Cleanup: remove author/date info from doxy headers

This commit is contained in:
Campbell Barton
2019-02-02 11:53:07 +11:00
parent a3bf8da875
commit 4ef09cf937
320 changed files with 2 additions and 638 deletions

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@@ -48,9 +48,8 @@
* \file atomic_ops.h
* \ingroup Atomic
*
* \author Copyright (C) 2016 Blender Foundation, adapted from jemalloc.
* \brief Provides wrapper around system-specific atomic primitives, and some extensions (faked-atomic operations
* over float numbers).
* \brief Provides wrapper around system-specific atomic primitives,
* and some extensions (faked-atomic operations over float numbers).
*/
#ifndef __ATOMIC_OPS_H__

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@@ -35,9 +35,6 @@
* You can create a offscreen context (windowless) with the system's
* GHOST_ISystem::createOffscreenContext method.
* \see GHOST_ISystem#createOffscreenContext
*
* \author Clément Foucault
* \date Feb 9, 2018
*/
class GHOST_IContext
{

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@@ -39,8 +39,6 @@ class GHOST_IWindow;
* event data to the correct event dat structure.
* \see GHOST_IEventConsumer#processEvent
* \see GHOST_TEventType
* \author Maarten Gribnau
* \date May 31, 2001
*/
class GHOST_IEvent
{

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@@ -34,8 +34,6 @@
* they want to receive events. The system will call the processEvent() method
* for every installed event consumer to pass events.
* \see GHOST_ISystem#addEventConsumer
* \author Maarten Gribnau
* \date May 14, 2001
*/
class GHOST_IEventConsumer
{

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@@ -127,8 +127,6 @@ class GHOST_IEventConsumer;
* -# Access to the state of the mouse buttons and the keyboard.
* -# Menus for windows with events generated when they are accessed (this is
* work in progress).
* \author Maarten Gribnau
* \date May 30, 2001
*/
class GHOST_ISystem
{

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@@ -39,8 +39,6 @@
* process messages in order for the timer-callbacks to be called.
* \see GHOST_ISystem#installTimer
* \see GHOST_TimerProcPtr
* \author Maarten Gribnau
* \date May 31, 2001
*/
class GHOST_ITimerTask
{

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@@ -43,9 +43,6 @@
* upper left corner of the screen.</li>
* - The client rectangle coordinate system. The client rectangle of a window
* is the area that is drawable by the application (excluding title bars etc.).
*
* \author Maarten Gribnau
* \date May 31, 2001
*/
class GHOST_IWindow
{

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@@ -33,8 +33,6 @@
* The four extreme coordinates are stored as left, top, right and bottom.
* To be valid, a rectangle should have a left coordinate smaller than or equal to right.
* To be valid, a rectangle should have a top coordinate smaller than or equal to bottom.
* \author Maarten Gribnau
* \date May 10, 2001
*/
class GHOST_Rect {

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@@ -31,8 +31,6 @@
/**
* This struct stores the state of the mouse buttons.
* Buttons can be set using button masks.
* \author Maarten Gribnau
* \date May 15, 2001
*/
struct GHOST_Buttons {
/**

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@@ -24,8 +24,6 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* \author Maarten Gribnau
* \date October 25, 2001
*/
#include "GHOST_Debug.h"

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@@ -31,8 +31,6 @@
/**
* Event consumer that will forward events to a call-back routine.
* Especially useful for the C-API.
* \author Maarten Gribnau
* \date October 25, 2001
*/
class GHOST_CallbackEventConsumer : public GHOST_IEventConsumer
{

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@@ -24,8 +24,6 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* \author Maarten Gribnau
* \date September 21, 2001
*/
#include "GHOST_DisplayManager.h"

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@@ -31,8 +31,6 @@
/**
* Manages system displays (platform independent implementation).
* \author Maarten Gribnau
* \date September 21, 2001
*/
class GHOST_DisplayManager
{

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@@ -34,8 +34,6 @@
/**
* Manages system displays (Mac OSX/Cocoa implementation).
* \see GHOST_DisplayManager
* \author Maarten Gribnau
* \date September 21, 2001
*/
class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager
{

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@@ -19,8 +19,6 @@
/** \file ghost/intern/GHOST_DisplayManagerWin32.cpp
* \ingroup GHOST
* \author Maarten Gribnau
* \date September 21, 2001
*/
#include "GHOST_DisplayManagerWin32.h"

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@@ -34,8 +34,6 @@
/**
* Manages system displays (WIN32 implementation).
* \author Maarten Gribnau
* \date September 21, 2001
*/
class GHOST_DisplayManagerWin32 : public GHOST_DisplayManager
{

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@@ -32,8 +32,6 @@ class GHOST_SystemX11;
/**
* Manages system displays (X11 implementation).
* \author Laurence Bourn
* \date October 26, 2001
*/
class GHOST_DisplayManagerX11 : public GHOST_DisplayManager
{

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@@ -30,8 +30,6 @@
/**
* Base class for events received the operating system.
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_Event : public GHOST_IEvent
{

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@@ -29,8 +29,6 @@
/**
* Mouse button event.
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_EventButton : public GHOST_Event
{

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@@ -29,8 +29,6 @@
/**
* Cursor event.
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_EventCursor : public GHOST_Event
{

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@@ -29,8 +29,6 @@
/**
* Key event.
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_EventKey : public GHOST_Event
{

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@@ -24,8 +24,6 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* \author Maarten Gribnau
* \date May 14, 2001
*/
#include "GHOST_EventManager.h"

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@@ -30,8 +30,6 @@
/**
* Generic class for events with string data
* \author Damien Plisson
* \date Feb 1, 2010
*/
class GHOST_EventString : public GHOST_Event
{

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@@ -31,8 +31,6 @@
* Mouse wheel event.
* The displacement of the mouse wheel is counted in ticks.
* A positive value means the wheel is turned away from the user.
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_EventWheel : public GHOST_Event
{

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@@ -24,8 +24,6 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* \author Maarten Gribnau
* \date May 7, 2001
*/
#include "GHOST_ISystem.h"

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@@ -24,8 +24,6 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* \author Maarten Gribnau
* \date May 7, 2001
*/

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@@ -24,8 +24,6 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* \author Maarten Gribnau
* \date May 31, 2001
*/
#include "GHOST_ModifierKeys.h"

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@@ -30,8 +30,6 @@
/**
* Stores the state of modifier keys.
* Discriminates between left and right modifier keys.
* \author Maarten Gribnau
* \date May 17, 2001
*/
struct GHOST_ModifierKeys {
/**

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@@ -19,8 +19,6 @@
/** \file ghost/intern/GHOST_System.cpp
* \ingroup GHOST
* \author Maarten Gribnau
* \date May 7, 2001
*/
#include "GHOST_System.h"

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@@ -50,8 +50,6 @@ class GHOST_NDOFManager;
* GHOST_System is an abstract class because not all methods of GHOST_ISystem
* are implemented.
* \see GHOST_ISystem.
* \author Maarten Gribnau
* \date May 7, 2001
*/
class GHOST_System : public GHOST_ISystem
{

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@@ -40,8 +40,6 @@
/**
* WIN32 Implementation of GHOST_SystemPaths class.
* \see GHOST_SystemPaths.
* \author Andrea Weikert
* \date August 1, 2010
*/
class GHOST_SystemPathsWin32 : public GHOST_SystemPaths {
public:

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@@ -19,8 +19,6 @@
/** \file ghost/intern/GHOST_SystemWin32.cpp
* \ingroup GHOST
*
* \author Maarten Gribnau
*/

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@@ -51,8 +51,6 @@ class GHOST_WindowWin32;
/**
* WIN32 Implementation of GHOST_System class.
* \see GHOST_System.
* \author Maarten Gribnau
* \date May 10, 2001
*/
class GHOST_SystemWin32 : public GHOST_System {
public:

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@@ -71,8 +71,6 @@ class GHOST_WindowX11;
/**
* X11 Implementation of GHOST_System class.
* \see GHOST_System.
* \author Laurence Bourn
* \date October 26, 2001
*/
class GHOST_SystemX11 : public GHOST_System {

