Made multi-paint change the weight values based on the artist's suggestion.
+ fixed a huge problem with reseting the weights while using multi-paint.
This commit is contained in:
@@ -1614,25 +1614,16 @@ static void calc_weightpaint_vert_color(Object *ob, ColorBand *coba, int vert, u
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int i;
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char make_black = FALSE;
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char was_a_nonzero = FALSE;
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char actdef_nonzero = FALSE;
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if (me->dvert) {
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for (i=0; i<me->dvert[vert].totweight; i++) {
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// Jason was here
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if(multipaint && selected > 1) {
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if(dg_flags[me->dvert[vert].dw[i].def_nr]) {
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if(ob->actdef-1 == me->dvert[vert].dw[i].def_nr) {
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if (me->dvert[vert].dw[i].weight == 0) {
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//make_black = TRUE;
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break;
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}
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actdef_nonzero = TRUE;
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}
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if(me->dvert[vert].dw[i].weight) {
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input+=me->dvert[vert].dw[i].weight;
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was_a_nonzero = TRUE;
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}
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}
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// TODO unselected non-bone groups should not be involved in this sum
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else if(auto_normalize) {
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@@ -1648,7 +1639,7 @@ static void calc_weightpaint_vert_color(Object *ob, ColorBand *coba, int vert, u
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/*if(input == 1.0f && auto_normalize && !unsel_sum) {
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make_black = TRUE;
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} else */
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if(!(was_a_nonzero && actdef_nonzero)) {
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if(!was_a_nonzero) {
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make_black = TRUE;
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} else if (!auto_normalize){
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input /= selected;
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@@ -792,7 +792,7 @@ static float calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], fl
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return alpha;
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}
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static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval, int flip)
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static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval, int flip, int multipaint)
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{
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Brush *brush = paint_brush(&wp->paint);
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int tool = brush->vertexpaint_tool;
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@@ -859,14 +859,15 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
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testw = uw->weight;
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}
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//CLAMP(testw, 0.0f, 1.0f);
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if( testw<uw->weight ) {
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if(dw->weight < testw) dw->weight= testw;
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else if(dw->weight > uw->weight) dw->weight= uw->weight;
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}
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else {
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if(dw->weight > testw) dw->weight= testw;
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else if(dw->weight < uw->weight) dw->weight= uw->weight;
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if(!multipaint) {
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if( testw<uw->weight ) {
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if(dw->weight < testw) dw->weight= testw;
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else if(dw->weight > uw->weight) dw->weight= uw->weight;
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}
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else {
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if(dw->weight > testw) dw->weight= testw;
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else if(dw->weight < uw->weight) dw->weight= uw->weight;
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}
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}
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}
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@@ -1205,6 +1206,9 @@ static void multipaint_selection(MDeformVert *dvert, float change, char *selecti
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if(val > 1) {
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change = 1.0f/dw->weight;
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}
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if(val <= 0) {
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return;
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}
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}
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}
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}
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@@ -1365,22 +1369,27 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defcnt, char *
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MEM_freeN(change_status);
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}
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/*Jason*/
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static float get_mp_change(MDeformVert *odv, char *selection, float oldw, float neww) {
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if(oldw) {
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return neww/oldw;
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static float get_mp_change(MDeformVert *odv, char *selection, float brush_change) {
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float selwsum = 0.0f;
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int i;
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MDeformWeight *dw;
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for(i=0; i < odv->totweight; i++) {
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if(selection[(dw = (odv->dw+i))->def_nr]) {
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selwsum += dw->weight;
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}
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}
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return 0;
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if(selwsum && selwsum+brush_change > 0) {
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return (selwsum+brush_change)/selwsum;
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}
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return 0.0f;
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}
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/*Jason*/
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/*static void reset_to_prev(VPaint *wv, MDeformVert *dv, int vgroup) {
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static void reset_to_prev(MDeformVert *wv, MDeformVert *dv) {
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int i;
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MDeformWeight *d;
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MDeformWeight *w;
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for(i = 0; i < dv->totweight; i++) {
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d = dv->dw+i;
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if(d->def_nr == vgroup) {
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continue;
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}
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w = defvert_find_index(wv, d->def_nr);
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if(w) {
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d->weight = w->weight;
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@@ -1388,7 +1397,7 @@ static float get_mp_change(MDeformVert *odv, char *selection, float oldw, float
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d->weight = 0;
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}
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}
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}*/
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}
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/* Jason */
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static void clamp_weights(MDeformVert *dvert) {
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int i;
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@@ -1398,23 +1407,23 @@ static void clamp_weights(MDeformVert *dvert) {
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}
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/*Jason*/
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/* fresh start to make multi-paint and locking modular */
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static void apply_mp_lcks_normalize(Object *ob, Mesh *me, int index, MDeformWeight *dw, int defcnt, float oldw, float neww, char *selection, int selected, char *bone_groups, char *validmap, char *flags, int multipaint) {
