Cleanup: Suppress compilation warning in eevee_lights.
Temporarily commented out LightModule::input_depth_tx until it is used to hide a compilation warning.
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@@ -125,7 +125,7 @@ class LightModule {
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/** Debug Culling visualization. */
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DRWPass *debug_draw_ps_ = nullptr;
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GPUTexture *input_depth_tx_ = nullptr;
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/* GPUTexture *input_depth_tx_ = nullptr; */
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public:
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LightModule(Instance &inst) : inst_(inst){};
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