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@@ -24,8 +24,6 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* \author Maarten Gribnau
* \date May 31, 2001
*/
#include "GHOST_TimerManager.h"

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@@ -36,8 +36,6 @@ class GHOST_TimerTask;
* Manages a list of timer tasks.
* Timer tasks added are owned by the manager.
* Don't delete timer task objects.
* \author Maarten Gribnau
* \date May 31, 2001
*/
class GHOST_TimerManager
{

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@@ -30,8 +30,6 @@
/**
* Implementation of a timer task.
* \author Maarten Gribnau
* \date May 28, 2001
*/
class GHOST_TimerTask : public GHOST_ITimerTask
{

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@@ -24,8 +24,6 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* \author Maarten Gribnau
* \date May 10, 2001
*/
#include "GHOST_Window.h"

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@@ -36,8 +36,6 @@ class GHOST_Context;
* upper-left corner of the screen.
* Implements part of the GHOST_IWindow interface and adds some methods to
* be implemented by childs of this class.
* \author Maarten Gribnau
* \date May 7, 2001
*/
class GHOST_Window : public GHOST_IWindow
{

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@@ -24,8 +24,6 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* \author Maarten Gribnau
* \date May 11, 2001
*/
#include "GHOST_WindowManager.h"

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@@ -33,8 +33,6 @@
/**
* Manages system windows (platform independent implementation).
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_WindowManager
{

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@@ -135,8 +135,6 @@ typedef BOOL (API * GHOST_WIN32_GetPointerPenInfo)(UINT32 pointerId, POINTER_PEN
/**
* GHOST window on M$ Windows OSs.
* \author Maarten Gribnau
* \date May 10, 2001
*/
class GHOST_WindowWin32 : public GHOST_Window {
public:

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@@ -47,8 +47,6 @@ class GHOST_DropTargetX11;
/**
* X11 implementation of GHOST_IWindow.
* Dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
* \author Laurence Bourn
* \date October 26, 2001
*/
class GHOST_WindowX11 : public GHOST_Window

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@@ -24,8 +24,6 @@
* Simple test file for the GHOST library.
* The OpenGL gear code is taken from the Qt sample code which,
* in turn, is probably taken from somewhere as well.
* \author Maarten Gribnau
* \date May 31, 2001
*/
#include <stdlib.h>

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@@ -22,8 +22,6 @@
* Simple test file for the GHOST library.
* The OpenGL gear code is taken from the Qt sample code which,
* in turn, is probably taken from somewhere as well.
* \author Maarten Gribnau
* \date May 31, 2001
* Stereo code by Raymond de Vries, januari 2002
*/

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@@ -21,7 +21,6 @@
* \file MEM_guardedalloc.h
* \ingroup MEM
*
* \author Copyright (C) 2001 NaN Technologies B.V.
* \brief Read \ref MEMPage
*
* \page MEMPage Guarded memory(de)allocation

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@@ -19,7 +19,6 @@
/** \file mmap_win.h
* \ingroup MEM
* \author Andrea Weikert
*/
#ifndef __MMAP_WIN_H__

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@@ -27,7 +27,6 @@
* Copyright (C) 2001 NaN Technologies B.V.
*
* \author Laurence, Brecht
* \page IK - Blender inverse kinematics module.
*
* \section about About the IK module

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@@ -2,7 +2,6 @@
* \ingroup itasc
*/
/*****************************************************************************
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -12,7 +12,6 @@
*
* It also contains the 2nd derivative <-> RFrames.h
*
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -2,7 +2,6 @@
* \file
* provides inline functions of rrframes.h
*
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -109,7 +109,6 @@
* Sometimes the amount of work is given in the documentation
* e.g. 6M+3A means 6 multiplications and 3 additions.
*
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
****************************************************************************/

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@@ -2,7 +2,6 @@
* \ingroup itasc
*/
/*****************************************************************************
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -6,7 +6,6 @@
* this classes are usefull for automatic differentiation ( <-> symbolic diff , <-> numeric diff)
* Defines VectorVel, RotationVel, FrameVel. Look at Frames.h for details on how to work
* with Frame objects.
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -2,7 +2,6 @@
* \file
* provides inline functions of rframes.h
*
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -29,7 +29,6 @@
/*****************************************************************************
* \file
* Defines the exception classes that can be thrown
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -2,7 +2,6 @@
* \ingroup itasc
*/
/*****************************************************************************
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -28,7 +28,6 @@
/**
* \file
* \author Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
* \version
* ORO_Geometry V0.2
*

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@@ -4,7 +4,6 @@
* class for automatic differentiation on scalar values and 1st
* derivatives .
*
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -4,7 +4,6 @@
* class for automatic differentiation on scalar values and 1st
* derivatives and 2nd derivative.
*
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -1,5 +1,4 @@
/*****************************************************************************
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -2,7 +2,6 @@
* \ingroup itasc
*/
/*****************************************************************************
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -1,5 +1,4 @@
/*****************************************************************************
* \author
* Erwin Aertbelien, Div. PMA, Dep. of Mech. Eng., K.U.Leuven
*
* \version

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@@ -22,10 +22,6 @@
/** \file BKE_action.h
* \ingroup bke
* \brief Blender kernel action and pose functionality.
* \author Reevan McKay
* \author Ton Roosendaal (full recode 2005)
* \author Joshua Leung (full recode 2009)
* \since may 2001
*/
#include "DNA_listBase.h"

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@@ -21,8 +21,6 @@
/** \file BKE_anim.h
* \ingroup bke
* \author nzc
* \since March 2001
*/
struct Depsgraph;
struct ListBase;

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@@ -22,7 +22,6 @@
/** \file BKE_animsys.h
* \ingroup bke
* \author Joshua Leung
*/
struct AnimData;

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@@ -21,8 +21,6 @@
/** \file BKE_armature.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
struct Bone;

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@@ -21,8 +21,6 @@
/** \file BKE_blender.h
* \ingroup bke
* \since March 2001
* \author nzc
* \brief Blender util stuff
*/

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@@ -22,8 +22,6 @@
/** \file BKE_boids.h
* \ingroup bke
* \since 2009
* \author Janne Karhu
*/
#include "DNA_boid_types.h"

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@@ -21,7 +21,6 @@
/** \file BKE_cloth.h
* \ingroup bke
* \author Daniel Genrich
*/
#include <float.h>

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@@ -21,7 +21,6 @@
/** \file BKE_collision.h
* \ingroup bke
* \author Daniel Genrich
*/
#include <math.h>

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@@ -22,7 +22,6 @@
/** \file BKE_constraint.h
* \ingroup bke
* \author Joshua Leung (major recode 2007)
*/
struct Depsgraph;

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@@ -21,8 +21,6 @@
/** \file BKE_curve.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
struct BezTriple;

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@@ -19,7 +19,6 @@
/** \file BKE_customdata.h
* \ingroup bke
* \author Ben Batt
* \brief CustomData interface, see also DNA_customdata_types.h.
*/

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@@ -22,8 +22,6 @@
/** \file BKE_deform.h
* \ingroup bke
* \since June 2001
* \author Reevan McKay et al
* \brief support for deformation groups and hooks.
*/

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@@ -21,8 +21,6 @@
/** \file BKE_effect.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
#include "DNA_modifier_types.h"

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@@ -22,8 +22,6 @@
/** \file BKE_fcurve.h
* \ingroup bke
* \author Joshua Leung
* \since 2009
*/
#ifdef __cplusplus

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@@ -21,8 +21,6 @@
/** \file BKE_global.h
* \ingroup bke
* \since March 2001
* \author nzc
* \section aboutglobal Global settings
* Global settings, handles, pointers. This is the root for finding
* any data in Blender. This block is not serialized, but built anew

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@@ -22,7 +22,6 @@
/** \file BKE_gpencil.h
* \ingroup bke
* \author Joshua Leung
*/
struct ArrayGpencilModifierData;

