split Win32 NDOF manager into 2 files to fix Mac scons build

This commit is contained in:
Mike Erwin
2011-06-11 02:26:28 +00:00
parent 6c7daf58be
commit 450f176a8f
2 changed files with 39 additions and 11 deletions

View File

@@ -0,0 +1,37 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s):
* Mike Erwin
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "GHOST_NDOFManagerWin32.h"
GHOST_NDOFManagerWin32::GHOST_NDOFManagerWin32(GHOST_System& sys)
: GHOST_NDOFManager(sys)
{}
// whether multi-axis functionality is available (via the OS or driver)
// does not imply that a device is plugged in or being used
bool GHOST_NDOFManagerWin32::available()
{
// always available since RawInput is built into Windows
return true;
}

View File

@@ -30,17 +30,8 @@
class GHOST_NDOFManagerWin32 : public GHOST_NDOFManager
{
public:
GHOST_NDOFManagerWin32(GHOST_System& sys)
: GHOST_NDOFManager(sys)
{}
// whether multi-axis functionality is available (via the OS or driver)
// does not imply that a device is plugged in or being used
bool available()
{
// always available since RawInput is built into Windows
return true;
}
GHOST_NDOFManagerWin32(GHOST_System&);
bool available();
};