Merge branch 'blender-v4.4-release'

This commit is contained in:
Omar Emara
2025-02-06 09:49:27 +02:00

View File

@@ -1133,8 +1133,15 @@ static void do_version_glare_node_bloom_strength(const Scene *scene,
/* See the get_quality_factor method in the glare code. */
const int quality_factor = 1 << storage->quality;
/* Find the render size to guess the Strength value. The node tree might not belong to a scene,
* so we just assume an arbitrary HDTV 1080p render size. */
blender::int2 render_size;
BKE_render_resolution(&scene->r, true, &render_size.x, &render_size.y);
if (scene) {
BKE_render_resolution(&scene->r, true, &render_size.x, &render_size.y);
}
else {
render_size = blender::int2(1920, 1080);
}
const blender::int2 highlights_size = render_size / quality_factor;