svn merge ^/trunk/blender -r43338:43345

This commit is contained in:
Campbell Barton
2012-01-13 08:28:51 +00:00
5 changed files with 247 additions and 116 deletions

View File

@@ -26,6 +26,27 @@ There are 3 main uses for the terminal, these are:
For Linux and OSX users this means starting the terminal first, then running blender from within it. On Windows the terminal can be enabled from the help menu.
Interface Tricks
================
Access Operator Commands
------------------------
You may have noticed that the tooltip for menu items and buttons includes the ``bpy.ops``... command to run that button, a handy (hidden) feature is that you can press Ctrl+C over any menu item/button to copy this command into the clipboard.
Access Data Path
----------------
To find the path from an :class:`ID` datablock to its setting isn't always so simple since it may be nested away. To get this quickly you can right click on the setting and select select **Copy Data Path**,
if this can't be generated, only the property name is copied.
.. note::
This uses the same method for creating the animation path used by :class:`FCurve.data_path` and :class:`DriverTarget.data_path` drivers.
Show All Operators
==================

View File

@@ -143,7 +143,7 @@ class IMAGE_MT_image(Menu):
# only for dirty && specific image types, perhaps
# this could be done in operator poll too
if ima.is_dirty:
if ima.source in {'FILE', 'GENERATED'} and ima.type != 'MULTILAYER':
if ima.source in {'FILE', 'GENERATED'} and ima.type != 'OPEN_EXR_MULTILAYER':
layout.operator("image.pack", text="Pack As PNG").as_png = True
layout.separator()

View File

@@ -46,6 +46,7 @@
#include "DNA_object_types.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_report.h"
@@ -258,6 +259,11 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op)
const short is_write_still= RNA_boolean_get(op->ptr, "write_still");
char err_out[256]= "unknown";
if(G.background) {
BKE_report(op->reports, RPT_ERROR, "Can't use OpenGL render in background mode (no opengl context)");
return 0;
}
/* ensure we have a 3d view */
if(!ED_view3d_context_activate(C)) {

