remove OS checks to use BLENDERPATH, apple or win32 should be easy to add now.
This commit is contained in:
@@ -122,11 +122,7 @@ char btempdir[FILE_MAXDIR+FILE_MAXFILE];
|
||||
#define BLENDERPATH ""
|
||||
#endif
|
||||
|
||||
#if !(defined(__APPLE__) && defined(WIN32))
|
||||
char blender_path[FILE_MAXDIR+FILE_MAXFILE] = BLENDERPATH;
|
||||
#else
|
||||
char blender_path[FILE_MAXDIR+FILE_MAXFILE] = "";
|
||||
#endif
|
||||
|
||||
/* Initialise callbacks for the modules that need them */
|
||||
static void setCallbacks(void);
|
||||
@@ -233,12 +229,10 @@ static void print_help(void)
|
||||
printf (" \t\t passed unchanged. Access via Python's sys.argv\n");
|
||||
printf ("\nEnvironment Variables:\n");
|
||||
printf (" $HOME\t\t\tStore files such as .blender/ .B.blend .Bfs .Blog here.\n");
|
||||
#if !(defined(__APPLE__) && defined(WIN32))
|
||||
printf (" $BLENDERPATH\tSystem directory to use for data files and scripts.\n");
|
||||
printf (" \tFor this build of blender the default BLENDERPATH is...\n");
|
||||
printf (" \t\"%s\"\n", blender_path);
|
||||
printf (" \tseting the $BLENDERPATH will override this\n");
|
||||
#endif
|
||||
#ifdef WIN32
|
||||
printf (" $TEMP\t\tStore temporary files here.\n");
|
||||
#else
|
||||
|
||||
Reference in New Issue
Block a user