committing working copy
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@@ -223,7 +223,8 @@ void dissolve_edgeloop_exec(BMesh *bm, BMOperator *op)
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/*clean up extreneous 2-valence vertices*/
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for (i=0; i<BLI_array_count(verts); i++) {
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BM_Collapse_Vert(bm, verts[i]->e, verts[i], 1.0);
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if (verts[i]->e)
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BM_Collapse_Vert(bm, verts[i]->e, verts[i], 1.0);
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}
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BLI_array_free(verts);
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@@ -107,7 +107,10 @@ int get_view3d_cliprange(struct View3D *v3d, struct RegionView3D *rv3d, float *c
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int get_view3d_viewplane(struct View3D *v3d, struct RegionView3D *rv3d, int winxi, int winyi, rctf *viewplane, float *clipsta, float *clipend, float *pixsize);
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int get_view3d_ortho(struct View3D *v3d, struct RegionView3D *rv3d);
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void view3d_get_object_project_mat(struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]);
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/* computes screen x/y in vec */
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void view3d_project_float(struct ARegion *a, float *vec, float *adr, float mat[4][4]);
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/* computes z, as well as x and y */
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void view3d_project_float_v3(struct ARegion *a, float *vec, float *adr, float mat[4][4]);
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/* drawobject.c itterators */
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void mesh_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct BMVert *eve, int x, int y, int index), void *userData, int clipVerts);
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@@ -699,6 +699,26 @@ void view3d_project_float(ARegion *ar, float *vec, float *adr, float mat[4][4])
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}
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}
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/* use above call to get projecting mat */
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void view3d_project_float_v3(ARegion *ar, float *vec, float *adr, float mat[4][4])
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{
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float vec4[4];
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VECCOPY(vec4, vec);
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adr[0]= IS_CLIPPED;
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vec4[3]= 1.0;
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mul_m4_v4(mat, vec4);
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if( vec4[3]>FLT_EPSILON ) {
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adr[0] = (float)(ar->winx/2.0f)+(ar->winx/2.0f)*vec4[0]/vec4[3];
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adr[1] = (float)(ar->winy/2.0f)+(ar->winy/2.0f)*vec4[1]/vec4[3];
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adr[2] = vec4[2]/vec4[3];
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} else {
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adr[0] = adr[1] = adr[2] = 0.0f;
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}
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}
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int boundbox_clip(RegionView3D *rv3d, float obmat[][4], BoundBox *bb)
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{
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/* return 1: draw */
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@@ -4273,9 +4273,10 @@ static int createSlideVerts(TransInfo *t)
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SlideData *sld = MEM_callocN(sizeof(*sld), "sld");
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TransDataSlideUv *slideuvs=NULL, *suv=NULL, *suv_last=NULL;
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RegionView3D *v3d = t->ar->regiondata;
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ARegion *ar = t->ar;
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float projectMat[4][4];
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float start[3] = {0.0f, 0.0f, 0.0f}, end[3] = {0.0f, 0.0f, 0.0f};
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float vec[3], vec2[3];
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float vec[3], vec2[3], size, dis=0.0, z;
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float totvec=0.0;
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int uvlay_tot= CustomData_number_of_layers(&em->bm->pdata, CD_MTFACE);
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int uvlay_idx, numsel, i, j;
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@@ -4443,11 +4444,66 @@ static int createSlideVerts(TransInfo *t)
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sld->sv = tempsv;
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sld->totsv = j;
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sld->start[0] = t->mval[0] - 40;
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sld->start[1] = t->mval[1];
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/*find mouse vector*/
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dis = z = 10000.0f;
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size = 50.0;
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BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
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if (BM_TestHFlag(e, BM_SELECT)) {
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BMIter iter2;
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BMEdge *e2;
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float vec1[3], vec2[3], dir[3], vec[3], mval[2] = {t->mval[0], t->mval[1]}, d, z2;
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for (i=0; i<2; i++) {
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BM_ITER(e2, &iter2, em->bm, BM_EDGES_OF_VERT, i?e->v1:e->v2) {
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if (BM_TestHFlag(e2, BM_SELECT))
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continue;
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sld->end[0] = t->mval[0] + 40;
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sld->end[1] = t->mval[1];
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view3d_project_float_v3(ar, e2->v1->co, vec1, projectMat);
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view3d_project_float_v3(ar, e2->v2->co, vec2, projectMat);
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add_v3_v3v3(vec, vec1, vec2);
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mul_v3_fl(vec, 0.5);
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z2 = vec[2];
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d = dist_to_line_segment_v2(mval, vec1, vec2);
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if (d < dis || (d < 15 && z2 < z)) {
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dis = d;
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size = len_v3v3(vec1, vec2);
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}
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}
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}
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view3d_project_float(ar, e->v1->co, vec1, projectMat);
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view3d_project_float(ar, e->v2->co, vec2, projectMat);
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sub_v3_v3v3(vec, vec1, vec2);
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normalize_v3(vec);
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if (dot_v3v3(dir, dir) != 0.0f) {
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copy_v3_v3(dir, start);
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normalize_v3(dir);
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if (dot_v3v3(dir, vec) < 0.0) {
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mul_v3_fl(dir, -1.0);
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}
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}
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add_v3_v3(start, dir);
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}
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}
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normalize_v3(start);
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mul_v3_fl(start, size);
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end[0] = start[1];
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end[1] = -start[0];
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SWAP(float, start[0], start[1]);
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sld->start[0] = t->mval[0] + start[0];
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sld->start[1] = t->mval[1] + start[1];
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sld->end[0] = t->mval[0] + end[0];
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sld->end[1] = t->mval[1] + end[1];
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t->customData = sld;
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