- texcomesh used wrong texture space (should use the texcomesh object

space)
This commit is contained in:
Daniel Dunbar
2005-08-13 16:39:22 +00:00
parent a473e6620d
commit 2fe1f9df2a

View File

@@ -466,7 +466,7 @@ static float *make_orco_mesh_internal(Object *ob, int render)
dm->release(dm);
MEM_freeN(vcos);
mesh_get_texspace(me, loc, NULL, size);
mesh_get_texspace(me->texcomesh?me->texcomesh:me, loc, NULL, size);
for(a=0; a<totvert; a++) {
float *co = orcoData[a];
@@ -878,14 +878,6 @@ void nurbs_to_mesh(Object *ob)
cu= ob->data;
if(ob->type==OB_CURVE) {
/* rule: dl->type INDEX3 always as first in list */
dl= cu->disp.first;
if(dl->type!=DL_INDEX3) {
curve_to_filledpoly(ob->data, &cu->nurb, &cu->disp);
}
}
/* count */
dl= cu->disp.first;
while(dl) {