Merging r48981 through r48984 from trunk into soc-2011-tomato

This commit is contained in:
Sergey Sharybin
2012-07-16 19:24:25 +00:00

View File

@@ -446,7 +446,8 @@ static void feather_bucket_add_edge(FeatherEdgesBucket *bucket, int start, int e
bucket->tot_segment++;
}
static void feather_bucket_check_intersect(float (*feather_points)[2], FeatherEdgesBucket *bucket, int cur_a, int cur_b)
static void feather_bucket_check_intersect(float (*feather_points)[2], int tot_feather_point, FeatherEdgesBucket *bucket,
int cur_a, int cur_b)
{
int i;
@@ -464,13 +465,34 @@ static void feather_bucket_check_intersect(float (*feather_points)[2], FeatherEd
continue;
if (isect_seg_seg_v2(v1, v2, v3, v4)) {
int k;
int k, len;
float p[2];
isect_seg_seg_v2_point(v1, v2, v3, v4, p);
for (k = check_b; k <= cur_a; k++) {
copy_v2_v2(feather_points[k], p);
/* TODO: for now simply choose the shortest loop, could be made smarter in some way */
len = cur_a - check_b;
if (len < tot_feather_point - len) {
for (k = check_b; k <= cur_a; k++) {
copy_v2_v2(feather_points[k], p);
}
}
else {
if (cur_b < check_a) {
/* special case when intersection happens with first segment */
for (k = cur_b; k <= check_a; k++) {
copy_v2_v2(feather_points[k], p);
}
}
else {
for (k = 0; k <= check_a; k++) {
copy_v2_v2(feather_points[k], p);
}
for (k = cur_b; k < tot_feather_point; k++) {
copy_v2_v2(feather_points[k], p);
}
}
}
break;
@@ -478,15 +500,25 @@ static void feather_bucket_check_intersect(float (*feather_points)[2], FeatherEd
}
}
static int feather_bucket_index_from_coord(float co[2], float min[2], float max[2],
const int buckets_per_side, const float bucket_size)
{
#define BUCKET_SIDE_INDEX(co, min, max) ((int) ((co - min) / (max - min) / bucket_size))
int x = BUCKET_SIDE_INDEX(co[0], min[0], max[0]);
int y = BUCKET_SIDE_INDEX(co[1], min[1], max[1]);
x = MIN2(x, buckets_per_side - 1);
y = MIN2(y, buckets_per_side - 1);
return y * buckets_per_side + x;
#undef BUCKET_SIDE_INDEX
}
static void spline_feather_collapse_inner_loops(float (*feather_points)[2], int tot_feather_point)
{
#define BUCKET_SIDE_INDEX(co, min, max) ((int) ((co - min) / (max - min + FLT_EPSILON) / bucket_size))
#define BUCKET_INDEX_DELTA(co, dx, dy) \
BUCKET_SIDE_INDEX(co[1] + dy, min[1], max[1]) * buckets_per_side + \
BUCKET_SIDE_INDEX(co[0] + dx, min[0], max[0])
#define BUCKET_INDEX(co) BUCKET_INDEX_DELTA(co, 0, 0)
#define BUCKET_INDEX(co) \
feather_bucket_index_from_coord(co, min, max, buckets_per_side, bucket_size)
const int buckets_per_side = 10;
const int tot_bucket = buckets_per_side * buckets_per_side;
@@ -532,10 +564,10 @@ static void spline_feather_collapse_inner_loops(float (*feather_points)[2], int
FeatherEdgesBucket *start_bucket = &buckets[start_bucket_index];
FeatherEdgesBucket *end_bucket = &buckets[end_bucket_index];
feather_bucket_check_intersect(feather_points, start_bucket, cur_a, cur_b);
feather_bucket_check_intersect(feather_points, tot_feather_point, start_bucket, cur_a, cur_b);
if (start_bucket != end_bucket)
feather_bucket_check_intersect(feather_points, end_bucket, cur_a, cur_b);
feather_bucket_check_intersect(feather_points, tot_feather_point, end_bucket, cur_a, cur_b);
}
/* free buckets */
@@ -547,7 +579,6 @@ static void spline_feather_collapse_inner_loops(float (*feather_points)[2], int
MEM_freeN(buckets);
#undef BUCKET_INDEX
#undef BUCKET_SIZE_INDEX
}
/**