Accidentally mixed up a true and false statement for detecting if halos
need panorama clipping or regular clip, causing halos to not render without panorama...
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@@ -489,7 +489,7 @@ static int panotestclip(Render *re, int do_pano, float *v)
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float abs4;
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short c=0;
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if(do_pano) return testclip(v);
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if(do_pano==0) return testclip(v);
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abs4= fabs(v[3]);
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