Cleanup: remove redundant (void) in C++ function declarations
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@@ -304,18 +304,18 @@ class GHOST_ISystem {
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* Ends full screen mode.
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* \return Indication of success.
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*/
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virtual GHOST_TSuccess endFullScreen(void) = 0;
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virtual GHOST_TSuccess endFullScreen() = 0;
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/**
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* Returns current full screen mode status.
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* \return The current status.
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*/
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virtual bool getFullScreen(void) = 0;
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virtual bool getFullScreen() = 0;
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/**
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* Native pixel size support (MacBook 'retina').
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*/
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virtual bool useNativePixel(void) = 0;
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virtual bool useNativePixel() = 0;
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/**
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* Return features supported by the system back-end.
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@@ -333,7 +333,7 @@ class GHOST_IWindow {
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virtual GHOST_TSuccess beginFullScreen() const = 0;
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virtual GHOST_TSuccess endFullScreen() const = 0;
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virtual float getNativePixelSize(void) = 0;
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virtual float getNativePixelSize() = 0;
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/**
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* Returns the recommended DPI for this window.
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@@ -28,7 +28,7 @@ class GHOST_CallbackEventConsumer : public GHOST_IEventConsumer {
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/**
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* Destructor.
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*/
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~GHOST_CallbackEventConsumer(void)
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~GHOST_CallbackEventConsumer()
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{
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}
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@@ -21,18 +21,18 @@ class GHOST_DisplayManager {
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/**
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* Constructor.
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*/
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GHOST_DisplayManager(void);
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GHOST_DisplayManager();
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/**
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* Destructor.
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*/
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virtual ~GHOST_DisplayManager(void);
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virtual ~GHOST_DisplayManager();
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/**
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* Initializes the list with devices and settings.
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* \return Indication of success.
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*/
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virtual GHOST_TSuccess initialize(void);
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virtual GHOST_TSuccess initialize();
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/**
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* Returns the number of display devices on this system.
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@@ -98,7 +98,7 @@ class GHOST_DisplayManager {
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* Retrieves settings for each display device and stores them.
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* \return Indication of success.
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*/
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GHOST_TSuccess initializeSettings(void);
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GHOST_TSuccess initializeSettings();
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/** Tells whether the list of display modes has been stored already. */
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bool m_settingsInitialized;
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@@ -49,12 +49,12 @@ class GHOST_DropTargetX11 {
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/**
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* Initialize XDND and all related X atoms
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*/
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void Initialize(void);
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void Initialize();
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/**
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* Uninitialized XDND and all related X atoms
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*/
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void Uninitialize(void);
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void Uninitialize();
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/**
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* Get data to be passed to event from text/URI-list mime type
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@@ -12,12 +12,12 @@
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#include "GHOST_Types.h"
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#include "intern/GHOST_Debug.h"
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GHOST_TSuccess GHOST_CreateSystemPaths(void)
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GHOST_TSuccess GHOST_CreateSystemPaths()
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{
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return GHOST_ISystemPaths::create();
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}
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GHOST_TSuccess GHOST_DisposeSystemPaths(void)
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GHOST_TSuccess GHOST_DisposeSystemPaths()
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{
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return GHOST_ISystemPaths::dispose();
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}
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@@ -135,19 +135,19 @@ class GHOST_System : public GHOST_ISystem {
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* Ends full screen mode.
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* \return Indication of success.
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*/
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GHOST_TSuccess endFullScreen(void);
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GHOST_TSuccess endFullScreen();
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/**
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* Returns current full screen mode status.
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* \return The current status.
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*/
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bool getFullScreen(void);
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bool getFullScreen();
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/**
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* Native pixel size support (MacBook 'retina').
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* \return The pixel size in float.
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*/
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bool useNativePixel(void);
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bool useNativePixel();
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bool m_nativePixel;
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/**
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@@ -295,7 +295,7 @@ class GHOST_Window : public GHOST_IWindow {
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m_userData = userData;
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}
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float getNativePixelSize(void) override
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float getNativePixelSize() override
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{
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if (m_nativePixelSize > 0.0f) {
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return m_nativePixelSize;
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@@ -54,13 +54,13 @@ class GHOST_WindowManager {
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* Returns whether one of the windows is full-screen.
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* \return A boolean indicator.
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*/
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bool getFullScreen(void) const;
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bool getFullScreen() const;
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/**
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* Returns pointer to the full-screen window.
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* \return The full-screen window (NULL if not in full-screen).
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*/
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GHOST_IWindow *getFullScreenWindow(void) const;
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GHOST_IWindow *getFullScreenWindow() const;
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/**
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* Activates full-screen mode for a window.
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@@ -73,7 +73,7 @@ class GHOST_WindowManager {
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* Closes full-screen mode down.
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* \return Indication of success.
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*/
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GHOST_TSuccess endFullScreen(void);
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GHOST_TSuccess endFullScreen();
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/**
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* Sets new window as active window (the window receiving events).
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@@ -87,7 +87,7 @@ class GHOST_WindowManager {
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* There can be only one window active which should be in the current window list.
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* \return window The active window (or NULL if there is none).
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*/
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GHOST_IWindow *getActiveWindow(void) const;
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GHOST_IWindow *getActiveWindow() const;
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/**
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* Set this window to be inactive (not receiving events).
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@@ -52,7 +52,7 @@ class GHOST_WindowSDL : public GHOST_Window {
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return m_sdl_win;
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}
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GHOST_TSuccess invalidate(void) override;
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GHOST_TSuccess invalidate() override;
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/**
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* called by the X11 system implementation when expose events
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@@ -381,7 +381,7 @@ void StereoProjection(float left,
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class Application : public GHOST_IEventConsumer {
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public:
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Application(GHOST_ISystem *system);
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~Application(void);
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~Application();
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virtual bool processEvent(GHOST_IEvent *event);
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GHOST_ISystem *m_system;
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@@ -431,7 +431,7 @@ Application::Application(GHOST_ISystem *system)
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m_gearsTimer = system->installTimer(0 /*delay*/, 20 /*interval*/, gearsTimerProc, m_mainWindow);
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}
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Application::~Application(void)
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Application::~Application()
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{
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// Dispose windows
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if (m_system->validWindow(m_mainWindow)) {
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