View File

@@ -470,7 +470,7 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
{
Mesh *me= ob->data;
MPoly *mf;
MDeformWeight *dw, *uw;
MDeformWeight *dw, *dw_prev;
int vgroup_active, vgroup_mirror= -1;
unsigned int index;
@@ -505,8 +505,8 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
dw= defvert_verify_index(&me->dvert[vidx], vgroup_active);
if(dw) {
uw= defvert_verify_index(wp->wpaint_prev+vidx, vgroup_active);
uw->weight= dw->weight; /* set the undo weight */
dw_prev= defvert_verify_index(wp->wpaint_prev+vidx, vgroup_active);
dw_prev->weight= dw->weight; /* set the undo weight */
dw->weight= paintweight;
if(me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */
@@ -515,12 +515,12 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
/* copy, not paint again */
if(vgroup_mirror != -1) {
dw= defvert_verify_index(me->dvert+j, vgroup_mirror);
uw= defvert_verify_index(wp->wpaint_prev+j, vgroup_mirror);
dw_prev= defvert_verify_index(wp->wpaint_prev+j, vgroup_mirror);
} else {
dw= defvert_verify_index(me->dvert+j, vgroup_active);
uw= defvert_verify_index(wp->wpaint_prev+j, vgroup_active);
dw_prev= defvert_verify_index(wp->wpaint_prev+j, vgroup_active);
}
uw->weight= dw->weight; /* set the undo weight */
dw_prev->weight= dw->weight; /* set the undo weight */
dw->weight= paintweight;
}
}
@@ -868,7 +868,7 @@ static float calc_vp_alpha_dl(VPaint *vp, ViewContext *vc,
return 0.0f;
}
static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval, int flip, int multipaint)
static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *dw_prev, float alpha, float paintval, int flip, int multipaint)
{
Brush *brush = paint_brush(&wp->paint);
int tool = brush->vertexpaint_tool;
@@ -915,35 +915,35 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
alpha= brush_alpha(brush);
if(tool==VP_MIX || tool==VP_BLUR)
testw = paintval*alpha + uw->weight*(1.0f-alpha);
testw = paintval*alpha + dw_prev->weight*(1.0f-alpha);
else if(tool==VP_ADD)
testw = uw->weight + paintval*alpha;
testw = dw_prev->weight + paintval*alpha;
else if(tool==VP_SUB)
testw = uw->weight - paintval*alpha;
testw = dw_prev->weight - paintval*alpha;
else if(tool==VP_MUL)
/* first mul, then blend the fac */
testw = ((1.0f-alpha) + alpha*paintval)*uw->weight;
testw = ((1.0f-alpha) + alpha*paintval)*dw_prev->weight;
else if(tool==VP_LIGHTEN) {
if (uw->weight < paintval)
testw = paintval*alpha + uw->weight*(1.0f-alpha);
if (dw_prev->weight < paintval)
testw = paintval*alpha + dw_prev->weight*(1.0f-alpha);
else
testw = uw->weight;
testw = dw_prev->weight;
} else if(tool==VP_DARKEN) {
if (uw->weight > paintval)
testw = paintval*alpha + uw->weight*(1.0f-alpha);
if (dw_prev->weight > paintval)
testw = paintval*alpha + dw_prev->weight*(1.0f-alpha);
else
testw = uw->weight;
testw = dw_prev->weight;
}
if(multipaint == FALSE) {
CLAMP(testw, 0.0f, 1.0f);
if( testw<uw->weight ) {
if( testw<dw_prev->weight ) {
if(dw->weight < testw) dw->weight= testw;
else if(dw->weight > uw->weight) dw->weight= uw->weight;
else if(dw->weight > dw_prev->weight) dw->weight= dw_prev->weight;
}
else {
if(dw->weight > testw) dw->weight= testw;
else if(dw->weight < uw->weight) dw->weight= uw->weight;
else if(dw->weight < dw_prev->weight) dw->weight= dw_prev->weight;
}
}
}
@@ -1143,75 +1143,99 @@ void PAINT_OT_weight_sample_group(wmOperatorType *ot)
ot->prop= prop;
}
#if 0 /* UNUSED */
static void do_weight_paint_auto_normalize(MDeformVert *dvert,
int paint_nr, char *map)
static void do_weight_paint_normalize_all(MDeformVert *dvert, const int defbase_tot, const char *vgroup_validmap)
{
// MDeformWeight *dw = dvert->dw;
float sum=0.0f, fac=0.0f, paintw=0.0f;
int i, tot=0;
float sum= 0.0f, fac;
unsigned int i, tot=0;
MDeformWeight *dw;
if (!map)
return;
for (i=0; i<dvert->totweight; i++) {
if (dvert->dw[i].def_nr == paint_nr)
