GPv3: Curve Fill node
Note, at first this seems to not be working, but it is because the default grease pencil geometry all on the XZ axis. Rotating the geometry in X 90 degrees shows the mesh. Part of #113602. Reviewed on !113614.
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@@ -10,6 +10,8 @@
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#include "DNA_meshdata_types.h"
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#include "BKE_curves.hh"
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#include "BKE_grease_pencil.hh"
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#include "BKE_instances.hh"
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#include "BKE_mesh.hh"
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#include "BLI_task.hh"
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@@ -27,7 +29,8 @@ NODE_STORAGE_FUNCS(NodeGeometryCurveFill)
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static void node_declare(NodeDeclarationBuilder &b)
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{
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b.add_input<decl::Geometry>("Curve").supported_type(GeometryComponent::Type::Curve);
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b.add_input<decl::Geometry>("Curve").supported_type(
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{GeometryComponent::Type::Curve, GeometryComponent::Type::GreasePencil});
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b.add_output<decl::Geometry>("Mesh");
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}
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@@ -110,26 +113,55 @@ static Mesh *cdt_to_mesh(const meshintersect::CDT_result<double> &result)
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static void curve_fill_calculate(GeometrySet &geometry_set, const GeometryNodeCurveFillMode mode)
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{
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if (!geometry_set.has_curves()) {
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return;
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}
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const Curves &curves_id = *geometry_set.get_curves();
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const bke::CurvesGeometry &curves = curves_id.geometry.wrap();
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if (curves.curves_num() == 0) {
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geometry_set.replace_curves(nullptr);
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return;
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}
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const CDT_output_type output_type = (mode == GEO_NODE_CURVE_FILL_MODE_NGONS) ?
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CDT_CONSTRAINTS_VALID_BMESH_WITH_HOLES :
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CDT_INSIDE_WITH_HOLES;
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if (geometry_set.has_curves()) {
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const Curves &curves_id = *geometry_set.get_curves();
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const bke::CurvesGeometry &curves = curves_id.geometry.wrap();
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if (curves.curves_num() > 0) {
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const meshintersect::CDT_result<double> results = do_cdt(curves, output_type);
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Mesh *mesh = cdt_to_mesh(results);
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geometry_set.replace_mesh(mesh);
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}
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geometry_set.replace_curves(nullptr);
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}
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const meshintersect::CDT_result<double> results = do_cdt(curves, output_type);
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Mesh *mesh = cdt_to_mesh(results);
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geometry_set.replace_mesh(mesh);
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geometry_set.replace_curves(nullptr);
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if (geometry_set.has_grease_pencil()) {
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using namespace blender::bke::greasepencil;
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const GreasePencil &grease_pencil = *geometry_set.get_grease_pencil();
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Vector<Mesh *> mesh_by_layer(grease_pencil.layers().size(), nullptr);
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for (const int layer_index : grease_pencil.layers().index_range()) {
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const Drawing *drawing = get_eval_grease_pencil_layer_drawing(grease_pencil, layer_index);
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if (drawing == nullptr) {
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continue;
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}
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const bke::CurvesGeometry &src_curves = drawing->strokes();
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if (src_curves.curves_num() == 0) {
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continue;
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}
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const meshintersect::CDT_result<double> results = do_cdt(src_curves, output_type);
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mesh_by_layer[layer_index] = cdt_to_mesh(results);
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}
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if (!mesh_by_layer.is_empty()) {
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bke::Instances *mesh_instances = new bke::Instances();
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for (Mesh *mesh : mesh_by_layer) {
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if (!mesh) {
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/* Add an empty reference so the number of layers and instances match.
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* This makes it easy to reconstruct the layers afterwards and keep their attributes.
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* Although in this particular case we don't propagate the attributes. */
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const int handle = mesh_instances->add_reference(bke::InstanceReference());
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mesh_instances->add_instance(handle, float4x4::identity());
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continue;
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}
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GeometrySet temp_set = GeometrySet::from_mesh(mesh);
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const int handle = mesh_instances->add_reference(bke::InstanceReference{temp_set});
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mesh_instances->add_instance(handle, float4x4::identity());
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}
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geometry_set.replace_instances(mesh_instances);
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}
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geometry_set.replace_grease_pencil(nullptr);
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}
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}
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static void node_geo_exec(GeoNodeExecParams params)
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