vertex paint/weight paint fix
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@@ -1929,7 +1929,7 @@ int mesh_recalcTesselation(CustomData *fdata,
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BLI_array_growone(mf);
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BLI_array_growone(origIndex);
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origIndex[k] = use_face_origindex ? k : f->v1->tmp.l;
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origIndex[k] = use_face_origindex ? k : i;
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for (j=0; j<mp->totloop; j++, ml++) {
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switch (j) {
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