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@@ -19,7 +19,6 @@
/** \file BKE_idprop.h
* \ingroup bke
* \author Joseph Eagar
*/
#include "DNA_ID.h"

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@@ -21,8 +21,6 @@
/** \file BKE_image.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
#ifdef __cplusplus

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@@ -21,9 +21,6 @@
/** \file BKE_ipo.h
* \ingroup bke
* \since March 2001
* \author nzc
* \author Joshua Leung
*/
#ifdef __cplusplus

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@@ -21,8 +21,6 @@
/** \file BKE_key.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
struct Curve;
struct ID;

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@@ -22,8 +22,6 @@
/** \file BKE_lattice.h
* \ingroup bke
* \author Ton Roosendaal
* \since June 2001
*/
#include "BLI_compiler_attrs.h"

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@@ -21,8 +21,6 @@
/** \file BKE_library.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
#ifdef __cplusplus
extern "C" {

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@@ -22,8 +22,6 @@
/** \file BKE_library_override.h
* \ingroup bke
* \since December 2016
* \author mont29
*/
struct ID;

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@@ -21,8 +21,6 @@
/** \file BKE_library_query.h
* \ingroup bke
* \since March 2014
* \author sergey
*/
struct ID;

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@@ -21,8 +21,6 @@
/** \file BKE_main.h
* \ingroup bke
* \since March 2001
* \author nzc
* \section aboutmain Main struct
* Main is the root of the 'database' of a Blender context. All data
* is stuffed into lists, and all these lists are knotted to here. A

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@@ -21,8 +21,6 @@
/** \file BKE_mball.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
struct BoundBox;
struct Depsgraph;

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@@ -22,7 +22,6 @@
/** \file BKE_movieclip.h
* \ingroup bke
* \author Sergey Sharybin
*/
struct Depsgraph;

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@@ -22,7 +22,6 @@
/** \file BKE_nla.h
* \ingroup bke
* \author Joshua Leung (full recode)
*/
struct AnimData;

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@@ -21,8 +21,6 @@
/** \file BKE_packedFile.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
#define RET_OK 0
#define RET_ERROR 1

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@@ -21,8 +21,6 @@
/** \file BKE_scene.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
#ifdef __cplusplus

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@@ -21,8 +21,6 @@
/** \file BKE_screen.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
struct ARegion;

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@@ -22,7 +22,6 @@
/** \file BKE_smoke.h
* \ingroup bke
* \author Daniel Genrich
*/
typedef float (*bresenham_callback)(float *result, float *input, int res[3], int *pixel, float *tRay, float correct);

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@@ -21,8 +21,6 @@
/** \file BKE_sound.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
#define SOUND_WAVE_SAMPLES_PER_SECOND 250

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@@ -19,8 +19,6 @@
/** \file BKE_subdiv.h
* \ingroup bke
* \since July 2018
* \author Sergey Sharybin
*/
#ifndef __BKE_SUBDIV_H__

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@@ -19,8 +19,6 @@
/** \file BKE_subdiv_ccg.h
* \ingroup bke
* \since July 2018
* \author Sergey Sharybin
*/
#ifndef __BKE_SUBDIV_CCG_H__

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@@ -19,8 +19,6 @@
/** \file BKE_subdiv_eval.h
* \ingroup bke
* \since September 2018
* \author Sergey Sharybin
*/
#ifndef __BKE_SUBDIV_EVAL_H__

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@@ -19,8 +19,6 @@
/** \file BKE_subdiv_foreach.h
* \ingroup bke
* \since September 2018
* \author Sergey Sharybin
*/
#ifndef __BKE_SUBDIV_FOREACH_H__

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@@ -19,8 +19,6 @@
/** \file BKE_subdiv_mesh.h
* \ingroup bke
* \since September 2018
* \author Sergey Sharybin
*/
#ifndef __BKE_SUBDIV_MESH_H__

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@@ -21,8 +21,6 @@
/** \file BKE_text.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
#ifdef __cplusplus

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@@ -21,8 +21,6 @@
/** \file BKE_texture.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
#ifdef __cplusplus

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@@ -22,7 +22,6 @@
/** \file BKE_tracking.h
* \ingroup bke
* \author Sergey Sharybin
*/
struct Camera;

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@@ -21,8 +21,6 @@
/** \file BKE_world.h
* \ingroup bke
* \since March 2001
* \author nzc
*/
struct Depsgraph;

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@@ -22,7 +22,6 @@
/** \file BLI_dlrbTree.h
* \ingroup bli
* \author Joshua Leung
*/
/* Double-Linked Red-Black Tree Implementation:

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@@ -19,7 +19,6 @@
/** \file BLI_edgehash.h
* \ingroup bli
* \author Daniel Dunbar
*/
#include "BLI_compiler_attrs.h"

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@@ -23,8 +23,6 @@
/** \file BLI_kdopbvh.h
* \ingroup bli
* \author Daniel Genrich
* \author Andre Pinto
*/
#ifdef __cplusplus

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@@ -20,8 +20,6 @@
/** \file BLI_kdtree.h
* \ingroup bli
* \brief A kd-tree for nearest neighbor search.
* \author Janne Karhu
* \author Brecht van Lommel
*/
#include "BLI_compiler_attrs.h"

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@@ -22,9 +22,6 @@
/** \file BLI_scanfill.h
* \ingroup bli
* \since March 2001
* \author nzc
* \brief Filling meshes.
*/
struct ScanFillVert;

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@@ -19,7 +19,6 @@
/** \file blender/blenlib/intern/BLI_mempool.c
* \ingroup bli
* \author Geoffrey Bantle
*
* Simple, fast memory allocator for allocating many elements of the same size.
*

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@@ -19,8 +19,6 @@
/** \file blender/blenlib/intern/expr_pylike_eval.c
* \ingroup bli
* \author Alexander Gavrilov
* \since 2018
*
* Simple evaluator for a subset of Python expressions that can be
* computed using purely double precision floating point values.

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@@ -1796,9 +1796,6 @@ void eulO_to_gimbal_axis(float gmat[3][3], const float eul[3], const short order
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*
* \author Ladislav Kavan, kavanl@cs.tcd.ie
*
* Changes for Blender:
* - renaming, style changes and optimization's
* - added support for scaling

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/application/AppConfig.h
* \ingroup freestyle
* \brief Configuration file
* \author Emmanuel Turquin
* \date 26/02/2003
*/
#include <string>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/application/Controller.h
* \ingroup freestyle
* \brief The spinal tap of the system.
* \author Stephane Grabli
* \date 01/07/2002
*/
#include <string>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/geometry/BBox.h
* \ingroup freestyle
* \brief A class to hold a bounding box
* \author Stephane Grabli
* \date 22/05/2003
*/
#include <stdlib.h>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/geometry/Bezier.cpp
* \ingroup freestyle
* \brief Class to define a Bezier curve of order 4.
* \author Stephane Grabli
* \date 04/06/2003
*/
#include "Bezier.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/geometry/Bezier.h
* \ingroup freestyle
* \brief Class to define a Bezier curve of order 4.
* \author Stephane Grabli
* \date 04/06/2003
*/
#include <vector>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/geometry/FastGrid.cpp
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the bounding box of the scene
* \author Stephane Grabli
* \date 30/07/2002
*/
#include <cstdlib>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/geometry/FastGrid.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the bounding box of the scene
* \author Stephane Grabli
* \date 30/07/2002
*/
#include "Grid.h"

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@@ -18,8 +18,6 @@
* \ingroup freestyle
* \brief An Algorithm for Automatically Fitting Digitized Curves by Philip J. Schneider,
* \brief from "Graphics Gems", Academic Press, 1990
* \author Stephane Grabli
* \date 06/06/2003
*/
#include <cstdlib> // for malloc and free

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@@ -21,8 +21,6 @@
* \ingroup freestyle
* \brief An Algorithm for Automatically Fitting Digitized Curves by Philip J. Schneider,
* \brief from "Graphics Gems", Academic Press, 1990
* \author Stephane Grabli
* \date 06/06/2003
*/
#include <vector>

