Cleanup: use doxygen doc-strings, spelling (make check_spelling_*)
This commit is contained in:
@@ -78,7 +78,7 @@ struct GHOST_FrameDiscard {
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};
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struct GHOST_SwapchainImage {
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/** Swapchain image (owned by the swapchain). */
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/** Swap-chain image (owned by the swapchain). */
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VkImage vk_image = VK_NULL_HANDLE;
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/**
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@@ -58,7 +58,7 @@ void BKE_sound_reset_runtime(struct bSound *sound);
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void BKE_sound_load(struct Main *bmain, struct bSound *sound);
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void BKE_sound_ensure_loaded(struct Main *bmain, struct bSound *sound);
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/* Matches AUD_Channels. */
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/** Matches AUD_Channels. */
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typedef enum eSoundChannels {
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SOUND_CHANNELS_INVALID = 0,
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SOUND_CHANNELS_MONO = 1,
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@@ -84,12 +84,18 @@ typedef struct SoundStreamInfo {
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double start;
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} SoundStreamInfo;
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/* Get information about given sound. Returns truth on success., false if sound can not be loaded
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* or if the codes is not supported. */
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/**
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* Get information about given sound.
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*
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* \return true on success, false if sound can not be loaded or if the codes is not supported.
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*/
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bool BKE_sound_info_get(struct Main *main, struct bSound *sound, SoundInfo *sound_info);
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/* Get information about given sound. Returns truth on success., false if sound can not be loaded
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* or if the codes is not supported. */
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/**
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* Get information about given sound.
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*
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* \return on success, false if sound can not be loaded or if the codes is not supported.
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*/
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bool BKE_sound_stream_info_get(struct Main *main,
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const char *filepath,
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int stream,
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@@ -140,11 +146,13 @@ void BKE_sound_move_scene_sound(const struct Scene *scene,
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double audio_offset);
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void BKE_sound_move_scene_sound_defaults(struct Scene *scene, struct Strip *sequence);
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/* Join the Sequence with the structure in Audaspace, the second parameter is a bSound */
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/** Join the Sequence with the structure in Audaspace, the second parameter is a #bSound. */
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void BKE_sound_update_scene_sound(void *handle, struct bSound *sound);
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/* Join the Sequence with the structure in Audaspace, the second parameter is the AUD_Sound created
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* in Audaspace previously
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/**
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* Join the Sequence with the structure in Audaspace,
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*
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* \param sound_handle: the `AUD_Sound` created in Audaspace previously.
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*/
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void BKE_sound_update_sequence_handle(void *handle, void *sound_handle);
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@@ -101,7 +101,7 @@ static DataRequirement merge(const DataRequirement a, const DataRequirement b)
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if ((a == DataRequirement::Field && b == DataRequirement::Single) ||
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(a == DataRequirement::Single && b == DataRequirement::Field))
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{
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/* Single beats field, becasuse fields can accept single values too. */
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/* Single beats field, because fields can accept single values too. */
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return DataRequirement::Single;
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}
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return DataRequirement::Invalid;
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@@ -22,8 +22,8 @@ namespace blender {
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*
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* VectorList can be used when:
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*
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* 1) Don't know up front the number of elements that will be added to the list. Use array or
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* vector.reserve when known up front.
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* 1) Don't know up front the number of elements that will be added to the list.
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* Use `array` or `vector.reserve` when known up front.
