Cleanup: split normals: use different varnames for angle and its cosine.
Using same name for two different things is not the best idea ever...
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@@ -236,7 +236,7 @@ void BKE_mesh_normals_loop_split(
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const struct MVert *mverts, const int numVerts, struct MEdge *medges, const int numEdges,
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struct MLoop *mloops, float (*r_loopnors)[3], const int numLoops,
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struct MPoly *mpolys, const float (*polynors)[3], const int numPolys,
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const bool use_split_normals, float split_angle,
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const bool use_split_normals, const float split_angle,
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MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], int *r_loop_to_poly);
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void BKE_mesh_normals_loop_custom_set(
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@@ -1264,7 +1264,7 @@ void BKE_mesh_normals_loop_split(
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const MVert *mverts, const int UNUSED(numVerts), MEdge *medges, const int numEdges,
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MLoop *mloops, float (*r_loopnors)[3], const int numLoops,
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MPoly *mpolys, const float (*polynors)[3], const int numPolys,
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const bool use_split_normals, float split_angle,
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const bool use_split_normals, const float split_angle,
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MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], int *r_loop_to_poly)
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{
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/* For now this is not supported. If we do not use split normals, we do not generate anything fancy! */
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@@ -1325,9 +1325,7 @@ void BKE_mesh_normals_loop_split(
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TIMEIT_START_AVERAGED(BKE_mesh_normals_loop_split);
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#endif
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if (check_angle) {
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split_angle = cosf(split_angle);
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}
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const float split_angle_cos = check_angle ? cosf(split_angle) : -1.0f;
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if (!r_lnors_spacearr && clnors_data) {
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/* We need to compute lnor spacearr if some custom lnor data are given to us! */
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@@ -1371,7 +1369,7 @@ void BKE_mesh_normals_loop_split(
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*/
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if (!(mp->flag & ME_SMOOTH) || (medges[ml_curr->e].flag & ME_SHARP) ||
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ml_curr->v == mloops[e2l[0]].v ||
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(check_angle && dot_v3v3(polynors[loop_to_poly[e2l[0]]], polynors[mp_index]) < split_angle))
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(check_angle && dot_v3v3(polynors[loop_to_poly[e2l[0]]], polynors[mp_index]) < split_angle_cos))
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{
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/* Note: we are sure that loop != 0 here ;) */
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e2l[1] = INDEX_INVALID;
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