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@@ -20,10 +20,6 @@
/** \file blender/freestyle/intern/geometry/Geom.h
* \ingroup freestyle
* \brief Vectors and Matrices (useful type definitions)
* \author Sylvain Paris
* \author Emmanuel Turquin
* \author Stephane Grabli
* \date 20/05/2003
*/
#include "VecMat.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/geometry/GeomCleaner.cpp
* \ingroup freestyle
* \brief Class to define a cleaner of geometry providing a set of useful tools
* \author Stephane Grabli
* \date 04/03/2002
*/
#if 0

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/geometry/GeomCleaner.h
* \ingroup freestyle
* \brief Class to define a cleaner of geometry providing a set of useful tools
* \author Stephane Grabli
* \date 04/03/2002
*/
#include "Geom.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/geometry/GeomUtils.cpp
* \ingroup freestyle
* \brief Various tools for geometry
* \author Stephane Grabli
* \date 12/04/2002
*/
#include "GeomUtils.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/geometry/GeomUtils.h
* \ingroup freestyle
* \brief Various tools for geometry
* \author Stephane Grabli
* \date 12/04/2002
*/
#include <vector>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/geometry/Grid.cpp
* \ingroup freestyle
* \brief Base class to define a cell grid surrounding the bounding box of the scene
* \author Stephane Grabli
* \date 30/07/2002
*/
#include <stdexcept>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/geometry/Grid.h
* \ingroup freestyle
* \brief Base class to define a cell grid surrounding the bounding box of the scene
* \author Stephane Grabli
* \date 30/07/2002
*/
#include <cstring> // for memset

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/geometry/GridHelpers.cpp
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2010-12-21
*/
#include "GridHelpers.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/geometry/GridHelpers.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2010-12-13
*/
#include <vector>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/geometry/HashGrid.cpp
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the bounding box of the scene
* \author Stephane Grabli
* \date 30/07/2002
*/
#include "HashGrid.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/geometry/HashGrid.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the bounding box of the scene
* \author Stephane Grabli
* \date 30/07/2002
*/
#if 0

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/geometry/Noise.cpp
* \ingroup freestyle
* \brief Class to define Perlin noise
* \author Emmanuel Turquin
* \date 12/01/2004
*/
#include <math.h>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/geometry/Noise.h
* \ingroup freestyle
* \brief Class to define Perlin noise
* \author Emmanuel Turquin
* \date 12/01/2004
*/
#include "Geom.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/geometry/Polygon.h
* \ingroup freestyle
* \brief Class to define a polygon
* \author Stephane Grabli
* \date 30/07/2002
*/
#include <vector>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/geometry/SweepLine.h
* \ingroup freestyle
* \brief Class to define a Sweep Line
* \author Stephane Grabli
* \date 29/08/2002
*/
#include <list>

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@@ -20,10 +20,6 @@
/** \file blender/freestyle/intern/geometry/VecMat.h
* \ingroup freestyle
* \brief Vectors and Matrices definition and manipulation
* \author Sylvain Paris
* \author Emmanuel Turquin
* \author Stephane Grabli
* \date 12/06/2003
*/
#include <iostream>

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@@ -27,7 +27,6 @@
/** \file blender/freestyle/intern/geometry/matrix_util.cpp
* \ingroup freestyle
* \author Bruno Levy
*/
#include "matrix_util.h"

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@@ -30,7 +30,6 @@
/** \file blender/freestyle/intern/geometry/matrix_util.h
* \ingroup freestyle
* \author Bruno Levy
*/
#include "../system/FreestyleConfig.h"

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@@ -27,7 +27,6 @@
/** \file blender/freestyle/intern/geometry/normal_cycle.cpp
* \ingroup freestyle
* \author Bruno Levy
*/
#include "matrix_util.h"

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@@ -30,7 +30,6 @@
/** \file blender/freestyle/intern/geometry/normal_cycle.h
* \ingroup freestyle
* \author Bruno Levy
*/
#include "Geom.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/image/GaussianFilter.cpp
* \ingroup freestyle
* \brief Class to perform gaussian filtering operations on an image
* \author Stephane Grabli
* \date 20/05/2003
*/
#include <stdlib.h>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/image/GaussianFilter.h
* \ingroup freestyle
* \brief Class to perform gaussian filtering operations on an image
* \author Stephane Grabli
* \date 20/05/2003
*/
#include <cstdlib> // for abs

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/image/Image.h
* \ingroup freestyle
* \brief Class to encapsulate an array of RGB or Gray level values
* \author Stephane Grabli
* \date 20/05/2003
*/
#include <string.h> // for memcpy

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/image/ImagePyramid.cpp
* \ingroup freestyle
* \brief Class to represent a pyramid of images
* \author Stephane Grabli
* \date 25/12/2003
*/
#include <iostream>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/image/ImagePyramid.h
* \ingroup freestyle
* \brief Class to represent a pyramid of images
* \author Stephane Grabli
* \date 25/12/2003
*/
#include <vector>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/DrawingStyle.h
* \ingroup freestyle
* \brief Class to define the drawing style of a node
* \author Stephane Grabli
* \date 10/10/2002
*/
#ifdef WITH_CXX_GUARDEDALLOC

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/FrsMaterial.h
* \ingroup freestyle
* \brief Class used to handle materials.
* \author Stephane Grabli
* \date 10/10/2002
*/
#include "../system/FreestyleConfig.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp
* \ingroup freestyle
* \brief A Set of indexed faces to represent a surfacic object
* \author Stephane Grabli
* \date 22/01/2002
*/
#include "IndexedFaceSet.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/IndexedFaceSet.h
* \ingroup freestyle
* \brief A Set of indexed faces to represent a surfacic object
* \author Stephane Grabli
* \date 22/01/2002
*/
#include <memory.h>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/scene_graph/LineRep.cpp
* \ingroup freestyle
* \brief Class to define the representation of 3D Line.
* \author Stephane Grabli
* \date 26/03/2002
*/
#include "LineRep.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/LineRep.h
* \ingroup freestyle
* \brief Class to define the representation of 3D Line.
* \author Stephane Grabli
* \date 26/03/2002
*/
#include <list>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/Node.h
* \ingroup freestyle
* \brief Abstract class for scene graph nodes. Inherits from BaseObject which defines the addRef release mechanism.
* \author Stephane Grabli
* \date 24/01/2002
*/
#include "SceneVisitor.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/scene_graph/NodeCamera.cpp
* \ingroup freestyle
* \brief Class to represent a light node
* \author Stephane Grabli
* \date 25/01/2002
*/
#include <math.h>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/NodeCamera.h
* \ingroup freestyle
* \brief Class to represent a light node
* \author Stephane Grabli
* \date 25/01/2002
*/
#include "Node.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/scene_graph/NodeDrawingStyle.cpp
* \ingroup freestyle
* \brief Class to define a Drawing Style to be applied to the underlying children. Inherits from NodeGroup.
* \author Stephane Grabli
* \date 06/02/2002
*/
#include "NodeDrawingStyle.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/NodeDrawingStyle.h
* \ingroup freestyle
* \brief Class to define a Drawing Style to be applied to the underlying children. Inherits from NodeGroup.
* \author Stephane Grabli
* \date 06/02/2002
*/
#include "DrawingStyle.h"

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@@ -18,8 +18,6 @@
* \ingroup freestyle
* \brief Class to represent a group node. This node can contains several children.
* \brief It also contains a transform matrix indicating the transform state of the underlying children.
* \author Stephane Grabli
* \date 24/01/2002
*/
#include "NodeGroup.h"