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*
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* 2) Number of reads/writes doesn't require sequential access
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* of the whole list. A vector ensures memory is sequential which is fast when reading, writing can
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@@ -43,11 +43,11 @@ template<typename T, int64_t CapacityStart = 32, int64_t CapacityMax = 4096> cla
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static_assert(is_power_of_2(CapacityMax));
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static_assert(CapacityStart <= CapacityMax);
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/* Contains the individual vectors. There must always be at least one vector. */
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/** Contains the individual vectors. There must always be at least one vector. */
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Vector<VectorT> vectors_;
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/* Number of vectors in use. */
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/** Number of vectors in use. */
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int64_t used_vectors_ = 0;
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/* Total element count accross all vectors_. */
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/** Total element count across all vectors_. */
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int64_t size_ = 0;
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public:
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@@ -70,19 +70,19 @@ template<typename T, int64_t CapacityStart = 32, int64_t CapacityMax = 4096> cla
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return move_assign_container(*this, std::move(other));
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}
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/* Insert a new element at the end of the VectorList. */
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/** Insert a new element at the end of the VectorList. */
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void append(const T &value)
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{
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this->append_as(value);
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}
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/* Insert a new element at the end of the VectorList. */
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/** Insert a new element at the end of the VectorList. */
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void append(T &&value)
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{
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this->append_as(std::move(value));
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}
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/* This is similar to `std::vector::emplace_back`. */
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/** This is similar to `std::vector::emplace_back`. */
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template<typename ForwardT> void append_as(ForwardT &&value)
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{
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VectorT &vector = this->ensure_space_for_one();
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@@ -110,7 +110,7 @@ template<typename T, int64_t CapacityStart = 32, int64_t CapacityMax = 4096> cla
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return vectors_[used_vectors_ - 1].last();
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}
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/* Return how many values are currently stored in the VectorList. */
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/** Return how many values are currently stored in the VectorList. */
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int64_t size() const
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{
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return size_;
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@@ -126,7 +126,7 @@ template<typename T, int64_t CapacityStart = 32, int64_t CapacityMax = 4096> cla
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return size_ == 0;
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}
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/* Afterwards the VectorList has 0 elements, but will still have memory to be refilled again. */
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/** Afterwards the VectorList has 0 elements, but will still have memory to be refilled again. */
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void clear()
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{
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for (VectorT &vector : vectors_) {
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@@ -136,7 +136,7 @@ template<typename T, int64_t CapacityStart = 32, int64_t CapacityMax = 4096> cla
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size_ = 0;
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}
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/* Afterwards the VectorList has 0 elements and the Vectors allocated memory will be freed. */
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/** Afterwards the VectorList has 0 elements and the Vectors allocated memory will be freed. */
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void clear_and_shrink()
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{
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vectors_.clear();
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@@ -61,10 +61,12 @@
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/** \name Frame Change Operator
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* \{ */
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/* Persistent data to re-use during frame change modal operations. */
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/** Persistent data to re-use during frame change modal operations. */
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class FrameChangeModalData {
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/* Used for keyframe snapping. Is populated when needed and re-used so it doesn't have to be
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* created on every modal call. */
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/**
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* Used for keyframe snapping. Is populated when needed and re-used so it doesn't have to be
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* created on every modal call.
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*/
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public:
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AnimKeylist *keylist;
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@@ -81,11 +83,13 @@ class FrameChangeModalData {
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}
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};
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/* Point the playhead can snap to. */
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/** Point the play-head can snap to. */
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struct SnapTarget {
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float pos;
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/* If true, only snap if close to the point in screenspace. If false snap to this point
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* regardless of screen space distance. */
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/**
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* If true, only snap if close to the point in screen-space. If false snap to this point
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* regardless of screen space distance.
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*/
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bool use_snap_treshold;
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};
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@@ -1519,7 +1519,7 @@ bool copy_animedit_keys(bAnimContext *ac, ListBase *anim_data)
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int bezt_index = 0;
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BezTriple *bezt = fcu->bezt;
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for (; bezt_index < fcu->totvert; bezt_index++, bezt++) {
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/* Dont copy if only a handle is selected. */
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/* Don't copy if only a handle is selected. */
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if (!BEZT_ISSEL_IDX(bezt, 1)) {
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continue;
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}
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@@ -897,9 +897,9 @@ static void file_space_blend_read_data(BlendDataReader *reader, SpaceLink *sl)
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}
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if (sfile->asset_params) {
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sfile->asset_params->base_params.rename_id = nullptr;
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/* Code (filebrowser etc.) asserts that this setting is one of the currently known values. So
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* fallback to FILE_ASSET_IMPORT_FOLLOW_PREFS if it is not (e.g. because of
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* forward-compatibility while reading a blendfile from the future). */
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/* Code (file-browser etc.) asserts that this setting is one of the currently known values.
