Fix for [#22793] Flip normals Missingf form face specials....
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@@ -1544,6 +1544,7 @@ class VIEW3D_MT_edit_mesh_faces(bpy.types.Menu):
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layout = self.layout
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layout.operator_context = 'INVOKE_REGION_WIN'
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layout.operator("mesh.flip_normals")
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# layout.operator("mesh.bevel")
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# layout.operator("mesh.bevel")
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layout.operator("mesh.edge_face_add")
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