remove unneeded externs
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@@ -48,12 +48,15 @@
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#include "BLI_utildefines.h"
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/* UNUSED */
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#include "BKE_text.h" /* txt_to_buf */
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#include "BKE_text.h" /* txt_to_buf */
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#include "BKE_main.h"
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static Main *bpy_import_main = NULL;
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static ListBase bpy_import_main_list;
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static PyMethodDef bpy_import_meth;
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static PyMethodDef bpy_reload_meth;
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/* 'builtins' is most likely PyEval_GetBuiltins() */
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void bpy_import_init(PyObject *builtins)
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{
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@@ -335,5 +338,5 @@ static PyObject *blender_reload(PyObject *UNUSED(self), PyObject *module)
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return newmodule;
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}
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PyMethodDef bpy_import_meth = {"bpy_import_meth", (PyCFunction)blender_import, METH_VARARGS | METH_KEYWORDS, "blenders import"};
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PyMethodDef bpy_reload_meth = {"bpy_reload_meth", (PyCFunction)blender_reload, METH_O, "blenders reload"};
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static PyMethodDef bpy_import_meth = {"bpy_import_meth", (PyCFunction)blender_import, METH_VARARGS | METH_KEYWORDS, "blenders import"};
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static PyMethodDef bpy_reload_meth = {"bpy_reload_meth", (PyCFunction)blender_reload, METH_O, "blenders reload"};
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@@ -55,9 +55,6 @@ PyObject* bpy_text_reimport(PyObject *module, int *found);
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void bpy_text_filename_get(char *fn, size_t fn_len, struct Text *text);
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extern PyMethodDef bpy_import_meth;
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extern PyMethodDef bpy_reload_meth;
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/* The game engine has its own Main struct, if this is set search this rather than G.main */
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struct Main *bpy_import_main_get(void);
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void bpy_import_main_set(struct Main *maggie);
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