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* So fallback to #FILE_ASSET_IMPORT_FOLLOW_PREFS if it is not
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* (e.g. because of forward-compatibility while reading a blend-file from the future). */
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switch (eFileAssetImportMethod(sfile->asset_params->import_method)) {
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case FILE_ASSET_IMPORT_LINK:
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case FILE_ASSET_IMPORT_APPEND:
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@@ -1065,7 +1065,7 @@ static void gizmo_node_split_prop_matrix_set(const wmGizmo *gz,
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CMPNodeSplitAxis axis = static_cast<CMPNodeSplitAxis>(node->custom2);
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if (axis == CMPNodeSplitAxis::CMP_NODE_SPLIT_VERTICAL) {
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float fac = (matrix[3][1] - offset.y) / dims.y + 0.5f;
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/* Prevet dragging the gizmo outside the image. */
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/* Prevent dragging the gizmo outside the image. */
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fac = math::clamp(fac, 0.0f, 1.0f);
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factor_input->default_value_typed<bNodeSocketValueFloat>()->value = fac;
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}
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@@ -243,11 +243,12 @@ void GPU_context_active_set(GPUContext *ctx_)
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if (ctx) {
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ctx->activate();
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/* It can happen that the previous context drew with a different colorspace.
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/* It can happen that the previous context drew with a different color-space.
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* In the case where the new context is drawing with the same shader that was previously bound
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* (shader binding optimization), the uniform would not be set again because the dirty flag
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* would not have been set (since the color space of this new context never changed). The
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* shader would reuse the same colorspace as the previous context framebuffer (see #137855). */
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* shader would reuse the same color-space as the previous context frame-buffer (see #137855).
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*/
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ctx->shader_builtin_srgb_is_dirty = true;
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}
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}
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@@ -236,7 +236,7 @@ typedef struct bNodeSocket {
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bool affects_node_output() const;
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/**
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* This becomes false when it is detected that the input socket is currently not used and its
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* usage depends on a menu (as opposed to e.g. a boolean input). By convention, sockets whoose
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* usage depends on a menu (as opposed to e.g. a boolean input). By convention, sockets whose
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* visibility is controlled by a menu should be hidden.
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*/
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bool inferred_input_socket_visibility() const;
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@@ -102,7 +102,8 @@ using PropCollectionAssignIntFunc = bool (*)(PointerRNA *ptr,
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int key,
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const PointerRNA *assign_ptr);
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/* extended versions with PropertyRNA argument */
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/* Extended versions with #PropertyRNA argument. */
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using PropBooleanGetFuncEx = bool (*)(PointerRNA *ptr, PropertyRNA *prop);
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using PropBooleanSetFuncEx = void (*)(PointerRNA *ptr, PropertyRNA *prop, bool value);
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using PropBooleanArrayGetFuncEx = void (*)(PointerRNA *ptr, PropertyRNA *prop, bool *values);
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@@ -197,12 +198,14 @@ struct PropertyRNAOrID {
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struct RNAPropertyOverrideDiffContext {
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/** General diffing parameters. */
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/* Using #PropertyRNAOrID for properties info here allows to cover all three cases ('real' RNA
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* properties, 'runtime' RNA properties created from python and stored in IDPropertoies, and
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* 'pure' IDProperties).
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/**
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* Using #PropertyRNAOrID for properties info here allows to cover all three cases
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* (*real* RNA properties, *runtime* RNA properties created from Python and stored in
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* ID-properties, and *pure* ID-properties).
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*
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* This is necessary, because we cannot perform 'set/unset' checks on resolved properties
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* (unset IDProperties would merely be nullptr then). */
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* (unset ID-properties would merely be nullptr then).
