Reenable the "Save Runtime..." file menu option

This commit is contained in:
Kester Maddock
2004-04-08 12:57:03 +00:00
parent da26d4bf3b
commit 4a86586ea8

View File

@@ -593,7 +593,7 @@ void do_info_file_optionsmenu(void *arg, int event)
// allqueue(REDRAWINFO, 0);
}
#if 0
#if GAMEBLENDER == 1
static uiBlock *info_file_optionsmenu(void *arg_unused)
{
uiBlock *block;
@@ -920,10 +920,11 @@ static uiBlock *info_filemenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Image...|F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
// runtime disabled until further notice (ton)
// uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Runtime...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 22, "");
#if GAMEBLENDER == 1
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Runtime...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 22, "");
#ifdef _WIN32
// uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Dynamic Runtime...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 23, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Dynamic Runtime...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 23, "");
#endif
#endif
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");