License headers: add header, update files to exclude

This commit is contained in:
Campbell Barton
2025-03-20 00:39:00 +00:00
parent b385b667f7
commit 33d16796a7
3 changed files with 7 additions and 3 deletions

View File

@@ -1,7 +1,6 @@
/* SPDX-FileCopyrightText: 2025 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later
*/
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "gpu_patch_table.hh"

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@@ -1,3 +1,7 @@
/* SPDX-FileCopyrightText: 2025 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "GPU_storage_buffer.hh"

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@@ -521,7 +521,8 @@ def main() -> None:
"./build_files/build_environment/patches/config_gmpxx.h",
# A modified `Apache-2.0` license.
"./intern/opensubdiv/internal/evaluator/shaders/glsl_compute_kernel.glsl",
"./intern/opensubdiv/internal/evaluator/shaders/osd_eval_patches_comp.glsl",
"./intern/opensubdiv/internal/evaluator/shaders/osd_eval_stencils_comp.glsl",
),
),
Pass(