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*/
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PropertyRNAOrID *prop_a = nullptr;
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PropertyRNAOrID *prop_b = nullptr;
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@@ -216,12 +219,16 @@ struct RNAPropertyOverrideDiffContext {
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/** Results. */
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/** `0` is matching, `-1` if `prop_a < prop_b`, `1` if `prop_a > prop_b`. Note that for
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/**
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* `0` is matching, `-1` if `prop_a < prop_b`, `1` if `prop_a > prop_b`. Note that for
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* unquantifiable properties (e.g. pointers or collections), return value should be interpreted
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* as a boolean (false == matching, true == not matching). */
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* as a boolean (false == matching, true == not matching).
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*/
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int comparison = 0;
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/** Additional flags reporting potential actions taken by the function (e.g. resetting forbidden
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* overrides to their reference value). */
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/**
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* Additional flags reporting potential actions taken by the function (e.g. resetting forbidden
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* overrides to their reference value).
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*/
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eRNAOverrideMatchResult report_flag = eRNAOverrideMatchResult(0);
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};
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using RNAPropOverrideDiff = void (*)(Main *bmain, RNAPropertyOverrideDiffContext &rnadiff_ctx);
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@@ -293,7 +300,7 @@ struct PropertyRNAIdentifierGetter {
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blender::StringRef operator()(const PropertyRNA *prop) const;
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};
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/* Container - generic abstracted container of RNA properties */
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/** Container - generic abstracted container of RNA properties */
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struct ContainerRNA {
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void *next, *prev;
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@@ -302,92 +309,104 @@ struct ContainerRNA {
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};
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struct FunctionRNA {
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/* structs are containers of properties */
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/** Structs are containers of properties. */
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ContainerRNA cont;
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/* unique identifier, keep after 'cont' */
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/** Unique identifier, keep after `cont`. */
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const char *identifier;
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/* various options */
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/** Various options */
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int flag;
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/* single line description, displayed in the tooltip for example */
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/** Single line description, displayed in the tool-tip for example. */
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const char *description;
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/* callback to execute the function */
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/** Callback to execute the function. */
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CallFunc call;
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/* parameter for the return value
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* NOTE: this is only the C return value, rna functions can have multiple return values. */
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/**
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* Parameter for the return value.
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*
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* \note this is only the C return value, rna functions can have multiple return values.
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*/
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PropertyRNA *c_ret;
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};
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struct PropertyRNA {
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PropertyRNA *next, *prev;
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/* magic bytes to distinguish with IDProperty */
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/** Magic bytes to distinguish with #IDProperty. */
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int magic;
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/* unique identifier */
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/** Unique identifier. */
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const char *identifier;
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/* various options */
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/** Various options. */
|
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int flag;
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/* various override options */
|
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/** Various override options. */
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int flag_override;
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/* Function parameters flags. */
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/** Function parameters flags. */
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short flag_parameter;
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/* Internal ("private") flags. */
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/** Internal ("private") flags. */
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short flag_internal;
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/* The subset of StructRNA.prop_tag_defines values that applies to this property. */
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/** The subset of #StructRNA::prop_tag_defines values that applies to this property. */
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short tags;
|
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/* user readable name */
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/** User readable name. */
|
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const char *name;
|
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/* single line description, displayed in the tooltip for example */
|
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/** Single line description, displayed in the tool-tip for example. */
|
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const char *description;
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/* icon ID */
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/** Icon ID. */
|
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int icon;
|
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/* context for translation */
|
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/** Context for translation. */
|
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const char *translation_context;
|
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|
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/* property type as it appears to the outside */
|
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/** Property type as it appears to the outside. */
|
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PropertyType type;
|
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/* subtype, 'interpretation' of the property */
|
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/** Subtype, 'interpretation' of the property. */
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PropertySubType subtype;
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/* if non-NULL, overrides arraylength. Must not return 0? */
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/** If non-NULL, overrides arraylength. Must not return 0? */
|
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PropArrayLengthGetFunc getlength;
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/* dimension of array */
|
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/** Dimension of array. */
|
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unsigned int arraydimension;
|
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/* Array lengths for all dimensions (when `arraydimension > 0`). */
|
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/** Array lengths for all dimensions (when `arraydimension > 0`). */
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unsigned int arraylength[RNA_MAX_ARRAY_DIMENSION];
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unsigned int totarraylength;
|
||||
|
||||
/* callback for updates on change */
|
||||
/** Callback for updates on change. */
|
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UpdateFunc update;
|
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int noteflag;
|
||||
|
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/* Callback for testing if editable. Its r_info parameter can be used to
|
||||
* return info on editable state that might be shown to user. E.g. tooltips
|
||||
* of disabled buttons can show reason why button is disabled using this. */
|
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/**
|
||||
* Callback for testing if editable. Its r_info parameter can be used to
|
||||
* return info on editable state that might be shown to user. E.g. tool-tips
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||||
* of disabled buttons can show reason why button is disabled using this.