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@@ -21,8 +21,6 @@
* \ingroup freestyle
* \brief Class to represent a group node. This node can contains several children.
* \brief It also contains a transform matrix indicating the transform state of the underlying children.
* \author Stephane Grabli
* \date 24/01/2002
*/
#include <vector>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/scene_graph/NodeLight.cpp
* \ingroup freestyle
* \brief Class to represent a light node
* \author Stephane Grabli
* \date 25/01/2002
*/
#include "NodeLight.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/NodeLight.h
* \ingroup freestyle
* \brief Class to represent a light node
* \author Stephane Grabli
* \date 25/01/2002
*/
#include "Node.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/scene_graph/NodeShape.cpp
* \ingroup freestyle
* \brief Class to build a shape node. It contains a Rep, which is the shape geometry
* \author Stephane Grabli
* \date 25/01/2002
*/
#include "NodeShape.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/NodeShape.h
* \ingroup freestyle
* \brief Class to build a shape node. It contains a Rep, which is the shape geometry
* \author Stephane Grabli
* \date 25/01/2002
*/
#include <vector>

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@@ -18,8 +18,6 @@
* \ingroup freestyle
* \brief Class to represent a transform node. A Transform node contains one or several children,
* \brief all affected by the transformation.
* \author Stephane Grabli
* \date 06/02/2002
*/
#include "NodeTransform.h"

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@@ -21,8 +21,6 @@
* \ingroup freestyle
* \brief Class to represent a transform node. A Transform node contains one or several children,
* \brief all affected by the transformation.
* \author Stephane Grabli
* \date 06/02/2002
*/
#include "NodeGroup.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/scene_graph/OrientedLineRep.cpp
* \ingroup freestyle
* \brief Class to display an oriented line representation.
* \author Stephane Grabli
* \date 24/10/2002
*/
#include "OrientedLineRep.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/OrientedLineRep.h
* \ingroup freestyle
* \brief Class to display an oriented line representation.
* \author Stephane Grabli
* \date 24/10/2002
*/
#include "LineRep.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/scene_graph/Rep.cpp
* \ingroup freestyle
* \brief Base class for all shapes. Inherits from BasicObjects for references counter management (addRef, release).
* \author Stephane Grabli
* \date 25/01/2002
*/
#include "Rep.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/Rep.h
* \ingroup freestyle
* \brief Base class for all shapes. Inherits from BasicObjects for references counter management (addRef, release).
* \author Stephane Grabli
* \date 25/01/2002
*/
#include <string>

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@@ -17,9 +17,6 @@
/** \file blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp
* \ingroup freestyle
* \brief Class to display textual information about a scene graph.
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 26/04/2003
*/
#include <iomanip>

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@@ -20,9 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/ScenePrettyPrinter.h
* \ingroup freestyle
* \brief Class to display textual information about a scene graph.
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 26/04/2003
*/
#include <fstream>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/scene_graph/SceneVisitor.cpp
* \ingroup freestyle
* \brief Class to visit (without doing anything) a scene graph structure
* \author Emmanuel Turquin
* \date 26/04/2003
*/
#include "SceneVisitor.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/SceneVisitor.h
* \ingroup freestyle
* \brief Class to visit (without doing anything) a scene graph structure
* \author Emmanuel Turquin
* \date 26/04/2003
*/
#include "../system/FreestyleConfig.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/scene_graph/TriangleRep.cpp
* \ingroup freestyle
* \brief Class to define the represenation of a triangle
* \author Stephane Grabli
* \date 16/12/2002
*/
#include "TriangleRep.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/TriangleRep.h
* \ingroup freestyle
* \brief Class to define the represenation of a triangle
* \author Stephane Grabli
* \date 16/12/2002
*/
//! inherits from class Rep

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/scene_graph/VertexRep.cpp
* \ingroup freestyle
* \brief Class to define the representation of a vertex for displaying purpose.
* \author Stephane Grabli
* \date 03/04/2002
*/
#include "VertexRep.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/scene_graph/VertexRep.h
* \ingroup freestyle
* \brief Class to define the representation of a vertex for displaying purpose.
* \author Stephane Grabli
* \date 03/04/2002
*/
#include "Rep.h"

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@@ -17,9 +17,6 @@
/** \file blender/freestyle/intern/stroke/AdvancedFunctions0D.cpp
* \ingroup freestyle
* \brief Functions taking 0D input
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include "AdvancedFunctions0D.h"

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@@ -20,9 +20,6 @@
/** \file blender/freestyle/intern/stroke/AdvancedFunctions0D.h
* \ingroup freestyle
* \brief Functions taking 0D input
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include "../image/GaussianFilter.h"

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@@ -17,9 +17,6 @@
/** \file blender/freestyle/intern/stroke/AdvancedFunctions1D.cpp
* \ingroup freestyle
* \brief Functions taking 1D input
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include "AdvancedFunctions1D.h"

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@@ -20,9 +20,6 @@
/** \file blender/freestyle/intern/stroke/AdvancedFunctions1D.h
* \ingroup freestyle
* \brief Functions taking 1D input
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include "AdvancedFunctions0D.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/AdvancedPredicates1D.h
* \ingroup freestyle
* \brief Class gathering stroke creation algorithms
* \author Stephane Grabli
* \date 01/07/2003
*/
#include <string>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp
* \ingroup freestyle
* \brief Fredo's stroke shaders
* \author Fredo Durand
* \date 17/12/2002
*/
#include "AdvancedStrokeShaders.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/AdvancedStrokeShaders.h
* \ingroup freestyle
* \brief Fredo's stroke shaders
* \author Fredo Durand
* \date 17/12/2002
*/
#include "BasicStrokeShaders.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
* \ingroup freestyle
* \brief Class gathering basic stroke shaders
* \author Stephane Grabli
* \date 17/12/2002
*/
#include <fstream>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/BasicStrokeShaders.h
* \ingroup freestyle
* \brief Class gathering basic stroke shaders
* \author Stephane Grabli
* \date 17/12/2002
*/
#include <fstream>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/Canvas.cpp
* \ingroup freestyle
* \brief Class to define a canvas designed to draw style modules
* \author Stephane Grabli
* \date 20/10/2002
*/
#include <sstream>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/Canvas.h
* \ingroup freestyle
* \brief Class to define a canvas designed to draw style modules
* \author Stephane Grabli
* \date 20/10/2002
*/
#include <cstring>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/Chain.cpp
* \ingroup freestyle
* \brief Class to define a chain of viewedges.
* \author Stephane Grabli
* \date 09/01/2003
*/
#include "Chain.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/Chain.h
* \ingroup freestyle
* \brief Class to define a chain of viewedges.
* \author Stephane Grabli
* \date 09/01/2003
*/
#include "Curve.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/ChainingIterators.cpp
* \ingroup freestyle
* \brief Chaining iterators
* \author Stephane Grabli
* \date 01/07/2003
*/
#include "../python/Director.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/ChainingIterators.h
* \ingroup freestyle
* \brief Chaining iterators
* \author Stephane Grabli
* \date 01/07/2003
*/
#include <iostream>

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@@ -18,8 +18,6 @@
* \ingroup freestyle
* \brief Functions related to context queries
* \brief Interface to access the context related information.
* \author Stephane Grabli
* \date 20/12/2003
*/
#include "ContextFunctions.h"

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@@ -21,8 +21,6 @@
* \ingroup freestyle
* \brief Functions related to context queries
* \brief Interface to access the context related information.
* \author Stephane Grabli
* \date 20/12/2003
*/
#include "Canvas.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/Curve.cpp
* \ingroup freestyle
* \brief Class to define a container for curves
* \author Stephane Grabli
* \date 11/01/2003
*/
#include <stdio.h> /* printf */

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/Curve.h
* \ingroup freestyle
* \brief Class to define a container for curves
* \author Stephane Grabli
* \date 11/01/2003
*/
#include <deque>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/CurveAdvancedIterators.h
* \ingroup freestyle
* \brief Iterators used to iterate over the elements of the Curve. Can't be used in python
* \author Stephane Grabli
* \date 01/08/2003
*/
#include "Stroke.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/CurveIterators.h
* \ingroup freestyle
* \brief Iterators used to iterate over the elements of the Curve
* \author Stephane Grabli
* \date 01/08/2003
*/
#include "Curve.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/Modifiers.h
* \ingroup freestyle
* \brief modifiers...
* \author Stephane Grabli
* \date 05/01/2003
*/
#include "TimeStamp.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/Module.h
* \ingroup freestyle
* \brief Set the type of the module
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include "Canvas.h"

