split Win32 NDOF manager into 2 files to fix Mac scons build
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37
intern/ghost/intern/GHOST_NDOFManagerWin32.cpp
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37
intern/ghost/intern/GHOST_NDOFManagerWin32.cpp
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@@ -0,0 +1,37 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s):
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* Mike Erwin
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "GHOST_NDOFManagerWin32.h"
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GHOST_NDOFManagerWin32::GHOST_NDOFManagerWin32(GHOST_System& sys)
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: GHOST_NDOFManager(sys)
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{}
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// whether multi-axis functionality is available (via the OS or driver)
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// does not imply that a device is plugged in or being used
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bool GHOST_NDOFManagerWin32::available()
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{
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// always available since RawInput is built into Windows
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return true;
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}
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@@ -30,17 +30,8 @@
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class GHOST_NDOFManagerWin32 : public GHOST_NDOFManager
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{
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public:
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GHOST_NDOFManagerWin32(GHOST_System& sys)
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: GHOST_NDOFManager(sys)
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{}
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// whether multi-axis functionality is available (via the OS or driver)
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// does not imply that a device is plugged in or being used
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bool available()
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{
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// always available since RawInput is built into Windows
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return true;
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}
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GHOST_NDOFManagerWin32(GHOST_System&);
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bool available();
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};
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