Fix T92934: crash rendering with wrong image path
These null checks were missing in rB0c3b215e7d5456878b155d13440864f49ad1f230. Differential Revision: https://developer.blender.org/D13157
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@@ -1304,6 +1304,9 @@ void BKE_image_print_memlist(Main *bmain)
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static bool imagecache_check_dirty(ImBuf *ibuf, void *UNUSED(userkey), void *UNUSED(userdata))
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{
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if (ibuf == NULL) {
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return false;
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}
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return (ibuf->userflags & IB_BITMAPDIRTY) == 0;
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}
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@@ -1347,6 +1350,9 @@ void BKE_image_free_all_textures(Main *bmain)
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static bool imagecache_check_free_anim(ImBuf *ibuf, void *UNUSED(userkey), void *userdata)
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{
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if (ibuf == NULL) {
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return true;
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}
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int except_frame = *(int *)userdata;
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return (ibuf->userflags & IB_BITMAPDIRTY) == 0 && (ibuf->index != IMA_NO_INDEX) &&
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(except_frame != IMA_INDEX_ENTRY(ibuf->index));
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@@ -237,6 +237,9 @@ static int get_item_priority(void *item_v, int default_priority)
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static bool get_item_destroyable(void *item_v)
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{
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MovieCacheItem *item = (MovieCacheItem *)item_v;
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if (item->ibuf == NULL) {
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return true;
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}
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/* IB_BITMAPDIRTY means image was modified from inside blender and
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* changes are not saved to disk.
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*
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