2.5:
* Removed some more old sculpt layout code. * Fixed Channel hack in sequencer. This is now fixed in layout engine.
This commit is contained in:
@@ -31,7 +31,7 @@ class SEQUENCER_HT_header(bpy.types.Header):
|
||||
layout.itemS()
|
||||
row.itemO("sequencer.reload")
|
||||
else:
|
||||
row.itemR(st, "display_channel", text=" Channel") #XXX Ugly, should be fixed in Layout Engine itself.
|
||||
row.itemR(st, "display_channel", text="Channel")
|
||||
|
||||
class SEQUENCER_MT_view(bpy.types.Menu):
|
||||
__space_type__ = "SEQUENCE_EDITOR"
|
||||
|
||||
@@ -2839,100 +2839,6 @@ static uiBlock *view3d_wpaintmenu(bContext *C, ARegion *ar, void *arg_unused)
|
||||
return block;
|
||||
}
|
||||
|
||||
void do_view3d_sculpt_inputmenu(bContext *C, void *arg, int event)
|
||||
{
|
||||
#if 0
|
||||
Scene *scene= CTX_data_scene(C);
|
||||
SculptData *sd= &scene->sculptdata;
|
||||
short val;
|
||||
|
||||
switch(event) {
|
||||
case 0:
|
||||
sd->flags ^= SCULPT_INPUT_SMOOTH;
|
||||
ED_undo_push(C, "Smooth stroke");
|
||||
break;
|
||||
case 1:
|
||||
val= sd->tablet_size;
|
||||
if(button(&val,0,10,"Tablet Size:")==0) return;
|
||||
sd->tablet_size= val;
|
||||
ED_undo_push(C, "Tablet size");
|
||||
break;
|
||||
case 2:
|
||||
val= sd->tablet_strength;
|
||||
if(button(&val,0,10,"Tablet Strength:")==0) return;
|
||||
sd->tablet_strength= val;
|
||||
ED_undo_push(C, "Tablet strength");
|
||||
break;
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
void do_view3d_sculptmenu(bContext *C, void *arg, int event)
|
||||
{
|
||||
#if 0
|
||||
Scene *scene= CTX_data_scene(C);
|
||||
ScrArea *sa= CTX_wm_area(C);
|
||||
View3D *v3d= sa->spacedata.first;
|
||||
SculptData *sd= &scene->sculptdata;
|
||||
BrushData *br= sculptmode_brush();
|
||||
|
||||
switch(event) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
sd->brush_type= event+1;
|
||||
ED_undo_push(C, "Brush type");
|
||||
break;
|
||||
case 11:
|
||||
if(v3d)
|
||||
v3d->pivot_last= !v3d->pivot_last;
|
||||
break;
|
||||
case 12:
|
||||
sd->flags ^= SCULPT_DRAW_FAST;
|
||||
ED_undo_push(C, "Partial Redraw");
|
||||
break;
|
||||
case 13:
|
||||
sd->flags ^= SCULPT_DRAW_BRUSH;
|
||||
ED_undo_push(C, "Draw Brush");
|
||||
break;
|
||||
case 14:
|
||||
add_blockhandler(sa, VIEW3D_HANDLER_OBJECT, UI_PNL_UNSTOW);
|
||||
break;
|
||||
case 15:
|
||||
sculpt_radialcontrol_start(RADIALCONTROL_ROTATION);
|
||||
break;
|
||||
case 16:
|
||||
sculpt_radialcontrol_start(RADIALCONTROL_STRENGTH);
|
||||
break;
|
||||
case 17:
|
||||
sculpt_radialcontrol_start(RADIALCONTROL_SIZE);
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
|
||||
uiBlock *view3d_sculpt_inputmenu(bContext *C, ARegion *ar, void *arg_unused)
|
||||
{
|
||||
uiBlock *block;
|
||||
short yco= 0, menuwidth= 120;
|
||||
Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
|
||||
|
||||
block= uiBeginBlock(C, ar, "view3d_sculpt_inputmenu", UI_EMBOSSP);
|
||||
uiBlockSetButmFunc(block, do_view3d_sculpt_inputmenu, NULL);
|
||||
|
||||
uiDefIconTextBut(block, BUTM, 1, ((sd->flags & SCULPT_INPUT_SMOOTH) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Smooth Stroke|Shift S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
|
||||
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tablet Size Adjust", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
|
||||
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tablet Strength Adjust", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
|
||||
|
||||
uiBlockSetDirection(block, UI_RIGHT);
|
||||
uiTextBoundsBlock(block, 50);
|
||||
return block;
|
||||
}
|
||||
|
||||
static void do_view3d_facesel_showhidemenu(bContext *C, void *arg, int event)
|
||||
{
|
||||
#if 0
|
||||
|
||||
Reference in New Issue
Block a user