bugfix [#24671] Operators called from Python Leak Memory
This problem is caused by returning Modal from a non-modal operator.
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@@ -1439,13 +1439,16 @@ class VIEW3D_OT_edit_mesh_extrude_individual_move(bpy.types.Operator):
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totvert = mesh.total_vert_sel
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if select_mode[2] and totface == 1:
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return bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (False, False, True)})
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bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (False, False, True)})
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elif select_mode[2] and totface > 1:
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return bpy.ops.mesh.extrude_faces_move('INVOKE_REGION_WIN')
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bpy.ops.mesh.extrude_faces_move('INVOKE_REGION_WIN')
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elif select_mode[1] and totedge >= 1:
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return bpy.ops.mesh.extrude_edges_move('INVOKE_REGION_WIN')
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bpy.ops.mesh.extrude_edges_move('INVOKE_REGION_WIN')
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else:
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return bpy.ops.mesh.extrude_vertices_move('INVOKE_REGION_WIN')
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bpy.ops.mesh.extrude_vertices_move('INVOKE_REGION_WIN')
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# ignore return from operators above because they are 'RUNNING_MODAL', and cause this one not to be freed. [#24671]
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return {'FINISHED'}
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def invoke(self, context, event):
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return self.execute(context)
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@@ -1464,11 +1467,14 @@ class VIEW3D_OT_edit_mesh_extrude_move(bpy.types.Operator):
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totvert = mesh.total_vert_sel
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if totface >= 1:
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return bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (False, False, True)})
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bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (False, False, True)})
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elif totedge == 1:
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return bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (True, True, False)})
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bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate={"constraint_orientation": 'NORMAL', "constraint_axis": (True, True, False)})
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else:
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return bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN')
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bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN')
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# ignore return from operators above because they are 'RUNNING_MODAL', and cause this one not to be freed. [#24671]
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return {'FINISHED'}
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def invoke(self, context, event):
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return self.execute(context)
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