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@@ -17,9 +17,6 @@
/** \file blender/freestyle/intern/stroke/Operators.cpp
* \ingroup freestyle
* \brief Class gathering stroke creation algorithms
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include <algorithm>

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@@ -20,9 +20,6 @@
/** \file blender/freestyle/intern/stroke/Operators.h
* \ingroup freestyle
* \brief Class gathering stroke creation algorithms
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include <iostream>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/PSStrokeRenderer.cpp
* \ingroup freestyle
* \brief Class to define the Postscript rendering of a stroke
* \author Stephane Grabli
* \date 10/26/2004
*/
#include "Canvas.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/PSStrokeRenderer.h
* \ingroup freestyle
* \brief Class to define the Postscript rendering of a stroke
* \author Stephane Grabli
* \date 10/26/2004
*/
#include <fstream>

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@@ -20,9 +20,6 @@
/** \file blender/freestyle/intern/stroke/Predicates0D.h
* \ingroup freestyle
* \brief Class gathering stroke creation algorithms
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include "../view_map/Functions0D.h"

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@@ -20,9 +20,6 @@
/** \file blender/freestyle/intern/stroke/Predicates1D.h
* \ingroup freestyle
* \brief Class gathering stroke creation algorithms
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include <string>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/QInformationMap.h
* \ingroup freestyle
* \brief Class defining an information map using a QImage
* \author Stephane Grabli
* \date 04/01/2003
*/
#include <qimage.h>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/Stroke.cpp
* \ingroup freestyle
* \brief Classes to define a stroke
* \author Stephane Grabli
* \date 09/09/2002
*/
#include "Stroke.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/Stroke.h
* \ingroup freestyle
* \brief Classes to define a stroke
* \author Stephane Grabli
* \date 09/09/2002
*/
#include <map>

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@@ -20,9 +20,6 @@
/** \file blender/freestyle/intern/stroke/StrokeAdvancedIterators.h
* \ingroup freestyle
* \brief Iterators used to iterate over the elements of the Stroke. Can't be used in python
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include "Stroke.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/StrokeIO.cpp
* \ingroup freestyle
* \brief Functions to manage I/O for the stroke
* \author Stephane Grabli
* \date 03/02/2004
*/
#include "StrokeAdvancedIterators.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/StrokeIO.h
* \ingroup freestyle
* \brief Functions to manage I/O for the stroke
* \author Stephane Grabli
* \date 03/02/2004
*/
#include <iostream>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/StrokeIterators.h
* \ingroup freestyle
* \brief Iterators used to iterate over the elements of the Stroke
* \author Stephane Grabli
* \date 01/07/2003
*/
#include "Stroke.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/StrokeLayer.cpp
* \ingroup freestyle
* \brief Class to define a layer of strokes.
* \author Stephane Grabli
* \date 18/12/2002
*/
#include "Canvas.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/StrokeLayer.h
* \ingroup freestyle
* \brief Class to define a layer of strokes.
* \author Stephane Grabli
* \date 18/12/2002
*/
#include <deque>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/StrokeRenderer.cpp
* \ingroup freestyle
* \brief Classes to render a stroke with OpenGL
* \author Fredo Durand
* \date 09/09/2002
*/
#include "StrokeRenderer.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/StrokeRenderer.h
* \ingroup freestyle
* \brief Classes to render a stroke with OpenGL
* \author Fredo Durand
* \date 09/09/2002
*/
#include <map>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/StrokeRep.cpp
* \ingroup freestyle
* \brief Class to define the representation of a stroke (for display purpose)
* \author Stephane Grabli
* \date 05/03/2003
*/
#include "Stroke.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/StrokeRep.h
* \ingroup freestyle
* \brief Class to define the representation of a stroke (for display purpose)
* \author Stephane Grabli
* \date 05/03/2003
*/
#include "Stroke.h"

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@@ -20,9 +20,6 @@
/** \file blender/freestyle/intern/stroke/StrokeShader.h
* \ingroup freestyle
* \brief Class defining StrokeShader
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include <iostream>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/stroke/StrokeTesselator.cpp
* \ingroup freestyle
* \brief Class to build a Node Tree designed to be displayed from a set of strokes structure.
* \author Stephane Grabli
* \date 26/03/2002
*/
#include "StrokeAdvancedIterators.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/stroke/StrokeTesselator.h
* \ingroup freestyle
* \brief Class to build a Node Tree designed to be displayed from a set of strokes structure.
* \author Stephane Grabli
* \date 26/03/2002
*/
#include "Stroke.h"

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@@ -20,9 +20,6 @@
/** \file blender/freestyle/intern/stroke/StyleModule.h
* \ingroup freestyle
* \brief Class representing a style module
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include <iostream>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/BaseIterator.h
* \ingroup freestyle
* \brief Classes defining the basic "Iterator" design pattern
* \author Stephane Grabli
* \date 18/03/2003
*/
#include <iterator>

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@@ -18,8 +18,6 @@
* \ingroup freestyle
* \brief Base Class for most shared objects (Node, Rep). Defines the addRef, release system.
* \brief Inspired by COM IUnknown system.
* \author Stephane Grabli
* \date 06/02/2002
*/
#include "BaseObject.h"

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@@ -21,8 +21,6 @@
* \ingroup freestyle
* \brief Base Class for most shared objects (Node, Rep). Defines the addRef, release system.
* \brief Inspired by COM IUnknown system.
* \author Stephane Grabli
* \date 06/02/2002
*/
#ifdef WITH_CXX_GUARDEDALLOC

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/Cast.h
* \ingroup freestyle
* \brief Cast function
* \author Emmanuel Turquin
* \date 01/07/2003
*/
namespace Freestyle {

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/system/Exception.cpp
* \ingroup freestyle
* \brief Singleton to manage exceptions
* \author Stephane Grabli
* \date 10/01/2003
*/
#include "Exception.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/Exception.h
* \ingroup freestyle
* \brief Singleton to manage exceptions
* \author Stephane Grabli
* \date 10/01/2003
*/
#ifdef WITH_CXX_GUARDEDALLOC

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/FreestyleConfig.h
* \ingroup freestyle
* \brief Configuration definitions
* \author Emmanuel Turquin
* \date 25/02/2003
*/
#include <string>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/Id.h
* \ingroup freestyle
* \brief Identification system
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#ifdef WITH_CXX_GUARDEDALLOC

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/Interpreter.h
* \ingroup freestyle
* \brief Base Class of all script interpreters
* \author Emmanuel Turquin
* \date 17/04/2003
*/
#include <string>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/PointerSequence.h
* \ingroup freestyle
* \brief Simple RAII wrappers for std:: sequential containers
* \author 22/11/2010
* \date 18/03/2003
*
* PointerSequence
*

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/Precision.h
* \ingroup freestyle
* \brief Define the float precision used in the program
* \author Stephane Grabli
* \date 30/07/2002
*/
namespace Freestyle {

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/ProgressBar.h
* \ingroup freestyle
* \brief Class to encapsulate a progress bar
* \author Stephane Grabli
* \date 27/08/2002
*/
#include <string>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/system/PseudoNoise.cpp
* \ingroup freestyle
* \brief Class to define a pseudo Perlin noise
* \author Fredo Durand
* \date 16/06/2003
*/
#include "BLI_math.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/PseudoNoise.h
* \ingroup freestyle
* \brief Class to define a pseudo Perlin noise
* \author Fredo Durand
* \date 16/06/2003
*/
#include "Precision.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/system/PythonInterpreter.cpp
* \ingroup freestyle
* \brief Python Interpreter
* \author Emmanuel Turquin
* \date 17/04/2003
*/
#include "PythonInterpreter.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/PythonInterpreter.h
* \ingroup freestyle
* \brief Python Interpreter
* \author Emmanuel Turquin
* \date 17/04/2003
*/
#include <iostream>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/system/RandGen.cpp
* \ingroup freestyle
* \brief Pseudo-random number generator
* \author Fredo Durand
* \date 20/05/2003
*/
#include "RandGen.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/RandGen.h
* \ingroup freestyle
* \brief Pseudo-random number generator
* \author Fredo Durand
* \date 20/05/2003
*/
// TODO Check whether we could replace this with BLI rand stuff...

