Shrinkwrap fix (before I only fixed normal projection)
nearest surface + nearest vertex fixed now
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@@ -191,7 +191,7 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
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calc.vgroup = get_named_vertexgroup_num(calc.ob, smd->vgroup_name);
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if(dm != NULL)
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if(dm != NULL && smd->shrinkType == MOD_SHRINKWRAP_PROJECT)
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{
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//Setup arrays to get vertexs positions, normals and deform weights
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calc.vert = dm->getVertDataArray(dm, CD_MVERT);
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