Cleanup: move public doc-strings into headers for 'geometry'
Ref T92709
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@@ -29,6 +29,11 @@ class MeshComponent;
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namespace blender::geometry {
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/**
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* Convert the mesh into one or many poly splines. Since splines cannot have branches,
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* intersections of more than three edges will become breaks in splines. Attributes that
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* are not built-in on meshes and not curves are transferred to the result curve.
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*/
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std::unique_ptr<CurveEval> mesh_to_curve_convert(const MeshComponent &mesh_component,
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const IndexMask selection);
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@@ -260,11 +260,6 @@ static Vector<std::pair<int, int>> get_selected_edges(const Mesh &mesh, const In
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return selected_edges;
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}
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/**
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* Convert the mesh into one or many poly splines. Since splines cannot have branches,
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* intersections of more than three edges will become breaks in splines. Attributes that
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* are not built-in on meshes and not curves are transferred to the result curve.
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*/
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std::unique_ptr<CurveEval> mesh_to_curve_convert(const MeshComponent &mesh_component,
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const IndexMask selection)
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{
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