Merge branch 'blender-v3.5-release'

This commit is contained in:
Aras Pranckevicius
2023-03-27 19:35:01 +03:00

View File

@@ -299,6 +299,10 @@ void OBJMesh::store_uv_coords_and_indices()
}
const bke::AttributeAccessor attributes = export_mesh_->attributes();
const VArraySpan<float2> uv_map = attributes.lookup<float2>(active_uv_name, ATTR_DOMAIN_CORNER);
if (uv_map.is_empty()) {
tot_uv_vertices_ = 0;
return;
}
const float limit[2] = {STD_UV_CONNECT_LIMIT, STD_UV_CONNECT_LIMIT};