Fix for [#20080] Arrows Don't Scale (2.5 Alpha 0)

This commit is contained in:
Matt Ebb
2009-11-27 00:45:01 +00:00
parent f3fbef04e9
commit 2cb7a0b25c

View File

@@ -3396,9 +3396,9 @@ void logic_buttons(bContext *C, ARegion *ar)
//uiButSetFunc(but, sca_move_controller, cont, NULL);
uiBlockBeginAlign(block);
but= uiDefIconBut(block, BUT, B_REDR, VICON_MOVE_UP, (short)(xco+width-(110+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up");
but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_UP, (short)(xco+width-(110+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up");
uiButSetFunc(but, sca_move_controller, cont, (void *)TRUE);
but= uiDefIconBut(block, BUT, B_REDR, VICON_MOVE_DOWN, (short)(xco+width-(88+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down");
but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_DOWN, (short)(xco+width-(88+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down");
uiButSetFunc(but, sca_move_controller, cont, (void *)FALSE);
uiBlockEndAlign(block);
@@ -3488,9 +3488,9 @@ void logic_buttons(bContext *C, ARegion *ar)
//uiButSetFunc(but, sca_move_sensor, sens, NULL);
uiBlockBeginAlign(block);
but= uiDefIconBut(block, BUT, B_REDR, VICON_MOVE_UP, (short)(xco+width-(66+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up");
but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_UP, (short)(xco+width-(66+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up");
uiButSetFunc(but, sca_move_sensor, sens, (void *)TRUE);
but= uiDefIconBut(block, BUT, B_REDR, VICON_MOVE_DOWN, (short)(xco+width-(44+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down");
but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_DOWN, (short)(xco+width-(44+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down");
uiButSetFunc(but, sca_move_sensor, sens, (void *)FALSE);
uiBlockEndAlign(block);
}
@@ -3568,9 +3568,9 @@ void logic_buttons(bContext *C, ARegion *ar)
// uiButSetFunc(but, sca_move_actuator, act, NULL);
uiBlockBeginAlign(block);
but= uiDefIconBut(block, BUT, B_REDR, VICON_MOVE_UP, (short)(xco+width-(66+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up");
but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_UP, (short)(xco+width-(66+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up");
uiButSetFunc(but, sca_move_actuator, act, (void *)TRUE);
but= uiDefIconBut(block, BUT, B_REDR, VICON_MOVE_DOWN, (short)(xco+width-(44+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down");
but= uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_DOWN, (short)(xco+width-(44+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down");
uiButSetFunc(but, sca_move_actuator, act, (void *)FALSE);
uiBlockEndAlign(block);