2.5 Anim Bugfixes:

* Rotation order code should be more correct now. Previously was only shuffling axes, and was also doing some evil things to provided that that it shouldn't have been doing, which was causing some flipping issues.

* Built-in keyingsets for 'visual' options should now be more correct. The old code had typos, giving wrong array indices to start from.
This commit is contained in:
Joshua Leung
2009-09-06 07:22:32 +00:00
parent 0a3694cd6e
commit 51aa207d20
3 changed files with 41 additions and 36 deletions

View File

@@ -2835,9 +2835,9 @@ void EulOToQuat(float e[3], short order, float q[4])
double ti, tj, th, ci, cj, ch, si, sj, sh, cc, cs, sc, ss;
double a[3];
if (R->parity) e[1] = -e[1];
if (R->parity) e[1] = -e[1]; // xxx watch it!
ti = e[0]/2; tj = e[1]/2; th = e[2]/2;
ti = e[i]/2; tj = e[j]/2; th = e[k]/2;
ci = cos(ti); cj = cos(tj); ch = cos(th);
si = sin(ti); sj = sin(tj); sh = sin(th);
@@ -2874,12 +2874,11 @@ void EulOToMat3(float e[3], short order, float M[3][3])
double ti, tj, th, ci, cj, ch, si, sj, sh, cc, cs, sc, ss;
if (R->parity) {
e[0] = -e[0];
e[1] = -e[1];
e[2] = -e[2];
ti = -e[i]; tj = -e[j]; th = -e[k];
}
else {
ti = e[i]; tj = e[j]; th = e[k];
}
ti = e[0]; tj = e[1]; th = e[2];
ci = cos(ti); cj = cos(tj); ch = cos(th);
si = sin(ti); sj = sin(tj); sh = sin(th);
@@ -2908,17 +2907,17 @@ void Mat3ToEulO(float M[3][3], float e[3], short order)
{
RotOrderInfo *R= GET_ROTATIONORDER_INFO(order);
short i=R->i, j=R->j, k=R->k;
double cy = sqrt(M[i][i]*M[i][i] + M[j][i]*M[j][i]);
double cy = sqrt(M[i][i]*M[i][i] + M[i][j]*M[i][j]);
if (cy > 16*FLT_EPSILON) {
e[0] = atan2(M[j][k], M[k][k]);
e[1] = atan2(-M[i][k], cy);
e[2] = atan2(M[i][j], M[i][i]);
e[i] = atan2(M[j][k], M[k][k]);
e[j] = atan2(-M[i][k], cy);
e[k] = atan2(M[i][j], M[i][i]);
}
else {
e[0] = atan2(-M[k][j], M[j][j]);
e[1] = atan2(-M[i][k], cy);
e[2] = 0;
e[i] = atan2(-M[k][j], M[j][j]);
e[j] = atan2(-M[i][k], cy);
e[k] = 0;
}
if (R->parity) {
@@ -2944,21 +2943,28 @@ static void mat3_to_eulo2(float M[3][3], float *e1, float *e2, short order)
{
RotOrderInfo *R= GET_ROTATIONORDER_INFO(order);
short i=R->i, j=R->j, k=R->k;
double cy = sqrt(M[i][i]*M[i][i] + M[j][i]*M[j][i]);
float m[3][3];
double cy;
/* process the matrix first */
Mat3CpyMat3(m, M);
Mat3Ortho(m);
cy= sqrt(m[i][i]*m[i][i] + m[i][j]*m[i][j]);
if (cy > 16*FLT_EPSILON) {
e1[0] = atan2(M[j][k], M[k][k]);
e1[1] = atan2(-M[i][k], cy);
e1[2] = atan2(M[i][j], M[i][i]);
e1[i] = atan2(m[j][k], m[k][k]);
e1[j] = atan2(-m[i][k], cy);
e1[k] = atan2(m[i][j], m[i][i]);
e2[0] = atan2(-M[j][k], -M[k][k]);
e2[1] = atan2(-M[i][k], -cy);
e2[2] = atan2(-M[i][j], -M[i][i]);
e2[i] = atan2(-m[j][k], -m[k][k]);
e2[j] = atan2(-m[i][k], -cy);
e2[k] = atan2(-m[i][j], -m[i][i]);
}
else {
e1[0] = atan2(-M[k][j], M[j][j]);
e1[1] = atan2(-M[i][k], cy);
e1[2] = 0;
e1[i] = atan2(-m[k][j], m[j][j]);
e1[j] = atan2(-m[i][k], cy);
e1[k] = 0;
VecCopyf(e2, e1);
}
@@ -2975,7 +2981,6 @@ static void mat3_to_eulo2(float M[3][3], float *e1, float *e2, short order)
}
/* uses 2 methods to retrieve eulers, and picks the closest */
// FIXME: this does not work well with the other rotation modes...
void Mat3ToCompatibleEulO(float mat[3][3], float eul[3], float oldrot[3], short order)
{
float eul1[3], eul2[3];