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static void apply_mp_lcks_normalize(Object *ob, Mesh *me, int index, MDeformWeight *dw, int defcnt, float change, float oldw, float neww, char *selection, int selected, char *bone_groups, char *validmap, char *flags, int multipaint) {
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MDeformVert *dvert = me->dvert+index;
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MDeformVert *dv = MEM_mallocN(sizeof (*(me->dvert+index)), "oldMDeformVert");
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float change = 0.0f;
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//float change = 0.0f;
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int i;
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dw->weight = oldw;
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dv->dw= MEM_dupallocN(dvert->dw);
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dv->flag = dvert->flag;
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dv->totweight = dvert->totweight;
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if(!flags || flags && !has_locked_group_selected(defcnt, selection, flags) && !flags[dw->def_nr]) {// !flags[dw->def_nr] helps if nothing is selected, but active group is locked
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if(multipaint && selected > 1 && (change = get_mp_change(dv, selection, oldw, neww)) && change!=1) {
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multipaint_selection(dvert, change, selection, defcnt);
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if(multipaint && selected > 1) {
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if(change && change!=1) {
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multipaint_selection(dvert, change, selection, defcnt);
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}
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} else {
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dw->weight = neww;
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change = 0.0f;
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}
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}
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clamp_weights(me->dvert+index);
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@@ -1463,6 +1472,17 @@ static int count_true(char *list, int len)
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}
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return cnt;
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}
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static int get_first_selected_nonzero_weight(MDeformVert *dvert, char *selection) {
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int i;
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MDeformWeight *dw;
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for(i=0; i< dvert->totweight; i++) {
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dw = dvert->dw+i;
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if(selection[dw->def_nr] && dw->weight > 0) {
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return i;
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}
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}
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return -1;
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}
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// Jason
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static char *wpaint_make_validmap(Object *ob);
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@@ -1471,7 +1491,7 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
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int vgroup_mirror, char *validmap, int multipaint)
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{
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Mesh *me= ob->data;
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MDeformWeight *dw, *uw;
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MDeformWeight *dw, *uw, *tdw, *tuw;
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int vgroup= ob->actdef-1;
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/* Jason was here */
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@@ -1481,7 +1501,9 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
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int selected;
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float oldw;
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float neww;
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float testw;
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int defcnt;
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float change = 0;
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int i;
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if(validmap) {
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bone_groups = validmap;
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@@ -1508,16 +1530,47 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
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}
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oldw = dw->weight;
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wpaint_blend(wp, dw, uw, alpha, paintweight, flip);
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wpaint_blend(wp, dw, uw, alpha, paintweight, flip, multipaint && selected >1);
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neww = dw->weight;
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dw->weight = oldw;
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if(selected > 1 && multipaint) {
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if(!oldw || neww <= 0) {
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neww = oldw;
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dw->weight = oldw;
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tdw = dw;
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tuw = uw;
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change = get_mp_change(wp->wpaint_prev+index, selection, neww-oldw);
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if(change) {
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if(!tdw->weight) {
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i = get_first_selected_nonzero_weight(me->dvert+index, selection);
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if(i>=0) {
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tdw = ((me->dvert+index)->dw+i);
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tuw = defvert_verify_index(wp->wpaint_prev+index, tdw->def_nr);
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} else {
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change = 0;
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}
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}
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if(change && tdw->weight * change && tuw->weight) {
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if(tdw->weight != tuw->weight) {
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testw = tuw->weight*change;
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if( testw > tuw->weight ) {
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if(change > tdw->weight/tuw->weight) {
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reset_to_prev(wp->wpaint_prev+index, me->dvert+index);
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} else {
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change = 0;
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}
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} else {
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if(change < tdw->weight/tuw->weight) {
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reset_to_prev(wp->wpaint_prev+index, me->dvert+index);
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} else {
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change = 0;
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}
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}
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}
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} else {
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change = 0;
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}
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}
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}
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/* Jason was here */
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apply_mp_lcks_normalize(ob, me, index, dw, defcnt, oldw, neww, selection, selected, bone_groups, validmap, flags, multipaint);
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apply_mp_lcks_normalize(ob, me, index, dw, defcnt, change, oldw, neww, selection, selected, bone_groups, validmap, flags, multipaint);
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// dvert may have been altered greatly
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dw = defvert_find_index(me->dvert+index, vgroup);
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@@ -1531,12 +1584,9 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
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else
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uw= defvert_verify_index(me->dvert+j, vgroup);
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/* Jason */
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oldw = uw->weight;
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//uw->weight= dw->weight;
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uw->weight = neww;
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/* Jason */
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apply_mp_lcks_normalize(ob, me, j, uw, defcnt, oldw, neww, selection, selected, bone_groups, validmap, flags, multipaint);
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apply_mp_lcks_normalize(ob, me, j, uw, defcnt, change, oldw, neww, selection, selected, bone_groups, validmap, flags, multipaint);
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}
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}
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/* Jason */
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