Fix T84907: incorrect dirty mask after geometry join node

Hans noticed that these dirty flags are only used for normals currently
and that the edge flag is not used at all. This patch still applies the
"entire" fix with all four flags.

Differential Revision: https://developer.blender.org/D10193
This commit is contained in:
Jacques Lucke
2021-01-26 12:09:44 +01:00
parent dc8b31af57
commit 4935ed6ce6

View File

@@ -43,18 +43,32 @@ static Mesh *join_mesh_topology_and_builtin_attributes(Span<const MeshComponent
int totedges = 0;
int totpolys = 0;
int64_t cd_dirty_vert = 0;
int64_t cd_dirty_poly = 0;
int64_t cd_dirty_edge = 0;
int64_t cd_dirty_loop = 0;
for (const MeshComponent *mesh_component : src_components) {
const Mesh *mesh = mesh_component->get_for_read();
totverts += mesh->totvert;
totloops += mesh->totloop;
totedges += mesh->totedge;
totpolys += mesh->totpoly;
cd_dirty_vert |= mesh->runtime.cd_dirty_vert;
cd_dirty_poly |= mesh->runtime.cd_dirty_poly;
cd_dirty_edge |= mesh->runtime.cd_dirty_edge;
cd_dirty_loop |= mesh->runtime.cd_dirty_loop;
}
const Mesh *first_input_mesh = src_components[0]->get_for_read();
Mesh *new_mesh = BKE_mesh_new_nomain(totverts, totedges, 0, totloops, totpolys);
BKE_mesh_copy_settings(new_mesh, first_input_mesh);
new_mesh->runtime.cd_dirty_vert = cd_dirty_vert;
new_mesh->runtime.cd_dirty_poly = cd_dirty_poly;
new_mesh->runtime.cd_dirty_edge = cd_dirty_edge;
new_mesh->runtime.cd_dirty_loop = cd_dirty_loop;
int vert_offset = 0;
int loop_offset = 0;
int edge_offset = 0;