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/RenderMonitor.h
* \ingroup freestyle
* \brief Classes defining the basic "Iterator" design pattern
* \author Stephane Grabli
* \date 18/03/2003
*/
extern "C" {

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/system/StringUtils.cpp
* \ingroup freestyle
* \brief String utilities
* \author Emmanuel Turquin
* \date 20/05/2003
*/
//soc #include <qfileinfo.h>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/StringUtils.h
* \ingroup freestyle
* \brief String utilities
* \author Emmanuel Turquin
* \date 20/05/2003
*/
#include <cstring>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/system/TimeStamp.cpp
* \ingroup freestyle
* \brief Class defining a singleton used as timestamp
* \author Stephane Grabli
* \date 12/12/2002
*/
#include "TimeStamp.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/TimeStamp.h
* \ingroup freestyle
* \brief Class defining a singleton used as timestamp
* \author Stephane Grabli
* \date 12/12/2002
*/
#ifdef WITH_CXX_GUARDEDALLOC

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/system/TimeUtils.h
* \ingroup freestyle
* \brief Class to measure elapsed time
* \author Stephane Grabli
* \date 10/04/2002
*/
#include <time.h>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.cpp
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-2-5
*/
#include "ArbitraryGridDensityProvider.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-2-5
*/
#include "GridDensityProvider.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/AutoPtrHelper.h
* \ingroup freestyle
* \brief Utility header for auto_ptr/unique_ptr selection
* \author Sergey Sharybin
* \date 2015-02-09
*/
#include <memory>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/AverageAreaGridDensityProvider.cpp
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-2-9
*/
#include "AverageAreaGridDensityProvider.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/AverageAreaGridDensityProvider.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-2-9
*/
#include "GridDensityProvider.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/BoxGrid.cpp
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-1-29
*/
#include <algorithm>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/BoxGrid.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-1-29
*/
#define BOX_GRID_LOGGING 0

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/CulledOccluderSource.cpp
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2010-12-21
*/
#include "CulledOccluderSource.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/CulledOccluderSource.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2010-12-21
*/
#include "OccluderSource.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/FEdgeXDetector.cpp
* \ingroup freestyle
* \brief Detects/flags/builds extended features edges on the WXEdge structure
* \author Stephane Grabli
* \date 26/10/2003
*/
#include <float.h>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/FEdgeXDetector.h
* \ingroup freestyle
* \brief Detects/flags/builds extended features edges on the WXEdge structure
* \author Stephane Grabli
* \date 26/10/2003
*/
#include <vector>

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@@ -17,9 +17,6 @@
/** \file blender/freestyle/intern/view_map/Functions0D.cpp
* \ingroup freestyle
* \brief Functions taking 0D input
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include "Functions0D.h"

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@@ -20,9 +20,6 @@
/** \file blender/freestyle/intern/view_map/Functions0D.h
* \ingroup freestyle
* \brief Functions taking 0D input
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include <set>

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@@ -17,9 +17,6 @@
/** \file blender/freestyle/intern/view_map/Functions1D.cpp
* \ingroup freestyle
* \brief Functions taking 1D input
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include "Functions1D.h"

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@@ -20,9 +20,6 @@
/** \file blender/freestyle/intern/view_map/Functions1D.h
* \ingroup freestyle
* \brief Functions taking 1D input
* \author Stephane Grabli
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include "Functions0D.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/GridDensityProvider.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-2-5
*/
#include <stdexcept>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.cpp
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-2-8
*/
#include "HeuristicGridDensityProviderFactory.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/HeuristicGridDensityProviderFactory.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-2-8
*/
//#include <memory> // provided by GridDensityProvider.h

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/Interface0D.h
* \ingroup freestyle
* \brief Interface to 0D elts
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include <iostream>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/Interface1D.h
* \ingroup freestyle
* \brief Interface 1D and related tools definitions
* \author Emmanuel Turquin
* \date 01/07/2003
*/
#include <float.h>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/OccluderSource.cpp
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2010-12-21
*/
#include <algorithm>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/OccluderSource.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2010-12-21
*/
#include "../geometry/GridHelpers.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/Pow23GridDensityProvider.cpp
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-2-8
*/
#include "Pow23GridDensityProvider.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/Pow23GridDensityProvider.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-2-8
*/
#include "GridDensityProvider.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/Silhouette.cpp
* \ingroup freestyle
* \brief Classes to define a silhouette structure
* \author Stephane Grabli
* \date 25/03/2002
*/
#include "Silhouette.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/Silhouette.h
* \ingroup freestyle
* \brief Classes to define a silhouette structure
* \author Stephane Grabli
* \date 25/03/2002
*/
#include <float.h>

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@@ -18,8 +18,6 @@
* \ingroup freestyle
* \brief Class to perform all geometric operations dedicated to silhouette. That, for example, implies that
* this geom engine has as member data the viewpoint, transformations, projections...
* \author Stephane Grabli
* \date 03/09/2002
*/
#include <cstring>

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@@ -21,8 +21,6 @@
* \ingroup freestyle
* \brief Class to perform all geometric operations dedicated to silhouette. That, for example, implies that
* this geom engine has as member data the viewpoint, transformations, projections...
* \author Stephane Grabli
* \date 03/09/2002
*/
#include <vector>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/SphericalGrid.cpp
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2010-12-19
*/
#include <algorithm>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/SphericalGrid.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2010-12-19
*/
#define SPHERICAL_GRID_LOGGING 0

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/SteerableViewMap.cpp
* \ingroup freestyle
* \brief Convenient access to the steerable ViewMap to which any element of the ViewMap belongs to.
* \author Stephane Grabli
* \date 01/07/2003
*/
#include <sstream>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/SteerableViewMap.h
* \ingroup freestyle
* \brief Convenient access to the steerable ViewMap to which any element of the ViewMap belongs to.
* \author Stephane Grabli
* \date 01/07/2003
*/
#include <map>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
* \ingroup freestyle
* \brief Class to build view edges and the underlying chains of feature edges...
* \author Stephane Grabli
* \date 27/10/2003
*/
#include <list>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/ViewEdgeXBuilder.h
* \ingroup freestyle
* \brief Class to build view edges and the underlying chains of feature edges...
* \author Stephane Grabli
* \date 27/10/2003
*/
#include <map>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/ViewMap.cpp
* \ingroup freestyle
* \brief Classes to define a View Map (ViewVertex, ViewEdge, etc.)
* \author Stephane Grabli
* \date 03/09/2002
*/
#include <float.h>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/ViewMap.h
* \ingroup freestyle
* \brief Classes to define a View Map (ViewVertex, ViewEdge, etc.)
* \author Stephane Grabli
* \date 03/09/2002
*/
#include <map>

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@@ -21,8 +21,6 @@
* \ingroup freestyle
* \brief Iterators used to iterate over the various elements of the ViewMap.
* These iterators can't be exported to python.
* \author Stephane Grabli
* \date 01/07/2003
*/
#include "ViewMap.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/ViewMapBuilder.cpp
* \ingroup freestyle
* \brief Class to build silhouette edges from a Winged-Edge structure
* \author Stephane Grabli
* \date 25/03/2002
*/
#include <algorithm>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/ViewMapBuilder.h
* \ingroup freestyle
* \brief Class to build silhouette edges from a Winged-Edge structure
* \author Stephane Grabli
* \date 25/03/2002
*/
#include <vector>