paintw = dvert->dw[i].weight;
if (map[dvert->dw[i].def_nr]) {
tot += 1;
if (dvert->dw[i].def_nr != paint_nr)
sum += dvert->dw[i].weight;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_validmap[dw->def_nr]) {
tot++;
sum += dw->weight;
}
}
if (!tot || sum <= (1.0f - paintw))
return;
fac = sum / (1.0f - paintw);
fac = fac==0.0f ? 1.0f : 1.0f / fac;
for (i=0; i<dvert->totweight; i++) {
if (map[dvert->dw[i].def_nr]) {
if (dvert->dw[i].def_nr != paint_nr)
dvert->dw[i].weight *= fac;
}
}
}
#endif
/* the active group should be involved in auto normalize */
static void do_weight_paint_auto_normalize_all_groups(MDeformVert *dvert, const int defbase_tot,
const char *vgroup_validmap, char do_auto_normalize)
{
if (do_auto_normalize == FALSE) {
if ((tot == 0) || (sum == 1.0f)) {
return;
}
else {
float sum= 0.0f, fac;
unsigned int i, tot=0;
MDeformWeight *dw;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot) {
if (vgroup_validmap[dw->def_nr]) {
tot++;
sum += dw->weight;
}
}
}
if ((tot == 0) || (sum == 1.0f) || (sum == 0.0f)) {
return;
}
if (sum != 0.0f) {
fac= 1.0f / sum;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot) {
if (vgroup_validmap[dw->def_nr]) {
if (dw->def_nr < defbase_tot && vgroup_validmap[dw->def_nr]) {
dw->weight *= fac;
}
}
}
else {
/* hrmf, not a factor in this case */
fac = 1.0f / tot;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_validmap[dw->def_nr]) {
dw->weight = fac;
}
}
}
}
/* same as function above except it normalizes against the active vgroup which remains unchanged
*
* note that the active is just the group which is unchanged, it can be any,
* can also be -1 to normalize all but in that case call 'do_weight_paint_normalize_all' */
static void do_weight_paint_normalize_all_active(MDeformVert *dvert, const int defbase_tot, const char *vgroup_validmap,
const int vgroup_active)
{
float sum= 0.0f, fac;
unsigned int i, tot=0;
MDeformWeight *dw;
float act_weight = 0.0f;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_validmap[dw->def_nr]) {
if (dw->def_nr != vgroup_active) {
sum += dw->weight;
tot++;
}
else {
act_weight = dw->weight;
}
}
}
if ((tot == 0) || (sum + act_weight == 1.0f)) {
return;
}
if (sum != 0.0f) {
fac = (1.0f / sum) * (1.0f - act_weight);
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_validmap[dw->def_nr]) {
if (dw->def_nr != vgroup_active) {
dw->weight *= fac;
/* paranoid but possibly with float error */
CLAMP(dw->weight, 0.0f, 1.0f);
}
}
}
}
else {
/* corner case where we need to scale all weights evenly because they're all zero */
/* hrmf, not a factor in this case */
fac = (1.0f - act_weight) / tot;
/* paranoid but possibly with float error */
CLAMP(fac, 0.0f, 1.0f);
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_validmap[dw->def_nr]) {
if (dw->def_nr != vgroup_active) {
dw->weight = fac;
}
}
}
@@ -1607,7 +1631,10 @@ static int apply_mp_locks_normalize(Mesh *me, const WeightPaintInfo *wpi,
enforce_locks(&dv_test, dv, wpi->defbase_tot, wpi->defbase_sel, wpi->lock_flags, wpi->vgroup_validmap, wpi->do_auto_normalize, wpi->do_multipaint);
do_weight_paint_auto_normalize_all_groups(dv, wpi->defbase_tot, wpi->vgroup_validmap, wpi->do_auto_normalize);
if (wpi->do_auto_normalize) {
/* XXX - should we pass the active group? - currently '-1' */
do_weight_paint_normalize_all(dv, wpi->defbase_tot, wpi->vgroup_validmap);
}
if(oldChange && wpi->do_multipaint && wpi->defbase_tot_sel > 1) {
if(tdw->weight != oldw) {
@@ -1658,21 +1685,66 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
Mesh *me= ob->data;
MDeformVert *dv= &me->dvert[index];
MDeformWeight *dw, *uw;
MDeformWeight *dw, *dw_prev;
/* mirror vars */
int index_mirr;
int vgroup_mirr;
MDeformVert *dv_mirr;
MDeformWeight *dw_mirr;
if(wp->flag & VP_ONLYVGROUP) {
dw= defvert_find_index(dv, wpi->vgroup_active);
