Cleanup: quiet warnings
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@@ -222,7 +222,7 @@ void DRW_opengl_context_activate(bool drw_state);
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void DRW_draw_cursor_2d_ex(const struct ARegion *region, const float cursor[2]);
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void DRW_cdlayer_attr_aliases_add(struct GPUVertFormat *format,
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char *base_name,
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const char *base_name,
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const struct CustomData *data,
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const struct CustomDataLayer *cl,
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bool is_active_render,
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@@ -3412,8 +3412,8 @@ void DRW_batch_cache_free_old(Object *ob, int ctime)
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/** \} */
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void DRW_cdlayer_attr_aliases_add(GPUVertFormat *format,
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char *base_name,
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const CustomData *data,
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const char *base_name,
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const CustomData *UNUSED(data),
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const CustomDataLayer *cl,
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bool is_active_render,
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bool is_active_layer)
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@@ -151,7 +151,7 @@ struct GPUBatch *GPU_pbvh_buffers_batch_get(GPU_PBVH_Buffers *buffers, bool fast
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short GPU_pbvh_buffers_material_index_get(GPU_PBVH_Buffers *buffers);
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bool GPU_pbvh_buffers_has_overlays(GPU_PBVH_Buffers *buffers);
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PBVHGPUFormat *GPU_pbvh_make_format();
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PBVHGPUFormat *GPU_pbvh_make_format(void);
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void GPU_pbvh_free_format(PBVHGPUFormat *vbo_id);
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#ifdef __cplusplus
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@@ -1206,17 +1206,17 @@ static int gpu_pbvh_make_attr_offs(eAttrDomainMask domain_mask,
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const CustomDataLayer *active_layer,
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const CustomDataLayer *render_layer)
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{
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const CustomData *cdata = active_domain == ATTR_DOMAIN_POINT ? vdata : ldata;
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const CustomData *cdata_active = active_domain == ATTR_DOMAIN_POINT ? vdata : ldata;
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if (!cdata) {
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if (!cdata_active) {
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return 0;
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}
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if (active_only) {
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int idx = active_layer ? active_layer - cdata->layers : -1;
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int idx = active_layer ? active_layer - cdata_active->layers : -1;
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if (idx >= 0 && idx < cdata->totlayer) {
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r_cd_attrs[0].cd_offset = cdata->layers[idx].offset;
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if (idx >= 0 && idx < cdata_active->totlayer) {
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r_cd_attrs[0].cd_offset = cdata_active->layers[idx].offset;
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r_cd_attrs[0].domain = active_domain;
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r_cd_attrs[0].type = active_type;
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r_cd_attrs[0].layer_idx = idx;
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