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/ViewMapIO.cpp
* \ingroup freestyle
* \brief Functions to manage I/O for the view map
* \author Emmanuel Turquin
* \date 09/01/2003
*/
#include <limits.h>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/ViewMapIO.h
* \ingroup freestyle
* \brief Functions to manage I/O for the view map
* \author Emmanuel Turquin
* \date 09/01/2003
*/
#include <fstream>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/ViewMapIterators.h
* \ingroup freestyle
* \brief Iterators used to iterate over the various elements of the ViewMap
* \author Stephane Grabli
* \date 01/07/2003
*/
#include "ViewMap.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/view_map/ViewMapTesselator.cpp
* \ingroup freestyle
* \brief Class to build a Node Tree designed to be displayed from a Silhouette View Map structure.
* \author Stephane Grabli
* \date 26/03/2002
*/
#include "ViewMapTesselator.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/view_map/ViewMapTesselator.h
* \ingroup freestyle
* \brief Class to build a Node Tree designed to be displayed from a Silhouette View Map structure.
* \author Stephane Grabli
* \date 26/03/2002
*/
#include "Silhouette.h"

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@@ -30,11 +30,7 @@
/** \file blender/freestyle/intern/winged_edge/Curvature.cpp
* \ingroup freestyle
* \brief GTS - Library for the manipulation of triangulated surfaces
* \author Stephane Popinet
* \date 1999
* \brief OGF/Graphite: Geometry and Graphics Programming Library + Utilities
* \author Bruno Levy
* \date 2000-2003
*/
#include <assert.h>

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@@ -33,11 +33,7 @@
/** \file blender/freestyle/intern/winged_edge/Curvature.h
* \ingroup freestyle
* \brief GTS - Library for the manipulation of triangulated surfaces
* \author Stephane Popinet
* \date 1999
* \brief OGF/Graphite: Geometry and Graphics Programming Library + Utilities
* \author Bruno Levy
* \date 2000-2003
*/
#include "../geometry/Geom.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/winged_edge/Nature.h
* \ingroup freestyle
* \brief Different natures for both vertices and edges
* \author Emmanuel Turquin
* \date 01/07/2003
*/
namespace Freestyle {

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/winged_edge/WEdge.cpp
* \ingroup freestyle
* \brief Classes to define a Winged Edge data structure.
* \author Stephane Grabli
* \date 18/02/2002
*/
#include <iostream>

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/winged_edge/WEdge.h
* \ingroup freestyle
* \brief Classes to define a Winged Edge data structure.
* \author Stephane Grabli
* \date 18/02/2002
*/
#include <iterator>

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@@ -17,9 +17,6 @@
/** \file blender/freestyle/intern/winged_edge/WFillGrid.cpp
* \ingroup freestyle
* \brief Class to fill in a grid from a SceneGraph (uses only the WingedEdge structures)
* \author Emmanuel Turquin
* \author Stephane Grabli
* \date 03/05/2003
*/
#include "WEdge.h"

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@@ -20,9 +20,6 @@
/** \file blender/freestyle/intern/winged_edge/WFillGrid.h
* \ingroup freestyle
* \brief Class to fill in a grid from a SceneGraph (uses only the WingedEdge structures)
* \author Emmanuel Turquin
* \author Stephane Grabli
* \date 03/05/2003
*/
#include "WEdge.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/winged_edge/WSFillGrid.cpp
* \ingroup freestyle
* \brief Class to fill in a grid from a SceneGraph (uses only the WingedEdge structures)
* \author Stephane Grabli
* \date 03/05/2003
*/
#include "WEdge.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/winged_edge/WSFillGrid.h
* \ingroup freestyle
* \brief Class to fill in a grid from a SceneGraph (uses only the WingedEdge structures)
* \author Stephane Grabli
* \date 03/05/2003
*/
#include "WEdge.h"

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@@ -17,8 +17,6 @@
/** \file blender/freestyle/intern/winged_edge/WXEdge.cpp
* \ingroup freestyle
* \brief Classes to define an Extended Winged Edge data structure.
* \author Stephane Grabli
* \date 26/10/2003
*/
#include "WXEdge.h"

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@@ -20,8 +20,6 @@
/** \file blender/freestyle/intern/winged_edge/WXEdge.h
* \ingroup freestyle
* \brief Classes to define an Extended Winged Edge data structure.
* \author Stephane Grabli
* \date 26/10/2003
*/
#include "Curvature.h"

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@@ -18,8 +18,6 @@
* \ingroup freestyle
* \brief Class inherited from WingedEdgeBuilder and designed to build a WX (WingedEdge + extended info
* (silhouette etc...)) structure from a polygonal model
* \author Stephane Grabli
* \date 28/05/2003
*/
#include "WXEdge.h"

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@@ -21,8 +21,6 @@
* \ingroup freestyle
* \brief Class inherited from WingedEdgeBuilder and designed to build a WX (WingedEdge + extended info
* (silhouette etc...)) structure from a polygonal model
* \author Stephane Grabli
* \date 28/05/2003
*/
#include "WingedEdgeBuilder.h"

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@@ -18,8 +18,6 @@
* \ingroup freestyle
* \brief Class to render a WingedEdge data structure from a polyhedral data structure organized in nodes
* of a scene graph
* \author Stephane Grabli
* \date 28/05/2003
*/
#include <set>

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@@ -21,8 +21,6 @@
* \ingroup freestyle
* \brief Class to render a WingedEdge data structure from a polyhedral data structure organized in nodes
* of a scene graph
* \author Stephane Grabli
* \date 28/05/2003
*/
#include "WEdge.h"

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@@ -22,7 +22,6 @@
/** \file IMB_moviecache.h
* \ingroup imbuf
* \author Sergey Sharybin
*/
#include "BLI_utildefines.h"

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@@ -19,8 +19,6 @@
/** \file DNA_mask_types.h
* \ingroup DNA
* \since march-2012
* \author Sergey Sharybin
*
* Mask data-blocks are collections of 2D curves to be used
* for image masking in the compositor and sequencer.

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@@ -19,8 +19,6 @@
/** \file DNA_movieclip_types.h
* \ingroup DNA
* \since may-2011
* \author Sergey Sharybin
*/
#ifndef __DNA_MOVIECLIP_TYPES_H__

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@@ -19,8 +19,6 @@
/** \file DNA_packedFile_types.h
* \ingroup DNA
* \author nzc
* \since 12-oct-2000 nzc
*/
#ifndef __DNA_PACKEDFILE_TYPES_H__

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@@ -18,8 +18,6 @@
*/
/** \file DNA_sequence_types.h
* \ingroup DNA
* \since mar-2001
* \author nzc
*
* Structs for use by the 'Sequencer' (Video Editor)
*

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@@ -18,8 +18,6 @@
*/
/** \file DNA_sound_types.h
* \ingroup DNA
* \since mar-2001
* \author nzc
*/
#ifndef __DNA_SOUND_TYPES_H__

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@@ -18,8 +18,6 @@
*/
/** \file DNA_space_types.h
* \ingroup DNA
* \since mar-2001
* \author nzc
*
* Structs for each of space type in the user interface.
*/

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@@ -18,8 +18,6 @@
*/
/** \file DNA_text_types.h
* \ingroup DNA
* \since mar-2001
* \author nzc
*
* Text blocks used for Python-Scripts, OpenShadingLanguage
* and arbitrary text data to store in blend files.

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@@ -19,8 +19,6 @@
/** \file DNA_texture_types.h
* \ingroup DNA
* \since mar-2001
* \author nzc
*/
#ifndef __DNA_TEXTURE_TYPES_H__

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@@ -19,8 +19,6 @@
/** \file DNA_tracking_types.h
* \ingroup DNA
* \since may-2011
* \author Sergey Sharybin
*
* Structs used for camera tracking and the movie-clip editor.
*/

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@@ -19,8 +19,6 @@
/** \file DNA_userdef_types.h
* \ingroup DNA
* \since mar-2001
* \author nzc
*/
#ifndef __DNA_USERDEF_TYPES_H__

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@@ -19,8 +19,6 @@
/** \file DNA_vec_types.h
* \ingroup DNA
* \since dec-2000
* \author nzc
*/
#ifndef __DNA_VEC_TYPES_H__

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@@ -19,8 +19,6 @@
/** \file DNA_vfont_types.h
* \ingroup DNA
* \since mar-2001
* \author nzc
*
* Vector Fonts used for text in the 3D view-port
* (unrelated to text used to render the GUI).