Fix #136891: changed legacy enum names for some compositor nodes
Followup to b43e2168e3.
Pull Request: https://projects.blender.org/blender/blender/pulls/136928
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@@ -923,7 +923,7 @@ void register_node_type_cmp_cryptomatte()
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ntype.ui_name = "Cryptomatte";
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ntype.ui_description =
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"Generate matte for individual objects and materials using Cryptomatte render passes";
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ntype.enum_name_legacy = "CRYPTOMATTE";
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ntype.enum_name_legacy = "CRYPTOMATTE_V2";
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ntype.nclass = NODE_CLASS_MATTE;
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ntype.declare = file_ns::cmp_node_cryptomatte_declare;
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blender::bke::node_type_size(ntype, 240, 100, 700);
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@@ -561,7 +561,7 @@ void register_node_type_cmp_dilateerode()
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cmp_node_type_base(&ntype, "CompositorNodeDilateErode", CMP_NODE_DILATEERODE);
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ntype.ui_name = "Dilate/Erode";
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ntype.ui_description = "Expand and shrink masks";
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ntype.enum_name_legacy = "DILATE_ERODE";
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ntype.enum_name_legacy = "DILATEERODE";
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ntype.nclass = NODE_CLASS_OP_FILTER;
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ntype.draw_buttons = file_ns::node_composit_buts_dilateerode;
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ntype.declare = file_ns::cmp_node_dilate_declare;
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@@ -197,7 +197,7 @@ void register_node_type_cmp_distance_matte()
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cmp_node_type_base(&ntype, "CompositorNodeDistanceMatte", CMP_NODE_DIST_MATTE);
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ntype.ui_name = "Distance Key";
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ntype.ui_description = "Create matte based on 3D distance between colors";
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ntype.enum_name_legacy = "DIST_MATTE";
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ntype.enum_name_legacy = "DISTANCE_MATTE";
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ntype.nclass = NODE_CLASS_MATTE;
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ntype.declare = file_ns::cmp_node_distance_matte_declare;
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ntype.draw_buttons = file_ns::node_composit_buts_distance_matte;
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@@ -323,7 +323,7 @@ void register_node_type_cmp_doubleedgemask()
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cmp_node_type_base(&ntype, "CompositorNodeDoubleEdgeMask", CMP_NODE_DOUBLEEDGEMASK);
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ntype.ui_name = "Double Edge Mask";
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ntype.ui_description = "Create a gradient between two masks";
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ntype.enum_name_legacy = "DOUBLE_EDGE_MASK";
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ntype.enum_name_legacy = "DOUBLEEDGEMASK";
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ntype.nclass = NODE_CLASS_MATTE;
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ntype.declare = file_ns::cmp_node_double_edge_mask_declare;
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ntype.draw_buttons = file_ns::node_composit_buts_double_edge_mask;
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