Revert r59500, has too much drawbakcs in term of speed... This bug ([#36289]) is not really solvable for now, will mark it as todo. :/

This commit is contained in:
Bastien Montagne
2013-08-26 12:22:15 +00:00
parent e61c3beb48
commit 4b40ac92f1

View File

@@ -487,8 +487,11 @@ static void rna_Scene_view3d_update(Main *bmain, Scene *UNUSED(scene_unused), Po
static void rna_Scene_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
rna_Scene_view3d_update(bmain, scene, ptr);
/* We need do_time here, else we can have update issues like [#36289]... */
DAG_on_visible_update(bmain, true);
/* XXX We would need do_time=true here, else we can have update issues like [#36289]...
* However, this has too much drawbacks (like slower layer switch, undesired updates...).
* That's TODO for future DAG updates.
*/
DAG_on_visible_update(bmain, false);
}
static void rna_Scene_fps_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))