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||||
*/
|
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EditableFunc editable;
|
||||
/* callback for testing if array-item editable (if applicable) */
|
||||
/** Callback for testing if array-item editable (if applicable). */
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ItemEditableFunc itemeditable;
|
||||
|
||||
/* Override handling callbacks (diff is also used for comparison). */
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/** Override handling callbacks (diff is also used for comparison). */
|
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RNAPropOverrideDiff override_diff;
|
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RNAPropOverrideStore override_store;
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RNAPropOverrideApply override_apply;
|
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/* raw access */
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/* Raw access. */
|
||||
|
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int rawoffset;
|
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RawPropertyType rawtype;
|
||||
|
||||
/* This is used for accessing props/functions of this property
|
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/**
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* Attributes attached directly to this collection.
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||||
*
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||||
* This is used for accessing props/functions of this property
|
||||
* any property can have this but should only be used for collections and arrays
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||||
* since python will convert int/bool/pointer's */
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||||
StructRNA *srna; /* attributes attached directly to this collection */
|
||||
* since python will convert int/bool/pointer's.
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||||
*/
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||||
StructRNA *srna;
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||||
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||||
/* python handle to hold all callbacks
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||||
* (in a pointer array at the moment, may later be a tuple) */
|
||||
/**
|
||||
* Python handle to hold all callbacks
|
||||
* (in a pointer array at the moment, may later be a tuple).
|
||||
*/
|
||||
void *py_data;
|
||||
};
|
||||
|
||||
@@ -396,19 +415,21 @@ inline blender::StringRef PropertyRNAIdentifierGetter::operator()(const Property
|
||||
return prop->identifier;
|
||||
}
|
||||
|
||||
/* internal flags WARNING! 16bits only! */
|
||||
/** Internal flags WARNING! 16bits only! */
|
||||
enum PropertyFlagIntern {
|
||||
PROP_INTERN_BUILTIN = (1 << 0),
|
||||
PROP_INTERN_RUNTIME = (1 << 1),
|
||||
PROP_INTERN_RAW_ACCESS = (1 << 2),
|
||||
PROP_INTERN_RAW_ARRAY = (1 << 3),
|
||||
PROP_INTERN_FREE_POINTERS = (1 << 4),
|
||||
/* Negative mirror of PROP_PTR_NO_OWNERSHIP, used to prevent automatically setting that one in
|
||||
* makesrna when pointer is an ID... */
|
||||
/**
|
||||
* Negative mirror of #PROP_PTR_NO_OWNERSHIP,
|
||||
* used to prevent automatically setting that one in `makesrna` when pointer is an ID.
