Build: patch OSL to avoid duplicate symbols in static libraries

This was revealed by CMake refactoring in #110394, with the solution
identified by Ray Molenkamp.

Upstream: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1709

Pull Request: https://projects.blender.org/blender/blender/pulls/110974
This commit is contained in:
Brecht Van Lommel
2023-08-09 19:53:11 +02:00
committed by Brecht Van Lommel
parent 15124fe490
commit 2afdc15709

View File

@@ -75,3 +75,18 @@ index 46e4529..8e86486 100644
return false;
}
diff --git a/src/liboslexec/CMakeLists.txt b/src/liboslexec/CMakeLists.txt
index 6bb0d175..19f13513 100644
--- a/src/liboslexec/CMakeLists.txt
+++ b/src/liboslexec/CMakeLists.txt
@@ -148,7 +148,9 @@ file (GLOB exec_headers "*.h")
file (GLOB compiler_headers "../liboslcomp/*.h")
FLEX_BISON ( osolex.l osogram.y oso lib_src exec_headers )
-FLEX_BISON ( ../liboslcomp/osllex.l ../liboslcomp/oslgram.y osl lib_src compiler_headers )
+if (BUILD_SHARED_LIBS)
+ FLEX_BISON ( ../liboslcomp/osllex.l ../liboslcomp/oslgram.y osl lib_src compiler_headers )
+endif()
set ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS" )