Attempted Bugfix: opengl preview render artifacts, was using wmPush/PopMatrix,

but this does not have an actual stack, so using glPush/PopMatrix instead now.
This commit is contained in:
Brecht Van Lommel
2009-12-08 19:27:30 +00:00
parent 7f580d0734
commit 47b4c8357c

View File

@@ -1949,7 +1949,7 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx,
Base *base;
int bwinx, bwiny;
wmPushMatrix();
glPushMatrix();
/* set temporary new size */
bwinx= ar->winx;
@@ -2024,7 +2024,7 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx,
ar->winx= bwinx;
ar->winy= bwiny;
wmPopMatrix();
glPopMatrix();
}
void view3d_main_area_draw(const bContext *C, ARegion *ar)