Mistake in previous commit.
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@@ -2560,16 +2560,15 @@ static int render_initialize_from_scene(Render *re, Scene *scene, int anim, int
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/* check all scenes involved */
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tag_scenes_for_render(re);
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#ifdef 0
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/*
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* Disabled completely for now,
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* can be later set as render profile option
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* and default for background render.
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*/
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/* make sure dynamics are up to date */
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update_physics_cache(re, scene, anim_init);
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#endif
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if(0) {
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/* make sure dynamics are up to date */
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update_physics_cache(re, scene, anim_init);
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}
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if(scene->r.scemode & R_SINGLE_LAYER)
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push_render_result(re);
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