Merge branch 'blender-v3.0-release'

This commit is contained in:
Julian Eisel
2021-11-03 14:24:33 +01:00
3 changed files with 9 additions and 5 deletions

View File

@@ -29,8 +29,8 @@ extern "C" {
struct UserDef;
struct bUserAssetLibrary;
/** Name of the asset library added by default. */
#define BKE_PREFS_ASSET_LIBRARY_DEFAULT_NAME DATA_("User Library")
/** Name of the asset library added by default. Needs translation with `DATA_()` still. */
#define BKE_PREFS_ASSET_LIBRARY_DEFAULT_NAME N_("User Library")
struct bUserAssetLibrary *BKE_preferences_asset_library_add(struct UserDef *userdef,
const char *name,

View File

@@ -121,7 +121,7 @@ void BKE_preferences_asset_library_default_add(UserDef *userdef)
}
bUserAssetLibrary *library = BKE_preferences_asset_library_add(
userdef, BKE_PREFS_ASSET_LIBRARY_DEFAULT_NAME, NULL);
userdef, DATA_(BKE_PREFS_ASSET_LIBRARY_DEFAULT_NAME), NULL);
/* Add new "Default" library under '[doc_path]/Blender/Assets'. */
BLI_path_join(

View File

@@ -927,9 +927,13 @@ void blo_do_versions_userdef(UserDef *userdef)
}
if (!USER_VERSION_ATLEAST(300, 40)) {
/* Rename the default asset library from "Default" to "User Library" */
/* Rename the default asset library from "Default" to "User Library". This isn't bullet proof
* since it doesn't handle translations and ignores user changes. But this was an alpha build
* (experimental) feature and the name is just for display in the UI anyway. So it doesn't have
* to work perfectly at all. */
LISTBASE_FOREACH (bUserAssetLibrary *, asset_library, &userdef->asset_libraries) {
if (STREQ(asset_library->name, DATA_("Default"))) {
/* Ignores translations, since that would depend on the current preferences (global `U`). */
if (STREQ(asset_library->name, "Default")) {
BKE_preferences_asset_library_name_set(
userdef, asset_library, BKE_PREFS_ASSET_LIBRARY_DEFAULT_NAME);
}