Cleanup: Remove object vgroup functions to proper header
These functions were declared in the editors/mesh module but defined in the editors/object module. This commit moves them to a separate header associated with the object editors module.
This commit is contained in:
@@ -34,6 +34,7 @@
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#include "ED_armature.hh"
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#include "ED_mesh.hh"
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#include "ED_object_vgroup.hh"
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#include "ANIM_bone_collections.hh"
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@@ -31,6 +31,7 @@
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#include "ED_armature.hh"
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#include "ED_mesh.hh"
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#include "ED_object_vgroup.hh"
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#include "eigen_capi.h"
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@@ -41,6 +41,7 @@
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#include "ED_keyframing.hh"
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#include "ED_mesh.hh"
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#include "ED_object.hh"
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#include "ED_object_vgroup.hh"
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#include "ED_outliner.hh"
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#include "ED_screen.hh"
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#include "ED_select_utils.hh"
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@@ -45,6 +45,7 @@
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#include "ED_gpencil_legacy.hh"
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#include "ED_mesh.hh"
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#include "ED_object.hh"
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#include "ED_object_vgroup.hh"
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#include "ANIM_bone_collections.hh"
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@@ -441,78 +441,6 @@ void ED_mesh_mirrtopo_init(BMEditMesh *em,
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bool skip_em_vert_array_init);
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void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store);
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/* `object_vgroup.cc` */
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#define WEIGHT_REPLACE 1
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#define WEIGHT_ADD 2
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#define WEIGHT_SUBTRACT 3
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bool ED_vgroup_sync_from_pose(Object *ob);
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void ED_vgroup_select_by_name(Object *ob, const char *name);
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/**
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* Removes out of range #MDeformWeights
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*/
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void ED_vgroup_data_clamp_range(ID *id, int total);
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/**
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* Matching index only.
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*/
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bool ED_vgroup_array_copy(Object *ob, Object *ob_from);
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bool ED_vgroup_parray_alloc(ID *id, MDeformVert ***dvert_arr, int *dvert_tot, bool use_vert_sel);
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/**
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* For use with tools that use ED_vgroup_parray_alloc with \a use_vert_sel == true.
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* This finds the unselected mirror deform verts and copies the weights to them from the selected.
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*
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* \note \a dvert_array has mirrored weights filled in,
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* in case cleanup operations are needed on both.
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*/
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void ED_vgroup_parray_mirror_sync(Object *ob,
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MDeformVert **dvert_array,
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int dvert_tot,
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const bool *vgroup_validmap,
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int vgroup_tot);
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/**
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* Fill in the pointers for mirror verts (as if all mirror verts were selected too).
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*
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* similar to #ED_vgroup_parray_mirror_sync but only fill in mirror points.
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*/
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void ED_vgroup_parray_mirror_assign(Object *ob, MDeformVert **dvert_array, int dvert_tot);
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void ED_vgroup_parray_remove_zero(MDeformVert **dvert_array,
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int dvert_tot,
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const bool *vgroup_validmap,
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int vgroup_tot,
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float epsilon,
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bool keep_single);
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void ED_vgroup_parray_to_weight_array(const MDeformVert **dvert_array,
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int dvert_tot,
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float *dvert_weights,
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int def_nr);
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void ED_vgroup_parray_from_weight_array(MDeformVert **dvert_array,
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int dvert_tot,
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const float *dvert_weights,
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int def_nr,
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bool remove_zero);
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void ED_vgroup_mirror(Object *ob,
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bool mirror_weights,
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bool flip_vgroups,
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bool all_vgroups,
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bool use_topology,
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int *r_totmirr,
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int *r_totfail);
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/**
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* Called while not in editmode.
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*/
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void ED_vgroup_vert_add(Object *ob, bDeformGroup *dg, int vertnum, float weight, int assignmode);
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/**
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* Mesh object mode, lattice can be in edit-mode.
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*/
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void ED_vgroup_vert_remove(Object *ob, bDeformGroup *dg, int vertnum);
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float ED_vgroup_vert_weight(Object *ob, bDeformGroup *dg, int vertnum);
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/**
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* Use when adjusting the active vertex weight and apply to mirror vertices.
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*/
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void ED_vgroup_vert_active_mirror(Object *ob, int def_nr);
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/* `mesh_data.cc` */
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void ED_mesh_verts_add(Mesh *mesh, ReportList *reports, int count);
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86
source/blender/editors/include/ED_object_vgroup.hh
Normal file
86
source/blender/editors/include/ED_object_vgroup.hh
Normal file
@@ -0,0 +1,86 @@
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/* SPDX-FileCopyrightText: 2008 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup editors
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*/
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#pragma once
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#include "BLI_compiler_attrs.h"
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struct bDeformGroup;
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struct ID;
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struct MDeformVert;
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struct Object;
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#define WEIGHT_REPLACE 1
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#define WEIGHT_ADD 2
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#define WEIGHT_SUBTRACT 3
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bool ED_vgroup_sync_from_pose(Object *ob);
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void ED_vgroup_select_by_name(Object *ob, const char *name);
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/**
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* Removes out of range #MDeformWeights
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*/
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void ED_vgroup_data_clamp_range(ID *id, int total);
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/**
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* Matching index only.