|
||||
*/
|
||||
PROP_INTERN_PTR_OWNERSHIP_FORCED = (1 << 5),
|
||||
};
|
||||
|
||||
/* Property Types */
|
||||
/* Property Types. */
|
||||
|
||||
struct BoolPropertyRNA {
|
||||
PropertyRNA property;
|
||||
@@ -509,7 +530,8 @@ struct StringPropertyRNA {
|
||||
*/
|
||||
StringPropertyPathFilterFunc path_filter;
|
||||
|
||||
int maxlength; /* includes string terminator! */
|
||||
/** Maximum length including the string terminator! */
|
||||
int maxlength;
|
||||
|
||||
const char *defaultvalue;
|
||||
};
|
||||
@@ -555,15 +577,17 @@ struct CollectionPropertyRNA {
|
||||
PropCollectionLookupStringFunc lookupstring; /* optional */
|
||||
PropCollectionAssignIntFunc assignint; /* optional */
|
||||
|
||||
StructRNA *item_type; /* the type of this item */
|
||||
/** The type of this item. */
|
||||
StructRNA *item_type;
|
||||
};
|
||||
|
||||
/* changes to this struct require updating rna_generate_struct in makesrna.cc */
|
||||
/**
|
||||
* \note Changes to this struct require updating `rna_generate_struct` in `makesrna.cc`.
|
||||
*/
|
||||
struct StructRNA {
|
||||
/* structs are containers of properties */
|
||||
/** Structs are containers of properties. */
|
||||
ContainerRNA cont;
|
||||
|
||||
/* unique identifier, keep after 'cont' */
|
||||
/** Unique identifier, keep after `cont`. */
|
||||
const char *identifier;
|
||||
|
||||
/**
|
||||
@@ -575,44 +599,49 @@ struct StructRNA {
|
||||
void *py_type;
|
||||
void *blender_type;
|
||||
|
||||
/* various options */
|
||||
/** Various options. */
|
||||
int flag;
|
||||
/* Each StructRNA type can define its own tags which properties can set
|
||||
* (PropertyRNA.tags) for changed behavior based on struct-type. */
|
||||
/**
|
||||
* Each StructRNA type can define its own tags which properties can set
|
||||
* (PropertyRNA.tags) for changed behavior based on struct-type.
|
||||
*/
|
||||
const EnumPropertyItem *prop_tag_defines;
|
||||
|
||||
/* user readable name */
|
||||
/** User readable name. */
|
||||
const char *name;
|
||||
/* single line description, displayed in the tooltip for example */
|
||||
/** Single line description, displayed in the tool-tip for example. */
|
||||
const char *description;
|
||||
/* context for translation */
|
||||
/** Context for translation. */
|
||||
const char *translation_context;
|
||||
/* icon ID */
|
||||
/** Icon ID. */
|
||||
int icon;
|
||||
|
||||
/* property that defines the name */
|
||||
/** Property that defines the name. */
|
||||
PropertyRNA *nameproperty;
|
||||
|
||||
/* property to iterate over properties */
|
||||
/** Property to iterate over properties. */
|
||||
PropertyRNA *iteratorproperty;
|
||||
|
||||
/** Struct this is derived from. */
|
||||
StructRNA *base;
|
||||
|
||||
/* only use for nested structs, where both the parent and child access
|
||||
/**
|
||||
* Only use for nested structs, where both the parent and child access
|
||||
* the same C Struct but nesting is used for grouping properties.
|
||||
* The parent property is used so we know NULL checks are not needed,
|
||||
* and that this struct will never exist without its parent */
|
||||
* and that this struct will never exist without its parent.
|
||||
*/
|
||||
StructRNA *nested;
|
||||
|
||||
/* function to give the more specific type */
|
||||
/** Function to give the more specific type. */
|
||||
StructRefineFunc refine;
|
||||
|
||||
/* function to find path to this struct in an ID */
|
||||
/** Function to find path to this struct in an ID. */
|
||||
StructPathFunc path;
|
||||
|
||||
/* function to register/unregister subclasses */
|
||||
/** Function to register/unregister sub-classes. */
|
||||
StructRegisterFunc reg;
|
||||
/** Function to unregister sub-classes. */
|
||||
StructUnregisterFunc unreg;
|
||||
/**
|
||||
* Optionally support reusing Python instances for this type.
