Cleanup, use define instead of magic number

This commit is contained in:
Antony Riakiotakis
2015-06-17 16:29:13 +02:00
parent 0119c63405
commit 42d5df448c

View File

@@ -579,7 +579,7 @@ static DMDrawOption draw_tface__set_draw(MTFace *tface, const bool UNUSED(has_mc
{
Material *ma = give_current_material(Gtexdraw.ob, matnr + 1);
if (ma && (ma->game.flag & GEMAT_INVISIBLE)) return 0;
if (ma && (ma->game.flag & GEMAT_INVISIBLE)) return DM_DRAW_OPTION_SKIP;
if (tface || Gtexdraw.is_texpaint)
set_draw_settings_cached(0, tface, ma, Gtexdraw);