Cleanup: Improve internal asset shelf function name
Be a bit more clear about what this is doing. It's now more obvious what part of the UI this belongs to.
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@@ -627,7 +627,7 @@ static uiBut *add_tab_button(uiBlock &block, StringRefNull name)
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return but;
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}
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static void add_catalog_toggle_buttons(AssetShelfSettings &shelf_settings, uiLayout &layout)
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static void add_catalog_tabs(AssetShelfSettings &shelf_settings, uiLayout &layout)
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{
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uiBlock *block = uiLayoutGetBlock(&layout);
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@@ -685,7 +685,7 @@ static void asset_shelf_header_draw(const bContext *C, Header *header)
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PointerRNA shelf_ptr = shelf::active_shelf_ptr_from_context(C);
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AssetShelf *shelf = static_cast<AssetShelf *>(shelf_ptr.data);
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if (shelf) {
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add_catalog_toggle_buttons(shelf->settings, *layout);
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add_catalog_tabs(shelf->settings, *layout);
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}
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uiItemSpacer(layout);
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