uw= defvert_find_index(wp->wpaint_prev+index, wpi->vgroup_active);
dw_prev= defvert_find_index(wp->wpaint_prev+index, wpi->vgroup_active);
}
else {
dw= defvert_verify_index(dv, wpi->vgroup_active);
uw= defvert_verify_index(wp->wpaint_prev+index, wpi->vgroup_active);
dw_prev= defvert_verify_index(wp->wpaint_prev+index, wpi->vgroup_active);
}
if(dw==NULL || uw==NULL) {
if(dw==NULL || dw_prev==NULL) {
return;
}
/* from now on we can check if mirrors enabled if this var is -1 and not bother with the flag */
if (me->editflag & ME_EDIT_MIRROR_X) {
index_mirr = mesh_get_x_mirror_vert(ob, index);
vgroup_mirr = (wpi->vgroup_mirror != -1) ? wpi->vgroup_mirror : wpi->vgroup_active;
/* another possible error - mirror group _and_ active group are the same (which is fine),
* but we also are painting onto a center vertex - this would paint the same weight twice */
if (index_mirr == index && vgroup_mirr == wpi->vgroup_active) {
index_mirr = vgroup_mirr = -1;
}
}
else {
index_mirr = vgroup_mirr = -1;
}
/* get the mirror def vars */
if (index_mirr != -1) {
dv_mirr = &me->dvert[index_mirr];
if (wp->flag & VP_ONLYVGROUP) {
dw_mirr = defvert_find_index(dv_mirr, vgroup_mirr);
if (dw_mirr == NULL) {
index_mirr = vgroup_mirr = -1;
dv_mirr = NULL;
}
}
else {
dw_mirr = defvert_verify_index(dv_mirr, vgroup_mirr);
}
}
else {
dv_mirr = NULL;
dw_mirr = NULL;
}
/* TODO: De-duplicate the simple weight paint - jason */
/* ... or not, since its <10 SLOC - campbell */
@@ -1681,23 +1753,58 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
if ( (wpi->do_multipaint == FALSE || wpi->defbase_tot_sel <= 1) &&
(wpi->lock_flags == NULL || has_locked_group(dv, wpi->defbase_tot, wpi->vgroup_validmap, wpi->lock_flags) == FALSE))
{
wpaint_blend(wp, dw, uw, alpha, paintweight, wpi->do_flip, FALSE);
wpaint_blend(wp, dw, dw_prev, alpha, paintweight, wpi->do_flip, FALSE);
if(me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */
int index_mirr= mesh_get_x_mirror_vert(ob, index);
if(index_mirr != -1) {
MDeformVert *dv_mirr= &me->dvert[index_mirr];
/* copy, not paint again */
uw= defvert_verify_index(dv_mirr, (wpi->vgroup_mirror != -1) ? wpi->vgroup_mirror : wpi->vgroup_active);
uw->weight= dw->weight;
}
/* WATCH IT: take care of the ordering of applying mirror -> normalize,
* can give wrong results [#26193], least confusing if normalize is done last */
/* apply mirror */
if(index_mirr != -1) {
/* copy, not paint again */
dw_mirr->weight = dw->weight;
}
/* important to normalize after mirror, otherwise mirror gets weight
* which has already been scaled down in relation to other weights,
* then scales a second time [#26193]. Tricky multi-paint code doesn't
* suffer from this problem - campbell */
do_weight_paint_auto_normalize_all_groups(dv, wpi->defbase_tot, wpi->vgroup_validmap, wpi->do_auto_normalize);
/* apply normalize */
if (wpi->do_auto_normalize) {
/* note on normalize - this used to be applied after painting and normalize all weights,
* in some ways this is good because there is feedback where the more weights involved would
* 'risist' so you couldn't instantly zero out other weights by painting 1.0 on the active.
*
* However this gave a problem since applying mirror, then normalize both verts
* the resulting weight wont match on both sides.
*
* If this 'resisting', slower normalize is nicer, we could call
* do_weight_paint_normalize_all() and only use...
* do_weight_paint_normalize_all_active() when normalizing the mirror vertex.
* - campbell
*/
do_weight_paint_normalize_all_active(dv, wpi->defbase_tot, wpi->vgroup_validmap, wpi->vgroup_active);
if (index_mirr != -1) {
/* only normalize if this is not a center vertex, else we get a conflict, normalizing twice */
if (index != index_mirr) {
do_weight_paint_normalize_all_active(dv_mirr, wpi->defbase_tot, wpi->vgroup_validmap, vgroup_mirr);
