OSL Syntax Highlighting:
* Added the remaining shader types * Some comment and link fixes.
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@@ -24,7 +24,7 @@
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_text/text_format_py.c
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/** \file blender/editors/space_text/text_format_osl.c
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* \ingroup sptext
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*/
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@@ -44,8 +44,8 @@
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static int txtfmt_osl_find_builtinfunc(const char *string)
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{
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int i, len;
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/* list is from...
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* XXX - link to docs!
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/* list is from
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* https://github.com/imageworks/OpenShadingLanguage/raw/master/src/doc/osl-languagespec.pdf
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*/
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if (STR_LITERAL_STARTSWITH(string, "break", len)) i = len;
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else if (STR_LITERAL_STARTSWITH(string, "closure", len)) i = len;
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@@ -83,7 +83,7 @@ static int txtfmt_osl_find_reserved(const char *string)
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{
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int i, len;
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/* list is from...
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* XXX - link to docs!
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* https://github.com/imageworks/OpenShadingLanguage/raw/master/src/doc/osl-languagespec.pdf
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*/
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if (STR_LITERAL_STARTSWITH(string, "bool", len)) i = len;
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else if (STR_LITERAL_STARTSWITH(string, "case", len)) i = len;
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@@ -129,7 +129,7 @@ static int txtfmt_osl_find_reserved(const char *string)
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return i;
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}
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/* Checks the specified source string for a Python special name. This name must
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/* Checks the specified source string for a OSL special name. This name must
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* start at the beginning of the source string and must be followed by a non-
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* identifier (see text_check_identifier(char)) or null character.
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*
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@@ -139,8 +139,12 @@ static int txtfmt_osl_find_reserved(const char *string)
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static int txtfmt_osl_find_specialvar(const char *string)
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{
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int i, len;
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if (STR_LITERAL_STARTSWITH(string, "shader", len)) i = len;
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/* OSL shader types */
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if (STR_LITERAL_STARTSWITH(string, "shader", len)) i = len;
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else if (STR_LITERAL_STARTSWITH(string, "surface", len)) i = len;
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else if (STR_LITERAL_STARTSWITH(string, "volume", len)) i = len;
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else if (STR_LITERAL_STARTSWITH(string, "displacement", len)) i = len;
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else i = 0;
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/* If next source char is an identifier (eg. 'i' in "definate") no match */
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