== Transform Snap ==

Snapping for Resize
First draft, there might be some things to iron out.

Minor terminology fixes in CTO (custom transform orientation).
This commit is contained in:
Martin Poirier
2008-02-03 00:42:00 +00:00
parent 07ccea0ac2
commit 4069449918
2 changed files with 50 additions and 4 deletions

View File

@@ -193,10 +193,10 @@ int manageObjectSpace(int confirm, int set) {
return -1;
if (confirm == 0) {
if (set && pupmenu("Custom Space %t|Add and Use Active Object%x1") != 1) {
if (set && pupmenu("Custom Orientation %t|Add and Use Active Object%x1") != 1) {
return -1;
}
else if (set == 0 && pupmenu("Custom Space %t|Add Active Object%x1") != 1) {
else if (set == 0 && pupmenu("Custom Orientation %t|Add Active Object%x1") != 1) {
return -1;
}
}
@@ -210,10 +210,10 @@ int confirmSpace(int set, char text[])
char menu[64];
if (set) {
sprintf(menu, "Custom Space %%t|Add and Use %s%%x1", text);
sprintf(menu, "Custom Orientation %%t|Add and Use %s%%x1", text);
}
else {
sprintf(menu, "Custom Space %%t|Add %s%%x1", text);
sprintf(menu, "Custom Orientation %%t|Add %s%%x1", text);
}
if (pupmenu(menu) == 1) {
@@ -2626,6 +2626,8 @@ int Resize(TransInfo *t, short mval[2])
constraintNumInput(t, size);
}
applySnapping(t, size);
SizeToMat3(size, mat);
if (t->con.applySize) {

View File

@@ -78,6 +78,7 @@ void setSnappingCallback(TransInfo *t);
void ApplySnapTranslation(TransInfo *t, float vec[3]);
void ApplySnapRotation(TransInfo *t, float *vec);
void ApplySnapResize(TransInfo *t, float *vec);
void CalcSnapGrid(TransInfo *t, float *vec);
void CalcSnapGeometry(TransInfo *t, float *vec);
@@ -89,6 +90,7 @@ void TargetSnapActive(TransInfo *t);
float RotationBetween(TransInfo *t, float p1[3], float p2[3]);
float TranslationBetween(TransInfo *t, float p1[3], float p2[3]);
float ResizeBetween(TransInfo *t, float p1[3], float p2[3]);
/* Modes */
#define NOT_SELECTED 0
@@ -303,6 +305,16 @@ void setSnappingCallback(TransInfo *t)
t->tsnap.targetSnap = TargetSnapMedian;
}
break;
case TFM_RESIZE:
t->tsnap.applySnap = ApplySnapResize;
t->tsnap.distance = ResizeBetween;
// Can't do TARGET_CENTER with resize, use TARGET_MEDIAN instead
if (G.scene->snap_target == SCE_SNAP_TARGET_CENTER) {
t->tsnap.modeTarget = SNAP_MEDIAN;
t->tsnap.targetSnap = TargetSnapMedian;
}
break;
default:
t->tsnap.applySnap = NULL;
break;
@@ -326,6 +338,15 @@ void ApplySnapRotation(TransInfo *t, float *vec)
}
}
void ApplySnapResize(TransInfo *t, float vec[3])
{
if (t->tsnap.modeTarget == SNAP_CLOSEST) {
vec[0] = vec[1] = vec[2] = t->tsnap.dist;
}
else {
vec[0] = vec[1] = vec[2] = ResizeBetween(t, t->tsnap.snapTarget, t->tsnap.snapPoint);
}
}
/********************** DISTANCE **************************/
@@ -390,6 +411,29 @@ float RotationBetween(TransInfo *t, float p1[3], float p2[3])
return angle;
}
float ResizeBetween(TransInfo *t, float p1[3], float p2[3])
{
float d1[3], d2[3], center[3];
VECCOPY(center, t->center);
if(t->flag & (T_EDIT|T_POSE)) {
Object *ob= G.obedit?G.obedit:t->poseobj;
Mat4MulVecfl(ob->obmat, center);
}
VecSubf(d1, p1, center);
VecSubf(d2, p2, center);
if (t->con.applyRot != NULL && (t->con.mode & CON_APPLY)) {
float tmp[3];
t->con.applyVec(t, NULL, d1, d1, tmp);
t->con.applyVec(t, NULL, d2, d2, tmp);
}
return VecLength(d2) / VecLength(d1);
}
/********************** CALC **************************/
void CalcSnapGrid(TransInfo *t, float *vec)