Fix: Assert in Menu Switch node
Blender asserts when updating declaration of Menu Switch node, that's because a compositor specific function always ran. Fix this by running for compositor node trees only. Pull Request: https://projects.blender.org/blender/blender/pulls/142331
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@@ -47,11 +47,14 @@ static void node_declare(blender::nodes::NodeDeclarationBuilder &b)
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const eNodeSocketDatatype data_type = eNodeSocketDatatype(storage.data_type);
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const bool supports_fields = socket_type_supports_fields(data_type) &&
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ntree->type == NTREE_GEOMETRY;
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const bool is_single_compositor_type = compositor::Result::is_single_value_only_type(
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compositor::socket_data_type_to_result_type(data_type));
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const StructureType compositor_structure_type = is_single_compositor_type ?
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StructureType::Single :
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StructureType::Dynamic;
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StructureType compositor_structure_type = StructureType::Dynamic;
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if (ntree->type == NTREE_COMPOSIT) {
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const bool is_single_compositor_type = compositor::Result::is_single_value_only_type(
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compositor::socket_data_type_to_result_type(data_type));
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compositor_structure_type = is_single_compositor_type ? StructureType::Single :
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StructureType::Dynamic;
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}
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auto &menu = b.add_input<decl::Menu>("Menu");
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if (supports_fields) {
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