip,
|
||||
PHYSICS_PT_dp_effects_drip_weights,
|
||||
PHYSICS_PT_dp_effects_shrink,
|
||||
PHYSICS_PT_dp_cache,
|
||||
PHYSICS_PT_dp_canvas_initial_color,
|
||||
PHYSICS_PT_dp_brush_source,
|
||||
PHYSICS_PT_dp_brush_source_color_ramp,
|
||||
PHYSICS_PT_dp_brush_velocity,
|
||||
PHYSICS_PT_dp_brush_velocity_color_ramp,
|
||||
PHYSICS_PT_dp_brush_velocity_smudge,
|
||||
PHYSICS_PT_dp_brush_wave,
|
||||
PHYSICS_PT_dp_canvas_output,
|
||||
PHYSICS_PT_dp_canvas_output_bake,
|
||||
PHYSICS_PT_dp_canvas_output_paintmaps,
|
||||
PHYSICS_PT_dp_canvas_output_wetmaps,
|
||||
)
|
||||
|
||||
|
||||
if __name__ == "__main__": # only for live edit.
|
||||
from bpy.utils import register_class
|
||||
for cls in classes:
|
||||
|
||||
Reference in New Issue
Block a user