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*/
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bool ED_vgroup_array_copy(Object *ob, Object *ob_from);
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bool ED_vgroup_parray_alloc(ID *id, MDeformVert ***dvert_arr, int *dvert_tot, bool use_vert_sel);
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/**
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* For use with tools that use ED_vgroup_parray_alloc with \a use_vert_sel == true.
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* This finds the unselected mirror deform verts and copies the weights to them from the selected.
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*
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* \note \a dvert_array has mirrored weights filled in,
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* in case cleanup operations are needed on both.
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*/
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void ED_vgroup_parray_mirror_sync(Object *ob,
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MDeformVert **dvert_array,
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int dvert_tot,
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const bool *vgroup_validmap,
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int vgroup_tot);
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/**
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* Fill in the pointers for mirror verts (as if all mirror verts were selected too).
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*
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* similar to #ED_vgroup_parray_mirror_sync but only fill in mirror points.
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*/
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void ED_vgroup_parray_mirror_assign(Object *ob, MDeformVert **dvert_array, int dvert_tot);
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void ED_vgroup_parray_remove_zero(MDeformVert **dvert_array,
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int dvert_tot,
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const bool *vgroup_validmap,
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int vgroup_tot,
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float epsilon,
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bool keep_single);
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void ED_vgroup_parray_to_weight_array(const MDeformVert **dvert_array,
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int dvert_tot,
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float *dvert_weights,
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int def_nr);
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void ED_vgroup_parray_from_weight_array(MDeformVert **dvert_array,
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int dvert_tot,
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const float *dvert_weights,
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int def_nr,
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bool remove_zero);
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void ED_vgroup_mirror(Object *ob,
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bool mirror_weights,
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bool flip_vgroups,
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bool all_vgroups,
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bool use_topology,
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int *r_totmirr,
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int *r_totfail);
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/**
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* Called while not in editmode.
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*/
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void ED_vgroup_vert_add(Object *ob, bDeformGroup *dg, int vertnum, float weight, int assignmode);
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/**
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* Mesh object mode, lattice can be in edit-mode.
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*/
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void ED_vgroup_vert_remove(Object *ob, bDeformGroup *dg, int vertnum);
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float ED_vgroup_vert_weight(Object *ob, bDeformGroup *dg, int vertnum);
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/**
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* Use when adjusting the active vertex weight and apply to mirror vertices.
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*/
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void ED_vgroup_vert_active_mirror(Object *ob, int def_nr);
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@@ -92,6 +92,7 @@
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#include "ED_armature.hh"
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#include "ED_mesh.hh"
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#include "ED_object.hh"
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#include "ED_object_vgroup.hh"
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#include "ED_screen.hh"
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#include "ED_sculpt.hh"
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@@ -58,6 +58,7 @@
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#include "ED_mesh.hh"
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#include "ED_object.hh"
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#include "ED_object_vgroup.hh"
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#include "ED_screen.hh"
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#include "UI_resources.hh"
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@@ -61,6 +61,7 @@
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#include "ED_image.hh"
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#include "ED_mesh.hh"
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#include "ED_object.hh"
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#include "ED_object_vgroup.hh"
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#include "ED_screen.hh"
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#include "ED_view3d.hh"
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@@ -57,6 +57,7 @@
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#include "ED_mesh.hh"
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#include "ED_object.hh"
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#include "ED_object_vgroup.hh"
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#include "ED_screen.hh"
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#include "ANIM_bone_collections.hh"
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@@ -67,6 +67,7 @@ set(SRC
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../include/ED_node_preview.hh
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../include/ED_numinput.hh
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../include/ED_object.hh
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../include/ED_object_vgroup.hh
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../include/ED_outliner.hh
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../include/ED_paint.hh
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../include/ED_particle.hh
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@@ -30,6 +30,7 @@
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#include "ED_mesh.hh"
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#include "ED_object.hh"
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#include "ED_object_vgroup.hh"
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#include "SkinInfo.h"
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#include "collada_utils.h"
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@@ -40,6 +40,7 @@
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#include "ED_armature.hh"
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#include "ED_mesh.hh"
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#include "ED_object_vgroup.hh"
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#include "ANIM_animdata.hh"
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#include "ANIM_fcurve.hh"
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@@ -47,6 +47,7 @@
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#include "BLI_sys_types.h" /* needed for intptr_t used in ED_mesh.hh */
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#include "ED_mesh.hh"
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#include "ED_object_vgroup.hh"
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#include "WM_api.hh"
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#include "WM_types.hh"
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