Fix for [#27293] Group Instance of particle system is rendered wrong

* Silly mul_m4_v3 had turned into a mul_m4_v4 at some point!
This commit is contained in:
Janne Karhu
2011-07-10 23:24:15 +00:00
parent add56df7ca
commit 2ebc5cbe75

View File

@@ -2045,7 +2045,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
mul_m4_v3(psys->parent->obmat, state.co);
if(use_duplimat)
mul_m4_v4(duplimat, state.co);
mul_m4_v3(duplimat, state.co);
if(part->ren_as == PART_DRAW_BB) {
bb.random = random;