Added menu entries for armature/bone layer changing

This commit is contained in:
Joshua Leung
2007-10-04 01:36:12 +00:00
parent 7c4955ee04
commit 4e7128f5fd

View File

@@ -3712,6 +3712,9 @@ static void do_view3d_edit_armaturemenu(void *arg, int event)
initTransform(TFM_BONESIZE, CTX_NONE);
Transform();
break;
case 17: /* move to layer */
pose_movetolayer();
break;
}
allqueue(REDRAWVIEW3D, 0);
@@ -3790,6 +3793,11 @@ static uiBlock *view3d_edit_armaturemenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Subdivide Multi|W, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Flip Left & Right Names|W, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Switch Armature Layers|Shift M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Move Bone To Layer|M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_edit_armature_parentmenu, NULL, ICON_RIGHTARROW_THIN, "Parent", 0, yco-=20, 120, 19, "");
@@ -4023,7 +4031,11 @@ static void do_view3d_pose_armaturemenu(void *arg, int event)
}
}
break;
case 14: /* move bone to layer / change armature layer */
pose_movetolayer();
break;
}
allqueue(REDRAWVIEW3D, 0);
}
@@ -4049,7 +4061,7 @@ static uiBlock *view3d_pose_armaturemenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Copy Current Pose", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Paste Pose", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Paste Flipped Pose", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_pose_armature_motionpathsmenu, NULL, ICON_RIGHTARROW_THIN, "Motion Paths", 0, yco-=20, 120, 19, "");
@@ -4061,6 +4073,10 @@ static uiBlock *view3d_pose_armaturemenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Flip L/R Names|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Copy Attributes...|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Switch Armature Layers|Shift M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Move Bone To Layer|M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");