View File

@@ -801,24 +801,24 @@ static bBuiltinKeyingSet def_builtin_keyingsets_v3d[] =
/* Keying Sets with Keying Flags ************************* */
/* Keying Set - "VisualLoc" ---------- */
BI_KS_DEFINE_BEGIN("VisualLoc", 0)
BI_KS_DEFINE_BEGIN("VisualLoc", INSERTKEY_MATRIX)
BI_KS_PATHS_BEGIN(1)
BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", INSERTKEY_MATRIX, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
BI_KS_PATHS_END
BI_KS_DEFINE_END,
/* Keying Set - "Rotation" ---------- */
BI_KS_DEFINE_BEGIN("VisualRot", 0)
BI_KS_DEFINE_BEGIN("VisualRot", INSERTKEY_MATRIX)
BI_KS_PATHS_BEGIN(1)
BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_PCHAN_ROT, "rotation", INSERTKEY_MATRIX, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_PCHAN_ROT, "rotation", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
BI_KS_PATHS_END
BI_KS_DEFINE_END,
/* Keying Set - "VisualLocRot" ---------- */
BI_KS_DEFINE_BEGIN("VisualLocRot", 0)
BI_KS_DEFINE_BEGIN("VisualLocRot", INSERTKEY_MATRIX)
BI_KS_PATHS_BEGIN(2)
BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", INSERTKEY_MATRIX, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM),
BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_PCHAN_ROT, "rotation", INSERTKEY_MATRIX, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM),
BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_PCHAN_ROT, "rotation", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
BI_KS_PATHS_END
BI_KS_DEFINE_END
};

View File

@@ -1738,12 +1738,12 @@ static void constraintRotLim(TransInfo *t, TransData *td)
eul[1]= tdi->roty[0];
eul[2]= tdi->rotz[0];
EulToMat4(eul, cob.matrix);
EulOToMat4(eul, td->rotOrder, cob.matrix);
}
else {
/* eulers */
if (td->ext)
EulToMat4(td->ext->rot, cob.matrix);
EulOToMat4(td->ext->rot, td->rotOrder, cob.matrix);
else
return;
}
@@ -1796,7 +1796,7 @@ static void constraintRotLim(TransInfo *t, TransData *td)
TransDataIpokey *tdi= td->tdi;
float eul[3];
Mat4ToEul(cob.matrix, eul);
Mat4ToEulO(cob.matrix, eul, td->rotOrder);
tdi->rotx[0]= eul[0];
tdi->roty[0]= eul[1];
@@ -1804,7 +1804,7 @@ static void constraintRotLim(TransInfo *t, TransData *td)
}
else {
/* eulers */
Mat4ToEul(cob.matrix, td->ext->rot);
Mat4ToEulO(cob.matrix, td->ext->rot, td->rotOrder);
}
}
}