Cleanup: make local vars const.

This commit is contained in:
Jeroen Bakker
2021-02-17 15:24:10 +01:00
parent 4329a01d37
commit 37de612104

View File

@@ -79,7 +79,7 @@ void COM_execute(RenderData *rd,
BKE_node_preview_init_tree(editingtree, preview_width, preview_height, false);
/* Initialize workscheduler. */
bool use_opencl = (editingtree->flag & NTREE_COM_OPENCL) != 0;
const bool use_opencl = (editingtree->flag & NTREE_COM_OPENCL) != 0;
WorkScheduler::initialize(use_opencl, BKE_render_num_threads(rd));
/* Reset progress bar and status. */
@@ -87,7 +87,7 @@ void COM_execute(RenderData *rd,
editingtree->stats_draw(editingtree->sdh, IFACE_("Compositing"));
/* Execute. */
bool twopass = (editingtree->flag & NTREE_TWO_PASS) && !rendering;
const bool twopass = (editingtree->flag & NTREE_TWO_PASS) && !rendering;
if (twopass) {
ExecutionSystem fast_pass(
rd, scene, editingtree, rendering, true, viewSettings, displaySettings, viewName);