}
else {
/* this case accounts for...
* - painting onto a center vertex of a mesh
* - x mirror is enabled
* - auto normalize is enabled
* - the group you are painting onto has a L / R version
*
* We wan't L/R vgroups to have the same weight but this cant be if both are over 0.5,
* We _could_ have special check for that, but this would need its own normalize function which
* holds 2 groups from changing at once.
*
* So! just balance out the 2 weights, it keeps them equal and everything normalized.
*
* While it wont hit the desired weight immediatelty as the user waggles their mouse,
* constant painting and re-normalizing will get there. this is also just simpler logic.
* - campbell */
dw_mirr->weight = dw->weight = (dw_mirr->weight + dw->weight) * 0.5f;
}
}
}
}
else {
/* use locks and/or multipaint */
@@ -1707,11 +1814,11 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
float change = 0;
float oldChange = 0;
int i;
MDeformWeight *tdw = NULL, *tuw;
MDeformWeight *tdw = NULL, *tdw_prev;
MDeformVert dv_copy= {NULL};
oldw = dw->weight;
wpaint_blend(wp, dw, uw, alpha, paintweight, wpi->do_flip, wpi->do_multipaint && wpi->defbase_tot_sel >1);
wpaint_blend(wp, dw, dw_prev, alpha, paintweight, wpi->do_flip, wpi->do_multipaint && wpi->defbase_tot_sel >1);
neww = dw->weight;
dw->weight = oldw;
@@ -1721,24 +1828,24 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
dv_copy.flag = dv->flag;
dv_copy.totweight = dv->totweight;
tdw = dw;
tuw = uw;
tdw_prev = dw_prev;
change = get_mp_change(&wp->wpaint_prev[index], wpi->defbase_tot, wpi->defbase_sel, neww - oldw);
if(change) {
if(!tdw->weight) {
i = get_first_selected_nonzero_weight(dv, wpi->defbase_tot, wpi->defbase_sel);
if(i>=0) {
tdw = &(dv->dw[i]);
tuw = defvert_verify_index(&wp->wpaint_prev[index], tdw->def_nr);
tdw_prev = defvert_verify_index(&wp->wpaint_prev[index], tdw->def_nr);
}
else {
change = 0;
}
}
if(change && tuw->weight && tuw->weight * change) {
if(tdw->weight != tuw->weight) {
oldChange = tdw->weight/tuw->weight;
testw = tuw->weight*change;
if( testw > tuw->weight ) {
if(change && tdw_prev->weight && tdw_prev->weight * change) {
if(tdw->weight != tdw_prev->weight) {
oldChange = tdw->weight/tdw_prev->weight;
testw = tdw_prev->weight*change;
if( testw > tdw_prev->weight ) {
if(change > oldChange) {
/* reset the weights and use the new change */
defvert_reset_to_prev(wp->wpaint_prev+index, dv);
@@ -1782,15 +1889,12 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
(void)dw; /* quiet warnigns */
#endif
if(me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */
int index_mirr= mesh_get_x_mirror_vert(ob, index);
if(index_mirr != -1) {
MDeformVert *dv_mirr= &me->dvert[index_mirr];
/* copy, not paint again */
uw= defvert_verify_index(dv_mirr, (wpi->vgroup_mirror != -1) ? wpi->vgroup_mirror : wpi->vgroup_active);
//uw->weight= dw->weight;
apply_mp_locks_normalize(me, wpi, index_mirr, uw, tdw, change, oldChange, oldw, neww);
}
/* x mirror painting */
if(index_mirr != -1) {
/* copy, not paint again */
/* dw_mirr->weight = dw->weight; */ /* TODO, explain the logic in not assigning weight! - campbell */
apply_mp_locks_normalize(me, wpi, index_mirr, dw_mirr, tdw, change, oldChange, oldw, neww);
}
}
}

View File

@@ -139,7 +139,7 @@ EnumPropertyItem snap_element_items[] = {
#endif
#ifdef WITH_OPENEXR
# define R_IMF_ENUM_EXR_MULTI {R_IMF_IMTYPE_MULTILAYER, "MULTILAYER", ICON_FILE_IMAGE, "MultiLayer", "Output image in multilayer OpenEXR format"},
# define R_IMF_ENUM_EXR_MULTI {R_IMF_IMTYPE_MULTILAYER, "OPEN_EXR_MULTILAYER", ICON_FILE_IMAGE, "OpenEXR MultiLayer", "Output image in multilayer OpenEXR format"},
# define R_IMF_ENUM_EXR {R_IMF_IMTYPE_OPENEXR, "OPEN_EXR", ICON_FILE_IMAGE, "OpenEXR", "Output image in OpenEXR format"},
#else
# define R_IMF_ENUM_EXR_MULTI