|
||||
@@ -630,20 +659,23 @@ struct StructRNA {
|
||||
/** Return the location of the struct's pointer to the root group IDProperty. */
|
||||
IDPropertiesFunc idproperties;
|
||||
|
||||
/* functions of this struct */
|
||||
/** Functions of this struct. */
|
||||
ListBase functions;
|
||||
};
|
||||
|
||||
/* Blender RNA
|
||||
/**
|
||||
* Blender RNA
|
||||
*
|
||||
* Root RNA data structure that lists all struct types. */
|
||||
|
||||
* Root RNA data structure that lists all struct types.
|
||||
*/
|
||||
struct BlenderRNA {
|
||||
ListBase structs;
|
||||
/* A map of structs: {StructRNA.identifier -> StructRNA}
|
||||
* These are ensured to have unique names (with STRUCT_PUBLIC_NAMESPACE enabled). */
|
||||
/**
|
||||
* A map of structs: `{StructRNA.identifier -> StructRNA}`
|
||||
* These are ensured to have unique names (with #STRUCT_PUBLIC_NAMESPACE enabled).
|
||||
*/
|
||||
GHash *structs_map;
|
||||
/* Needed because types with an empty identifier aren't included in 'structs_map'. */
|
||||
/** Needed because types with an empty identifier aren't included in `structs_map`. */
|
||||
unsigned int structs_len;
|
||||
};
|
||||
|
||||
|
||||
@@ -281,7 +281,7 @@ static void rna_def_light_energy(StructRNA *srna, const short light_type)
|
||||
break;
|
||||
}
|
||||
case LA_SPOT: {
|
||||
/* Lights with a location have radiometric ppower in Watts,
|
||||
/* Lights with a location have radiometric power in Watts,
|
||||
* which is sensitive to scene unit scale. */
|
||||
prop = RNA_def_property(srna, "energy", PROP_FLOAT, PROP_NONE);
|
||||
RNA_def_property_ui_range(prop, 0.0f, 1000000.0f, 10, 3);
|
||||
|
||||
@@ -164,7 +164,7 @@ std::ostream &operator<<(std::ostream &stream, const RelationsInNode &relations)
|
||||
} // namespace anonymous_attribute_lifetime
|
||||
namespace aal = anonymous_attribute_lifetime;
|
||||
|
||||
/* Socket or panel declaration. */
|
||||
/** Socket or panel declaration. */
|
||||
class ItemDeclaration {
|
||||
public:
|
||||
const PanelDeclaration *parent = nullptr;
|
||||
@@ -414,7 +414,7 @@ class BaseSocketDeclarationBuilder {
|
||||
BaseSocketDeclarationBuilder &make_available(std::function<void(bNode &)> fn);
|
||||
|
||||
/**
|
||||
* Provide a fully custom draw function for the socket that overrides any default behaviour.
|
||||
* Provide a fully custom draw function for the socket that overrides any default behavior.
|
||||
*/
|
||||
BaseSocketDeclarationBuilder &custom_draw(CustomSocketDrawFn fn);
|
||||
|
||||
@@ -582,11 +582,11 @@ using PanelDeclarationPtr = std::unique_ptr<PanelDeclaration>;
|
||||
|
||||
class NodeDeclaration {
|
||||
public:
|
||||
/* Contains all items including recursive children. */
|
||||
/** Contains all items including recursive children. */
|
||||
Vector<ItemDeclarationPtr> all_items;
|
||||
/* Contains only the items in the root. */
|
||||
/** Contains only the items in the root. */
|
||||
Vector<ItemDeclaration *> root_items;
|
||||
/* All input and output socket declarations. */
|
||||
/** All input and output socket declarations. */
|
||||
Vector<SocketDeclaration *> inputs;
|
||||
Vector<SocketDeclaration *> outputs;
|
||||
Vector<PanelDeclaration *> panels;
|
||||
|
||||
Reference in New Issue
Block a user