EEVEE: Change UI Naming
This PR renames the UI names of EEVEE render engines, due to the decision to postpone EEVEE-Next to Blender 4.2. * `EEVEE` is now named `EEVEE-Next`. * `EEVEE (Legacy)` is now named `EEVEE`. Pull Request: https://projects.blender.org/blender/blender/pulls/117437
This commit is contained in:
@@ -668,7 +668,7 @@ RenderEngineType DRW_engine_viewport_eevee_type = {
|
||||
/*next*/ nullptr,
|
||||
/*prev*/ nullptr,
|
||||
/*idname*/ EEVEE_ENGINE,
|
||||
/*name*/ N_("EEVEE (Legacy)"),
|
||||
/*name*/ N_("EEVEE"),
|
||||
/*flag*/ RE_INTERNAL | RE_USE_PREVIEW | RE_USE_STEREO_VIEWPORT | RE_USE_GPU_CONTEXT,
|
||||
/*update*/ nullptr,
|
||||
/*render*/ &DRW_render_to_image,
|
||||
|
||||
@@ -212,7 +212,7 @@ RenderEngineType DRW_engine_viewport_eevee_next_type = {
|
||||
/*next*/ nullptr,
|
||||
/*prev*/ nullptr,
|
||||
/*idname*/ "BLENDER_EEVEE_NEXT",
|
||||
/*name*/ N_("EEVEE"),
|
||||
/*name*/ N_("EEVEE-Next"),
|
||||
/*flag*/ RE_INTERNAL | RE_USE_PREVIEW | RE_USE_STEREO_VIEWPORT | RE_USE_GPU_CONTEXT,
|
||||
/*update*/ nullptr,
|
||||
/*render*/ &DRW_render_to_image,
|
||||
|
||||
Reference in New Issue
Block a user